This is a reminder of 3 IMPORTANT RULES:
1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.
2- Do NOT post in other languages. English-only.
3- Crack/Warez/Piracy talk is NOT allowed.
Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.
Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.
Thank you!
i dont have fifa 13 installed and i dont know why isnt working for you.Yes I know. But why the bump that you say that works doesn't work ?? You have FIFA 13 and you can check it at game time ??
I used the bump and nothing changed.
I don't have revolution mod installed, I made modifications manually for almost 1 year, it doesn't make sense to use this mod now.The game itself is not able to load specific bump maps for each player. You need Revolution Mod to get this feature.
I don't have revolution mod installed, I made modifications manually for almost 1 year, it doesn't make sense to use this mod now.i dont have fifa 13 installed and i dont know why isnt working for you.
reasons could be:
-revolution mod not installed
-lua fix by tokke not installed
-wrong bump, having wrong textures (for example if you use a fifa 13 to 14 bump ofc it will be useless, or a default head_common_textures also will not work)
it probably is, try and see yourselfI don't have revolution mod installed, I made modifications manually for almost 1 year, it doesn't make sense to use this mod now.
I don't have revolution mod installed, I made modifications manually for almost 1 year, it doesn't make sense to use this mod now.
I believe that the lua file of the token is also necessary to have the revolution mod.
My only alternative then is to convert the generic heads that are less than 200 from FIFA 14 to 13.
It's possible ??
It's actually, not a waste of time as the time, I spent editing and adding more than 2240 players would be wasted.it probably is, try and see yourself
but is a stupid way and a waste of space, you will probably also need to convert the rest of the real faces
and if you dont have rev mod installed ofc not gonna work, like dmitri said.
It says file "Magick.Native-Q16-x86.dll" can not be found:@tokke001
Even simple attempt to resize kit to destination size causes NativeMagickSettings
System.TypeInitializationException: Inicjator typów zgłosił wyjątek dla typu 'NativeMagickSettings'. ---> System.DllNotFoundException: Nie można załadować biblioteki DLL 'Magick.Native-Q16-x86.dll': Nie można odnaleźć określonego modułu. (Wyjątek od HRESULT: 0x8007007E)
w ImageMagick.Environment.NativeMethods.X86.Environment_Initialize()
w ImageMagick.Environment.Initialize() w /_/src/Magick.NET/Helpers/Environment.cs:wiersz 21
w ImageMagick.MagickSettings.NativeMagickSettings..cctor() w /_/src/Magick.NET/Native/Settings/MagickSettings.cs:wiersz 321
--- Koniec śladu stosu wyjątków wewnętrznych ---
w ImageMagick.MagickSettings.NativeMagickSettings..ctor()
w ImageMagick.MagickSettings..ctor() w /_/src/Magick.NET/Settings/MagickSettings.cs:wiersz 33
w ImageMagick.MagickImage..ctor() w /_/src/Magick.NET/MagickImage.cs:wiersz 41
w Tool.Textures.TextUtil.SetTexture(Texture Rx3Texture, Bitmap NewBitmap, TextureFormat TextureFormat, UInt16 NumLevels) w ETom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\Modules\Textures\Textures - FIFAConverter.vb:wiersz 102
w FIFAConverter.Form1.CmdConvertRx3Tex_Click(Object sender, EventArgs e) w ETom\Documents\Visual Studio 2022\Projects\FIFA_Library\FifaConverter\TabTextures.vb:wiersz 121
w System.Windows.Forms.Control.OnClick(EventArgs e)
w System.Windows.Forms.Button.OnClick(EventArgs e)
w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
w System.Windows.Forms.Control.WndProc(Message& m)
w System.Windows.Forms.ButtonBase.WndProc(Message& m)
w System.Windows.Forms.Button.WndProc(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
There is Magick.NET, but not Magick.NativeIt says file "Magick.Native-Q16-x86.dll" can not be found:
It should be in the same folder as FifaConverter.exe
Can u check this ?
No bro , in don't use spesicif eyes for all playerDo you want to add all eyes to players using the original FIFA 16 Eyes texture?
There should be 3 dll files from magick :There is Magick.NET, but not Magick.Native
Magick.Native-Q16-x86.dll isn't even present in your newest downloadThere should be 3 dll files from magick :
Magick.Native-Q16-x86.dll
Magick.NET.core.dll
Magick.NET-Q16-x86.dll
Check your download,
And extract in a new folder (dont overwrite an old release)
Also make sure your antivirus isnt giving false warnings (and deleting files)
You r right i see,Magick.Native-Q16-x86.dll isn't even present in your newest download
You r right i see,
The file is missing at latest release somehow
I think i ll bring a new version next week,
I dont have good internet now
If u need a fix :
I would suggest copy the 1 missing dll file from the previous release
(File Magick.Native-Q16-x86.dll)
i laughed at first, because that looks like an alienhow to set colors like this?
ok, the bug is different, because 2014 World Cup rx3 kits have smth with short kitnumbers and short logos that doesn't display in Creation Master (it's just 0,000 and 1,000) and are not converted with FIFA Converterfrom ps3 or xbox360 version ?
edit:
ps3 version seems to work,
xbox360 i cant test because i dont have it