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What language do you use?

  • ITA

    Votes: 4 6.1%
  • ENG

    Votes: 40 60.6%
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    Votes: 2 3.0%
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I agree, but it's equally right to underline (and right to recognize to you) how much easier is to create CR7 or Bellingham (or any other contemporary player or from the recent or very recent past) compared to, you know, Chinaglia, Boninsegna or even a double version of Furino! No doubt, for me, that it's unlikely, very unlikely, that the most popular and appreciated facemakers would take it upon themselves to create players from the distant past. Technical expertise is nothing if not supported by "manual" knowledge of the history of football. It is no coincidence that EA itself, whose target is now made up mostly of very young people who know nothing about the history of football (and are not even interested in knowing it because, as "we know", reading and studying costs too much effort and is a useless waste of time for the very young!) causes disaster when called upon to re-propose the aesthetics rendering of players from the past less "known" by what is now EA's general public, i.e. teenagers!
Don't confuse the work with Telega's faces. There you start from a base that can also be perfect. Each face is a story in itself. Those faces can be perfect and I don't have to do anything, or they need some small corrections and revisions, or a radical change, and alas, it has rarely happened, even not using the files. But we are talking about 1% of all the faces seen so far. And in any case Furino is only one. The first version was Telega's with a Furino from the early 70s. I wanted him in his prime, late 70s, early 80s. So I revised it to meet this desire of mine.
 
I'm not convinced depending on how the head rotates it looks like an Inca. You also have to consider that I didn't find a profile photo and I created the big nose using shadows from other photos. However, I think the mouth area was much further back than the nose. It has very particular lines... it can be done better....
send me the files if you don't mind and I can try to work on it
 
You did very well indeed, considering the limits imposed by FIFA in general. Sometimes it's not possible to obtain the desired results due to the impossibility of working on the physical model of the player, which is an integral and fundamental part of his aesthetics... and this affects the final result of the work. This limit, for example, is not present in PES, whether you work with the internal editor (practically absent in FIFA given the depth of the options!) or whether you proceed with scanface for the PC version of the game. In PES every single player not only has his own scanface but also, for those who want, his own physical model. Obviously, mine are not praises towards PES, whose community is terrible, dishonest and fraudulent; what I simply want to tell you is that you are amazing as a facemaker, especially considering the objective limits (imposed by the game) with which you are forced to live!
It's interesting that in Madden 04 and 07, for example, it's possible to customize the levels of: fat, muscle and size of the "pads", so it's possible to make the player "thinner" or "chubbier", with higher pads (like it was in the 50s to 2000) or lower pads like they were in the 20s, 30s and 2010s onwards.
 
Carthaginem delendam esse? :D

Carthago 0 - 1 Imperium Romanum
It was the final of the Imperium League XD

Roma - Chartago 3-0

In the semi-finals, Rome got the better of Mediolanum, the away match in Gallia Cisalpina was memorable.

Chartago managed to narrowly beat Massilia only thanks to the strategies of its coach Asdrubale
 
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