TheFly;3737854 said:
Hm. I'm lost.. it seems I actually meant Fifa File explorer!
It's alright. The tools do have similar names so that can happen. Rx3 master is part of CM. It's thanks to it that you can import images into the rx3 containers.
File Explorer 2014 made by jenkey is useful to alter the container sizes to make higher resolution boots, balls, kits, face textures, etc. The thing is, textures saved into the rx3 blocks using File Explorer somehow generate corrupt files, thus making the game crash when they are loaded.
Most rx3 files have dds textures. That's what the png's are converted to when you import an image and select save. If you open a file that has an image with transparent background using File Explorer and you import another image to that block and click apply, you'll notice that if you move to a different block of the file and then back to the block where the image was it won't have the transparency anymore. So you have to select the convert option and select "convert to BGRA8888". When you're tying to resize a texture you have to select that option as well.
After converting, you can resize the block where your texture goes. if the block was 512 by 512 and you resize it to 1024 or 2048, the image will imediatelly become bigger. But if you click apply the program will ask you if you want to change the size of the picture. When it does you need to select "no".
After resizing all the blocks you need, select the option save as and type the name of your file and save.
With this newly created file you can use Rx3 master and import the textures there and save.
Looks a lot harder than it really is, but it isn't