Sepak;3566579 said:
sorry i got the wrong picture... hehehe
but i still don't have sceneassets folder:
help me please!
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Sepak;3566579 said:
DizzeeSpellz;3566619 said:Having problems with the head model crashing fifa from FG
When I import it to autodesk with the flip axis button selected it loads as if it wasn't selected and the other way round for when i don't have it selected.
I exported the face with the axis flipped anyway because it looked correct in autodesk and it loaded fine in blender. Everything looked perfect.
I converted to rx3 the correct way by exporting over the head.cff then using cfc to convert the cff into the head_XXXX_0.rx3.
But then it wouldn't load in CM14 and crashed my game. :/
I think it's probably something to do with the axis. I'm not sure
I don't have any idea how to fix this issue?
EDIT:
Ok i went back into CM14 and it's loaded fine now in that I think it was a CM bug.
But it still crashing my game.
CoolerMaster;3566635 said:Same here
dizzeespellz;3566642 said:you using autodesk 2013?
CoolerMaster;3566643 said:2012
DizzeeSpellz;3566646 said:I won't try installing an older version then. XD
I dunno hot to fix it o_0
Sepak;3566579 said:
Cesc Fabregas;3566969 said:Does somebody know a similar hair in FIFA 14 or FIFA 13 which I can use to update Nicklas Bendtner?
anasie10;3567566 said:Hey guys
Some of you might know me from Evo-Web as I was a Pes facemaker but I'm a total newbie to Fifa facemaking so I just wanted to ask you guys, how is the easiest way to search for hair bases without going on in the game and searching manually ?
Sepak;3550127 said:FAQ
-How do I import faces?
There usually are 6 files for each face(face texture, hair, hair textures, hairlod, eyes texture and head), like this:
face_167397_0_0_0_0_0_0_0_0_textures.rx3
hair_167397_0_0.rx3
hair_167397_0_textures.rx3
hairlod_167397_0_0.rx3
eyes_167397_0_textures.rx3
head_167397_0.rx3
The number indicates the id of the player. If the player you want to add has already a face(made by EA), you need to regenerate data3.bh. You can find several regenerators in this forum. If the face is generic, you need Revolution Mod, install it. Now that you know what you need, what you have to do is to place the files in the next folder(if it doesn't exist, create one):
Origin Games\FIFA 14\Game\data\sceneassets
The face_xxxxx_0_0_0_0_0_0_0_0_textures.rx3 goes in the sceneassets\faces folder.
The hair_xxxxx_0_0.rx3 and hair_xxxxx_0_textures.rx3 go in \sceneassets\hair folder.
The hairlod_xxxxx_0_0.rx3 goes in sceneassets\hairlod folder.
The eyes_xxxxx_0_textures.rx3 and head_xxxxx_0.rx3 go in sceneassets\heads folder.
-Why are the textures in png instead of .rx3? How do I import them?
Well, there are some lazy facemakers who don't add all the required .rx3 files, what you have to do is to use rx3 master(not released yet). Find a face.rx3 of any other face, open it with rx3 master, import the png of the face you want to add and save. Change the id of this face.rx3 for the one you need, and that's it, you can import it in the faces folder. Do the same for the eye texture.