Champion757
Youth Team
One thing that annoys me about FIFA 10 and most soccer games is the lack of continuity in the match.
I hate it when a ball rolls out of bounds for a throw-in, how the screen flashes to the guy throwing it in. (yea sometimes there's a cutscene)
It's annoying because when the ball is rolling out of bounds, the players are positioned as they were at the end of the play. but when the screen flashes to the guy throwing the ball in, everyone is in totally different areas on the field then they were previously. i know it's supposed to simulate skipping ahead, but why does it need to skip ahead? Just show the player running to the ball and getting into throwing in position. to me, this kinda breaks up the match, because you want to just run to the ball and pick it up and throw it in quick, but even when you select quick throw-in, you don't get the satisfaction of throwing the ball in to an area that was left vacant by the opponent when the ball went out of bounds.
i hope you can follow that. the lack of continuity is annoying. when a ball goes out of bounds for a throw-in, you should pick up the ball and throw it back in. this is friggin next-gen isn't it. next-gen sounds to me like everythings more realistic then it was. everything's taken to the next level.
well why can't we have a continuous clock, no skipping ahead segments when the ball goes out for a throw in. i don't want the screen to re-flash every time. that's an arcade element to a fifa game, that is in many ways the most sim game there is. lets cut out the arcade shenanigans for FIFA 11 PC for real if i'm gunna spend my hard earned money on this game.
I hate it when a ball rolls out of bounds for a throw-in, how the screen flashes to the guy throwing it in. (yea sometimes there's a cutscene)
It's annoying because when the ball is rolling out of bounds, the players are positioned as they were at the end of the play. but when the screen flashes to the guy throwing the ball in, everyone is in totally different areas on the field then they were previously. i know it's supposed to simulate skipping ahead, but why does it need to skip ahead? Just show the player running to the ball and getting into throwing in position. to me, this kinda breaks up the match, because you want to just run to the ball and pick it up and throw it in quick, but even when you select quick throw-in, you don't get the satisfaction of throwing the ball in to an area that was left vacant by the opponent when the ball went out of bounds.
i hope you can follow that. the lack of continuity is annoying. when a ball goes out of bounds for a throw-in, you should pick up the ball and throw it back in. this is friggin next-gen isn't it. next-gen sounds to me like everythings more realistic then it was. everything's taken to the next level.
well why can't we have a continuous clock, no skipping ahead segments when the ball goes out for a throw in. i don't want the screen to re-flash every time. that's an arcade element to a fifa game, that is in many ways the most sim game there is. lets cut out the arcade shenanigans for FIFA 11 PC for real if i'm gunna spend my hard earned money on this game.