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Research and Documentation on Modding Older FIFA Games for PS3 & XBOX 360 - RPCS3 & Xenia

KimoEG

Club Supporter
Hello hello, just coming out of lurking to post about how I'm being able to mod the kits in the 2014 World Cup game running on RPCS3. Maybe it will be helpful to anyone who stumbles upon this thread.

View attachment 142876

I too have always dreamt about modding the console World Cup games, to be able to have every nation using licensed kits, to be able to play as unreleased nations such as Bhutan or South Sudan, or to make Mauritius and Mauritania playable again. I found success on at least 1 of those things...

To anyone interested, I was able to mod the kits by using FIFA Explorer 14 to open the data3.big file and look for the kit file names, so that I could use a hex editor to make the game stop loading specific files from the data3.big and load from a new folder instead.

It is better explained in this tutorial:
It is for another FIFA game, but it works the same way for 2014WC.

Also, the kits in the game use the same file structure that FIFA 14 does, it's pretty easy to port stuff over.

If anyone would like to know more, just quote this post and I'll try to formulate info better. Right now I'm focused on finishing editing my game, but I wanted to share the information that it is possible to get new kits.
Where do you get the kits? And were you able to add faces to the game? Thanks
 

mortal989blaze

Club Supporter
If you could find where the game stores the files for the matchballs, you could use the same method to make it load a modded matchball over one of the vanilla balls.
Hello. Yes, using the same method with the balls I was able to add the ball from the World Cup final.
In my case I replaced one called "cafusa"

I leave you the link to the ball.

https://www.mediafire.com/file/bryw2zvtgzqpg2t/Brazuca_Final_Rio_2014.zip/file


(sorry for the English, use a translator)

20240203_141952.jpg



I also changed the adboards.


20240203_141609.jpg
 


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