I think thats a great idea to have you two collaborate. As I stated in another thread or perhaps earlier in this one, I think its impossible to make FIFA06 play exactly like a real match due to the speed changes in a real match. I know what NK was trying to do with his one version wheer he slowed every player down so that their top sprinting was quite a bit lower to make it longer to traverse the pitch, but I personally think it destroyed the fast-counter attacking and high-flying play that you find in the EPL or La Liga.
Also, I thought one of NK's updates seemed to get the CPU attacking just about right in that the CPU took more shots and attcked down the middle more, rather than always trying to use wing play and crosses. The CPU doesn't try enough through balls down the middle or passing down the middle.
The players lay off more and defend in their own half more in real life than in FIFA where they press more all over the field, which seems to create more openings than it should.
I think that Biggys last update 2.2 was the best I've played in terms of overall feel but the CPU still sorely lacks in attack (which I thought NK had right a couple versions ago), especially bad teams.....they never shoot.
Hope your guys collaboration leads to the gameplay zenith!!
Dave
Also, I thought one of NK's updates seemed to get the CPU attacking just about right in that the CPU took more shots and attcked down the middle more, rather than always trying to use wing play and crosses. The CPU doesn't try enough through balls down the middle or passing down the middle.
The players lay off more and defend in their own half more in real life than in FIFA where they press more all over the field, which seems to create more openings than it should.
I think that Biggys last update 2.2 was the best I've played in terms of overall feel but the CPU still sorely lacks in attack (which I thought NK had right a couple versions ago), especially bad teams.....they never shoot.
Hope your guys collaboration leads to the gameplay zenith!!
Dave