FIFA Infinity Patch 14 (HBZ Mod 19/20 Edition)

ModdingWayAriel

Club Supporter
It would be sad to see Ariel the legend go, but the new FIFAs have been really stale, so it's understandable somewhat.

By the way, Ariel, do you happen to have the files for WC2018 scoreboard from MWM for 14?
I seem to have some faulty version with messed up substitutions panel, yet I just copied the overlay files from MWM:


Also missing injured player panel:

Let me check if I have it in any of my external HD
 

gonzaga

Reserve Team
Let me check if I have it in any of my external HD
Hey, Ariel! Nice to see you still active in some way. So sad you are moving out form FIFA community, mate.
Can you connect me to someone who knows how to convert stadiums from newer editions of PES (17,18,19,20) to FIFA format? Tools, instructions, anything that could help.
 

V.K

Starting XI
Let me check if I have it in any of my external HD
Thank you!

Also @HarryBullZak I know you're on vacation, so enjoy! Just writing down some thoughts:
1. You mentioned that this mod has a custom RM version improved by Scouser. Could you maybe elaborate what has changed compared to what release?
Thing is, after the last official RM 14 we've had an improved version for Classic patch (added boot-to-year and face-to-team linking among other features, but the boot randomization feature was not working (not sure whether by design or unintentionally). So it would be useful to find out whether this version of RM builds upon the latest official release or whether it improes upon the CPRM feature list. I'll do some testing for now, but an official feature list/change log would be helpful!

2. About the scoreboard switcher, would you be interested in also including intro movie, menu and font change options?
I think it would be great if let's say one was playing a season in the Premier League and using PL intros and scoreboards, then a UCL game comes up, couple of hotkeys pressed and the needed files are replaced, the next game starts with a UCL intro and scoreboard. I also mentioned font, which also can be pretty cool (especially in the context of tournaments with disctinctive designs and fonts like WC2018) but as far as I am aware the main font is loaded when the game is launched so changing it on the go won't have the desired effect. Still, if the "theme" consisting of scoreboard, menu, intro movie and font is applied before the game is launched, that could be a cool feature.
By the way I'm still looking into mg4 to fifa video format conversion and no luck so far.

3. Speaking of WC2018, I started the tournament for testing and saw that there were teams like Canada, Ivory Coast, New Zealand etc. Is that by design?
Also, regarding tournaments, do you know if it's possible to have exact matchup assigned to exact game slot and exact stadium? For example, forcing the game to start WC2018 where Game 1 is Russia vs Saudi Arabia at Luzhniki, Game 2 is Egypt vs Uruguay at Ekaterinburg Stadium and so on?
Maybe @ModdingWayAriel can also comment here?

4. I'm very glad that you brought up the issue of giant heads in some of the conversions. It's an issue Pillowbiter used to talk about and tried convincing face convertors to go for quality over quantity, but that didn't lead anywhere. It would be great if faces from newer fifas were converted/adjusted to better match the fifa 14 default body and head proportions. Difference in head sizes also mean that we can't make full use of the variety of hairstyles, since e.g. the properly converted Ronaldinho head fits its ponytail perfectly but doesn't fit his afro hairstyle converted by another modder at all.
Remember I PMd you once sating that if we had uniformity in conversion methods we'd be able to fit several hairstyles and even randomize them ingame on top of a properly converted head model, e.g.:


 

miracyaprak

Youth Team
I made a clean installation. FIP14 v2.20 - Turkey Super Lig version selected.
Carrier mode does not open.
'locked' says
1. Make do the Version Manager apply.
2. After open Tournament Manager, after select Tur Ziraat Kupası apply and close the program.
3. Last open File Master 14, and make regenerate.
Yapamassan özele gel ;)
 

HarryBullZak

Club Supporter
Hello, Harry, Thank you for provide this mod.

Could you take a look at "Italy -> Serie B -> ChievoVerona -> player number 5" and see if in your game it is appearing normally? to me doesn't appear his name only his number "5"

his name: Boštjan Cesar
Will be fixed in v2.30
Harry, how can I remove the gameplay in the game? It seems to me that the movements are very slow and my PC is low-end and seems slow due to this, before patch 18/19 I deleted the file in fifa14 / game / cl. But now I don't know if this works for me like this, could you tell me how? Thank you.
db is the latest v220 solution
Gameplay hasn't changed but I have had a lot of complaints about lag. I am currently working on optimising graphics, but I think the issue may be that some stadiums are too complex for lower-end PC's. I am looking in to this and will do what I can.
Bro checkty check yourself before u rec yourself
What we get for talking nonsense bro. we enoys Harry's work so dont reck the system
I tried your method but the gameplay was not like before ball physics sometime feels fucked up.
Dude. I have not changed the gameplay in any way.
Here you go, my banners folder.
I will probably go back and retrospectively update v2.0 in the final All-in-One release for this mod.
Thanks for the banners folder. I have merged the two together and added new banners where required.
Scoreboard switching is pretty sweet, I must say. :) In terms of positioning, I don't know what to do about that just yet.
How can you change kit details like collars and so on? I used to do it in Creation Master 14/15 but now that we are pleased not to save there I can't use that option. I remember I was able to do it in the lua team.txt files of the specific teams, but I can only find the league assignments over there and not the kit specifications. Are they saved somewhere else?

Otherwise: This mod is just fabulous. Works like a charm and one is still able to modifiy things themselves. THANK YOU MASTER HARRY/Damian!!! :)
Updating the .lua files is the correct way. Look through the Revolution mod documentation to see how.
HBZ Why there is no full Cypriot league at 2.20 base if there is at 2.11 ? How can i keep the updates of 2.20 base without missing Cypriot league , any suggestion ? plz thanks !!
I had to remove them as it appears the number of teams and players was causing problems for most in Career mode. Sorry dude.
harry can you uploda fifa 14 set up v1.7.0.0
i have older one
plz


and harry plz check the small pop up that shows the goals scored and assist provided in the match or whole season cause i found that in some patch it doesnt show the goal Number
Uploading my game will not work. I think some of the issues you are having are related to your version of FIFA 14. Try to obtain a non-cracked version of FIFA 14.
@HarryBullZak
1. Fenerbahçe's away and alternative jerseys are not quality. The logos aren't made properly. I have Super League update jerseys converted from FIFA 16. I can send you the link if you want to. I thought about adding it from Creation Master but the game had given crash when I added it earlier.
2. I added Your Face made of Vedat Muriqi but game crash gave. Give I you the link or tell his producer?
Yes, please send them. I will update them.
The faces won't work because they have to be converted to FIFA 14 format first.
Hey guys, there's something that is still not that clear to me, if I want to add 4 players to the existing database, can I create them on CM 15, save and replace DLC and compdata folders with backup ones? or what is supposed to be the way to add them to be less likely to get crashes?
Make a copy of the dlc folder first
Open CM14/15 and make the changes you want to make
When you are happy delete the dlc folder
Replace with the copy
Open Version Manager and make a backup

As long as you are only adding players it shouldn't cause any problems in-game.
Beautiful mod !!

@HarryBullZak why when I select a ball, there is always a ball by default and not the one I select ???

it can be fixed??

Thanks, hug!
It is because the mod is set-up to use the correct balls in career mode.
You have to remove these balls 'specificball_0_XXXX_X_textures.rx3' from the ball folder
When starting a match with the PNE the game closes ... I imagine it is a mistake with some player ... game in the latest version of db
I will check
Qpr team and valladolid crashes the game help need fix
I will check
 

HarryBullZak

Club Supporter
Are all teams playable in career mode or just tournament mode?
Only the leagues listed on the first page
I choose Turkey Lig base on Version manager. But in career mode Super Lig logo doesn't show up in scenes. Instead Aircity logo show up. Is this normal or am i made a mistake?
Me too. And Fenerbahçe's Stadium Ülker Stadium instead of Eur 3 div writes.
I have added language support but not all instances will be 100% correct. The logos and other elements take additional development time to swap out. At the moment I have no plans to change this. I may add an option for you to do it manually in the next update.
Can someone help me?
I made some changes in DB like missing players that i create but everytime that comes out an update to fix the errors and I apply that update, i lost my changes everytime. I allways need to make the changes and is a little bit boring doing that. Is it possible put the update without deleting my changes??
My responsibility is to the mod I create and to ensure that it works. The changes you make are your responsibility. It is very clear in the documentation on how to back up your files using Version Manager or you can also choose to back up manually before applying the latest updates. Also, each update is designed to not overwrite users' database files, so I don't know what changes you are making but it is very boring to have to explain this stuff over and over again.
Hi @HarryBullZak how to activate gk alt kits on the game play for some teams like Barca, Chelsea? I added those kits using cm14
You need to make these changes using .lua files. please read through the Revolution Mod documentation.
I think FIFA 20 boot textures certainly work with some of Harry's models. I tried the Puma Rise up textures from the FIFA 20 forum and they work with the models we have in the mod.
Yes, they do work, but they also need to be improved. I will try to talk to the bootmakers but more often than not they will not share their project files with me.
When I press the speed button, it doesn't work properly. I wanted to ask, is this gameplay?
Gameplay has not been changed
@HarryBullZak Will you do the Turkish Second League in the future or in v3? That's what I'm most looking forward to. (Translate)
It is not in my plans.
What do you mean about past "crimes"?
Unfortunately, there are issues with FIP & MW which I am not going to go in to. I understand where FIP is coming from but it is a shame we couldn't work something out. To be clear there is no problem with Ariel and I. We're good, we just won't be collaborating :(
Guys, is it possible to edit team names on CM without making the game crash if I replace dlc folder? Thanks in advance.
As long as you have a copy of the dlc folder and replace after editing with CM15 you should be good. What language are you changing?
Thank you for doing this. :)
How can I have 2 alternative GK kits?

For example in Real Madrid, GK yellow and the other gray?

Someone to help me step by step, sorry for the inconvenience
Please. Help
You need to update the .lua files.
Please read the Revolution Mod documentation.
1. You mentioned that this mod has a custom RM version improved by Scouser. Could you maybe elaborate what has changed compared to what release?
Thing is, after the last official RM 14 we've had an improved version for Classic patch (added boot-to-year and face-to-team linking among other features, but the boot randomization feature was not working (not sure whether by design or unintentionally). So it would be useful to find out whether this version of RM builds upon the latest official release or whether it improes upon the CPRM feature list. I'll do some testing for now, but an official feature list/change log would be helpful!
Ok. I merged the Classic Patch Revolution mod with HBZ Revolution mod. I then altered things like random boots and accessory assignments amongst other things. scouser then added support for the new applications and also the ability to show competition referee substitution boards. There may be more. The reason it doesn't have a complete feature list is that it was designed for use with FIP14. Not all the features would work with other mods by default.
2. About the scoreboard switcher, would you be interested in also including intro movie, menu and font change options?
I think it would be great if let's say one was playing a season in the Premier League and using PL intros and scoreboards, then a UCL game comes up, couple of hotkeys pressed and the needed files are replaced, the next game starts with a UCL intro and scoreboard. I also mentioned font, which also can be pretty cool (especially in the context of tournaments with disctinctive designs and fonts like WC2018) but as far as I am aware the main font is loaded when the game is launched so changing it on the go won't have the desired effect. Still, if the "theme" consisting of scoreboard, menu, intro movie and font is applied before the game is launched, that could be a cool feature.
By the way I'm still looking into mg4 to fifa video format conversion and no luck so far.
I am definitely interested, but it has to be something someone else takes ownership of. With the fonts, it wouldn't surprise me that simply changing it's name to the default name would work.
3. Speaking of WC2018, I started the tournament for testing and saw that there were teams like Canada, Ivory Coast, New Zealand etc. Is that by design?
Also, regarding tournaments, do you know if it's possible to have exact matchup assigned to exact game slot and exact stadium? For example, forcing the game to start WC2018 where Game 1 is Russia vs Saudi Arabia at Luzhniki, Game 2 is Egypt vs Uruguay at Ekaterinburg Stadium and so on?
Maybe @ModdingWayAriel can also comment here?
Yes, the national teams are mostly those that are in FIFA 20 and then additional teams to make up 60. So you will see some like Canada instead of whatever team played in the last iteration of the tournament. It is possible to have the teams play in the same groups. That is easy, but I wouldn't do that for career mode because it would force the player to play exactly the same competition every season. It is possible (but I haven't tested) that a custom schedule could be created to force the exact schedules. this, of course, would be best with a mod that had the exact same teams, but could be achieved with this mod. Again not in Career mode.
4. I'm very glad that you brought up the issue of giant heads in some of the conversions. It's an issue Pillowbiter used to talk about and tried convincing face convertors to go for quality over quantity, but that didn't lead anywhere. It would be great if faces from newer fifas were converted/adjusted to better match the fifa 14 default body and head proportions. Difference in head sizes also mean that we can't make full use of the variety of hairstyles, since e.g. the properly converted Ronaldinho head fits its ponytail perfectly but doesn't fit his afro hairstyle converted by another modder at all.
Remember I PMd you once sating that if we had uniformity in conversion methods we'd be able to fit several hairstyles and even randomize them ingame on top of a properly converted head model, e.g.:
Yes, it is an issue but the problem is nobody has the time. I will try to work with Dmitri to reduce this in future conversions but it won't ever be solved completely. We are talking about thousands of faces. We are talking about variations between individual head sizes and games. The switch models in F19 & F20 are different sizes for example. Even Pillowbiter who did really great conversions ended up with some of his faces being too small. The only ones that really bother me are user created versions. The face makers simply refuse to work to the head model size of the game they are creating for. So all I can do is update faces as and when I get time.
pls Harry add the staduims of la Ligue 1 de France in the next update
thank you
I will see what I can do.
 

std2001

Club Supporter
could anyone tell me if the gameplay mod changes the ball's physics? because i loved the way it seems to work now. but the difficult is so op, like, in the most games that i played the ai stays with a possession of 65%, its almost impossible to steal the ball. is it possible to keep just the gameplay effect without the op difficult?
 

Roger_07

Club Supporter
QUOTE = "HarryBullZak, post: 6603019, member: 203483"] You need to update the .lua files. Please read the Revolution Mod documentation. How can I do that?
 

std2001

Club Supporter
also, is it possible to install new stadiums and link them to the home team with dbmaster? because i did and the stadiums appears in the stadiumlist of the game, but doesn't link automatically to the home team!
 

gonzaga

Reserve Team
also, is it possible to install new stadiums and link them to the home team with dbmaster? because i did and the stadiums appears in the stadiumlist of the game, but doesn't link automatically to the home team!
With Creation Master in the teams tab you have to assign the stadium to a team. In DB master you have to edit table "teamstadiumlinks".
 

HarryBullZak

Club Supporter
Staus update - 24/06/2020
v3 is coming...

Work on v3 is soon to start. What would you like to see?

youtube channel
Can I ask you all to subscribe to my youtube channel. It will only be used to announce the latest mods as I do here, but if I add a few more subscribers I will also be able to make community posts that will help me out massively.
https://www.youtube.com/channel/UCDH4aqaO4V6UdmQ57ms_9pg?

Please check the following post for regular updates
>>> HERE <<<


Join our discord server to leave feedback, bugs and get support on this mod and more.
https://discord.gg/uSPpwn5
 

gonzaga

Reserve Team
Staus update - 24/06/2020
v3 is coming...

Work on v3 is soon to start. What would you like to see?

youtube channel
Can I ask you all to subscribe to my youtube channel. It will only be used to announce the latest mods as I do here, but if I add a few more subscribers I will also be able to make community posts that will help me out massively.
https://www.youtube.com/channel/UCDH4aqaO4V6UdmQ57ms_9pg?

Please check the following post for regular updates
>>> HERE <<<


Join our discord server to leave feedback, bugs and get support on this mod and more.
https://discord.gg/uSPpwn5

I did that some time ago. I recommend everyone to do it, guys.
 


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