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[MOD] Revolution Mod '14

scouser09

Senior Squad
V.K;3666748 said:
Thank you!
Guess I'm supposed to import this table into my extracted DB using DB Master 14 by Rinaldo?
As for now, his website gets blocked by my antivirus.

Correct. Rinaldo's site has been flagged as a virus risk for most of the past few years, I do not think anyone in the community has ever reported an infection after visiting.


Simonetos;3666771 said:
Dear Scouser, I have a question... We all know how to add specific faces and skintones for players but what about referees? How can we add specific faces and skintones to referees??? If it can be of course...

Thank you for your time!!!

You need to add 500000 to the player ID. This is to avoid the conflict when players and referees share IDs.
 

coolrex

Youth Team
How to make FACES which are generic to normal?

And WTF has that to do with this(...) Mod

Sent in my Gallardo with Niggatalk 3
 

fifaCCitiu.com

Senior Squad
@scouser... Fifa wordl cup include a features that add automatically the cup patch on the kit... i'll share some info with you, contact me on PM
 

pao4ever

Starting XI
I saw two false things... The CL final statements seem to replace the regular one. Also, the winter condition (not the snow) seem to replace the regular one.
 

hasanovic

Club Supporter
@scouser:

How to add the red accessoire on Suarez's right hand for Ultimate Team?
I only see the accessoire in exhibition matches. What do I have to write in general.lua?



Thanks in advance bro.
 

scouser09

Senior Squad
coolrex;3667498 said:
How to make FACES which are generic to normal?

And WTF has that to do with this(...) Mod

Sent in my Gallardo with Niggatalk 3

This mod will do this automatically.


pao4ever;3668177 said:
I saw two false things... The CL final statements seem to replace the regular one. Also, the winter condition (not the snow) seem to replace the regular one.

Can you explain in more detail, I do not understand the problem?


hasanovic;3668187 said:
@scouser:

How to add the red accessoire on Suarez's right hand for Ultimate Team?
I only see the accessoire in exhibition matches. What do I have to write in general.lua?



Thanks in advance bro.

My guess is that in your FUT squad file, Suarez does not have the hand support assigned. With this mod you can only swap accessories, so unless another accessory is assigned there to swap with, you can not add it unfortunately. You can see it in exhibition games as it is assigned in your DB/squad file/match day squad.
 

pao4ever

Starting XI
for example:
specificball_0_223_0 ---> CL ball (white)
specificball_0_223_1 ---> CL ball (yellow)
specificball_0_223_2 ---> CL ball (orange)
specificball_0_223_4 ---> CL ball (finale edition)

if I have all these files in my balls folder, I see always the yellow ball (unless it's snowing, then I see the orange one). but when I added the last sentance, the ball was replaced by the finale edition... do you follow me?
 

Mdjim

Youth Team
Scouser, do you have a clue which file/codeline doesn't work properly and causes the bug where the manager is always a black guy in career mode?
 

scouser09

Senior Squad
pao4ever;3669271 said:
for example:
specificball_0_223_0 ---> CL ball (white)
specificball_0_223_1 ---> CL ball (yellow)
specificball_0_223_2 ---> CL ball (orange)
specificball_0_223_4 ---> CL ball (finale edition)

if I have all these files in my balls folder, I see always the yellow ball (unless it's snowing, then I see the orange one). but when I added the last sentance, the ball was replaced by the finale edition... do you follow me?

useWinterBalls will activate winter balls in all matches. I can not tell the date of a match so this statement is used to activate them manually.

useTournamentFinalGraphics will activate these graphics in all matches. Again, I can not tell if a match is a final so this statement will activate them manually. There is also a statement where you can identify the final stadium instead to activate final graphics, but it will activate them for any match played at that stadium in that tournament.


EarthYNWA;3669769 said:
I've issues with not working colour change for names (font) in FUT, everything else is working fine except this.

Can you give me an example of where it does not work? Are you playing online or offline?


Mdjim;3669840 said:
Scouser, do you have a clue which file/codeline doesn't work properly and causes the bug where the manager is always a black guy in career mode?

I can not replicate this bug. Do you have a specific manager for your career mode team who has black skin?
 

Mdjim

Youth Team
I just create a career as normal and whatever color skin I choose, my manager has black skin ingame.
I already heard ps3 player who has same bug.
I checked the textures and there are different colors as normal.
 

Simonetos

Youth Team
I have make some referee kits for my new Fantasy Patch but I have this problem here!!! It happens only for my new referee kits. My question is, do I have to do something more than put kit_600X_5_101.rx3 in to FIFA 14\Game\data\sceneassets\kit folder???

Thank you in advance!!!
 

EarthYNWA

Youth Team
scouser09;3670125 said:
Can you give me an example of where it does not work? Are you playing online or offline?
I'ts not working in Ultimate Team, it's working fine in offline or online when playing with real life teams.
 

pao4ever

Starting XI
you didn't get me... of course I used these two commands, but it's not working properly. the conditions 1 and 4 seem to replace the 0 one. the final ball seems to appear in all the matches. only the winter ball (condition 2) is working fine
 

scouser09

Senior Squad
Mdjim;3670412 said:
I just create a career as normal and whatever color skin I choose, my manager has black skin ingame.
I already heard ps3 player who has same bug.
I checked the textures and there are different colors as normal.

Does this apply to one or all teams? Do specific manager files exist for the team(s) you are trying?


Simonetos;3670507 said:
I have make some referee kits for my new Fantasy Patch but I have this problem here!!! It happens only for my new referee kits. My question is, do I have to do something more than put kit_600X_5_101.rx3 in to FIFA 14\Game\data\sceneassets\kit folder???

Thank you in advance!!!

This is because the numbers are positioned on the kit. Either set all number positions to 0 in CM14, or use one of the original referee kit files since this is already done.


EarthYNWA;3670539 said:
I'ts not working in Ultimate Team, it's working fine in offline or online when playing with real life teams.

Do you have useCustomFUTAssets in your general.lua? Is the problem only with the kits of your FUT team?


pao4ever;3671131 said:
you didn't get me... of course I used these two commands, but it's not working properly. the conditions 1 and 4 seem to replace the 0 one. the final ball seems to appear in all the matches. only the winter ball (condition 2) is working fine

When both of those statements are used, the final ball will always take precedence over other balls, and winter balls will always take precedence over regular balls. Those statements need to be removed to use the regular balls (0) instead.
 

EarthYNWA

Youth Team
scouser09;3671628 said:
Do you have useCustomFUTAssets in your general.lua? Is the problem only with the kits of your FUT team?
I don't have useCustomFUTAssets because I don't want to use custom kits(?). Font color is just default one in FUT, in other modes it's how it should be. In 1.2 the problem was with everything (collar, color numbers etc. were not changing even if the statement was correct) now in 1.3 it's just the color of the font what doesn't work in FUT. I could use that 130000 ID but then it would effect even the opponent kits correct?
 


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