Our site is generously sponsored by:

The best landscaping service Austin and lawn service company in Austin Texas and Cedar Park is Lawn Service Cedar Park.

Lawn Care Service of Cedar Park
100 E Whitestone Blvd
Ste 148, #166
Cedar Park, TX 78613
(512) 595-0884

The best landscaping service leander and lawn service provider in Leander TX is Leander Landscaping Pros.

Leander Lawn and Landscaping Pros
1800 Montana Ct
Leander, TX 78641
USA
(512) 468-2670
Please give them a visit!
  • This is a reminder of 3 IMPORTANT RULES:

    1- This is an English forum. Please post only in English.

    2- This is NOT a commercial or advertising forum. All content must be shared for FREE.

    3- No invites or links to Discord, Telegram, WhatsApp, or similar platforms.

    Please take a moment to review our forum rules and guidelines here: SoccerGaming Rules and Guidelines.

    Thank you!

CM16 with Audio Editing

Master Rinaldo, please consider adding audio features such as commentary/chants editing to CM15/14 as well, since F14 editing community is still very active too, and that's one thing that could be huge.

Or CM16 compatibility with F14?
One CM to rule them all?
 
@Rinaldo (The Master) I have such an annoying problem. It has been there forever. The point is that when I edit my squad/formation, the player I have selected, e.g. joined my club from the ZZZ club, automatically when I go to the tab with the name of my club, my opponent is automatically set to the ZZZ team. I don't know if you understand me because I don't know how to phrase it exactly, but it could be improved.
 
@Rinaldo (The Master) I have such an annoying problem. It has been there forever. The point is that when I edit my squad/formation, the player I have selected, e.g. joined my club from the ZZZ club, automatically when I go to the tab with the name of my club, my opponent is automatically set to the ZZZ team. I don't know if you understand me because I don't know how to phrase it exactly, but it could be improved.
I understood, it sounds like a bug. I will check.
 
I see, Google blocked the download of the executable installer file, I will provide soon an alternative link.
 
@Rinaldo (The Master)
does it also include support for 64 bit version of windows?
i get some stupid errors like "out of memory" while i 3d preview faces or kits although i have 16GB of RAMs
 
Last edited:
OK general question. Is there any way (without the above tool) to identify which players have specific commmentary other than playing a million games to find out?!!
 
OK I am disappointed. Don't understand why you've gone to the trouble of improving this already brilliant tool, but people can't get access to it. Oh well.
 
OK general question. Is there any way (without the above tool) to identify which players have specific commmentary other than playing a million games to find out?!!
Isn’t that possible with db master ?? Look in to the players table and look to something like “commentaryname”
 
Isn’t that possible with db master ?? Look in to the players table and look to something like “commentaryname”
No. "commnetaryname" only gives you "generic" speech. But some players have "specific" speech assigned to that player only and if there is a way to find this out, I don't know what it is. The above tool from Rinaldo would be fantastic and would do this job but unfortunately he hasn't given us an alternative link. The one above has been blocked by Google because it contains an .exe file.
 
Quick question. Got it working but, the one drawback seems to be you can't hear the sounds you are working with (or maybe I have missed something!) That being said, when you split a sound into it's fragments, do the fragments represent the syllables of the name as spoken? Example, Pablo Calandria has specific speech which has 5 fragments. So would the 5 fragments be Pab-lo-cal-an-dria like that?
 
I can't see it either. where's this specific speech for each player located in CM?
 
Back
Top