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I know that it's similar to that font Barcelona used between 2002-03 and 2003-04 seasons, as well by some La Liga clubs from that period, but with the SPL logo on the numbers.Does anyone have the SPL (Scottish Premier League) number font used from 2000 to 2010?
I can't find a quality reference font to recreate it. The logo doesn't matter... I usually avoid it so I can use it if there are similar fonts from other brands.I know that it's similar to that font Barcelona used between 2002-03 and 2003-04 seasons, as well by some La Liga clubs from that period, but with the SPL logo on the numbers.
I can't find a quality reference font to recreate it. The logo doesn't matter... I usually avoid it so I can use it if there are similar fonts from other brands.
yes i have them too. But if you notice the quality is very low, the edges are grainy. I can't work on these files, i tried two days ago.View attachment 164066
I found this one.
Oh, I understand.yes i have them too. But if you notice the quality is very low, the edges are grainy. I can't work on these files, i tried two days ago.
modern PL font numbers is very close to umbro font in late 200I know that it's similar to that font Barcelona used between 2002-03 and 2003-04 seasons, as well by some La Liga clubs from that period, but with the SPL logo on the numbers.
Sorry, but I was talking about the Scottish Premier League numbers, though.modern PL font numbers is very close to umbro font in late 200View attachment 164096
Can you send me Takahara, Yuki Abe, Owen and Makaay faces please?its weird cuz with the help of AI we should have expected way better and many things
meanwhile fo4 and even efootball have a lot of variations
even guti has a non headband version:
even in the last efootball update they added some face variations for kahn, schmeichel, baggio, batistuta, beckham and others:
that yes but here it seems like a distant cousin... the Wish version XDmaybe because in game engine have lightning and perspective view different then this in CM
also in game players head got some expressions and mimics so this also change the face .....and my opinion is that face is goodthat yes but here it seems like a distant cousin... the Wish version XD
I'm not convinced depending on how the head rotates it looks like an Inca. You also have to consider that I didn't find a profile photo and I created the big nose using shadows from other photos. However, I think the mouth area was much further back than the nose. It has very particular lines... it can be done better....also in game players head got some expressions and mimics so this also change the face .....and my opinion is that face is good
You did very well indeed, considering the limits imposed by FIFA in general. Sometimes it's not possible to obtain the desired results due to the impossibility of working on the physical model of the player, which is an integral and fundamental part of his aesthetics... and this affects the final result of the work. This limit, for example, is not present in PES, whether you work with the internal editor (practically absent in FIFA given the depth of the options!) or whether you proceed with scanface for the PC version of the game. In PES every single player not only has his own scanface but also, for those who want, his own physical model. Obviously, mine are not praises towards PES, whose community is terrible, dishonest and fraudulent; what I simply want to tell you is that you are amazing as a facemaker, especially considering the objective limits (imposed by the game) with which you are forced to live!I'm not convinced depending on how the head rotates it looks like an Inca. You also have to consider that I didn't find a profile photo and I created the big nose using shadows from other photos. However, I think the mouth area was much further back than the nose. It has very particular lines... it can be done better....
The good ones are others. I try, I can do it. Let's say I'm close to passing. My only excuse is that working on "dated" faces I have to deal with poor availability of photographic material and what little is of poor quality. We can say that I'm a masochist XDYou did very well indeed, considering the limits imposed by FIFA in general. Sometimes it's not possible to obtain the desired results due to the impossibility of working on the physical model of the player, which is an integral and fundamental part of his aesthetics... and this affects the final result of the work. This limit, for example, is not present in PES, whether you work with the internal editor (practically absent in FIFA given the depth of the options!) or whether you proceed with scanface for the PC version of the game. In PES every single player not only has his own scanface but also, for those who want, his own physical model. Obviously, mine are not praises towards PES, whose community is terrible, dishonest and fraudulent; what I simply want to tell you is that you are amazing as a facemaker, especially considering the objective limits (imposed by the game) with which you are forced to live!