Discussion in 'FIFA 18 Mods, Patches and Total Conversions' started by Fidel Gameplay, Sep 28, 2017.
It's time to test!!!
Thanks my friend!
You quoted the 18 cam tweaker in your first req about.
Hello, you don't understand. Addresses are always changing in FIFA,
because they are dynamics in the memory.
After any title update a normal tweaker or ce table will not work anymore.
I can share with you an important tip:
for example to edit this cam:
in ce search for this array of byte:
E857FACD048097F7 --- this will be unique (or search for text, use cam name).
Now browse the memory region, display float values, try to edit settings.
From values you can see in CE memory now compare with these default settings (or check with Frosty Editor)
The structure im memory is like:
00000XXX gamecam_height_mod_increment 20.0 (or 25 in other cams)
//new fifa 19 values here
//...crest position settings
but after you can see (not properly exact, because from 18):
00000768 gamecam_lag_delay_degrade_factor 0.5
0000076c gamecam_lag_delay_max_speed 80.0
00000770 gamecam_lag_delay_slow_down_factor 0.949999988079
00000774 gamecam_lag_pass_delay_time 6.0
00000778 gamecam_lag_pass_time_to_full_accel 40.0
0000077c gamecam_lag_ratio 0.15000000596
00000780 gamecam_lag_shot_delay_time 2.0
00000784 gamecam_lag_shot_time_to_full_accel 16.0
00000788 gamecam_leading_accel_speed 0.000699999975041
0000078c gamecam_leading_dir_change_ratio 0.850000023842
00000790 gamecam_leading_max_speed 0.00800000037998
00000794 gamecam_leading_min_delta_to_goal 0.0010000000475
00000798 gamecam_leading_min_possess_time_to_change 30.0
0000079c gamecam_leading_min_time_between_change 40.0
000007a0 gamecam_leading_speed_ratio_arrival 20.0
000007a4 gamecam_leading_stop_speed 0.00600000005215
000007a8 gamecam_ucc_zoom_out_z_dist_from_pitchside 2000.0
000007ac gamecam_zoom_mod_increment 0.170000001788
000007b0 gamecam_corner_1_ball_focus_weight 0.0500000007451
000007b4 gamecam_corner_1_init_zoom 0.899999976158
000007b8 gamecam_corner_2_ball_focus_weight 0.0500000007451
000007bc gamecam_corner_2_init_zoom 0.899999976158
000007c0 gamecam_corner_3_ball_focus_weight 0.670000016689
000007c4 gamecam_corner_3_init_zoom 0.899999976158
000007c8 gamecam_corner_4_ball_focus_weight 0.670000016689
000007cc gamecam_corner_4_init_zoom 0.899999976158
000007d0 gamecam_free_ball_focus_weight 0.5
000007d4 gamecam_free_init_zoom 0.899999976158
000007d8 player_to_ball_look_at_ratio 0.800000011921
000007dc player_to_ball_max_distance_from_ball 1000.0
In black the most important but you can adjust other settings if required as you want.
how to understand the exact position of a cam value:
the value "gamecam_height_mod_increment" ---> 20.0 ---- is always at start
the value "gamecam_zoom_mod_increment" ---> 0.170000001788
is always after the 2000 values "gamecam_ucc_zoom_out_z_dist_from_pitchside" ---> 2000.0
and at end (last value in the 19, check the pic).
after a while you work on the cam settings you learn the perfect positions for every value.
Try to release you CE table or tweaker.
Before doing anything, a minimum knowledge is required.
I've already shared millions tips (and tables) for how to edit cam settings.
Browse my mods from the 17 if you have desire and patience.
I decided to make a public reply about your req.
I'm sorry but I don't have free time to explain everything I edit and how to...
Sometimes I can do unexplained things, this happens when you do very complex things, after an accurate study.
Amazing amount camera settings to change. Really interesting...
Something important to work on, is the "tracking delay". PES have it and makes the camera independent from ball movements. I would like to test it, if you want, adding it to GP Camera tweaker or wherever.
Another feedback to make the "perfect broadcast camera" is to fix/stop the camera tracking once frames/focus the box/goal. In the real life, the camera movements are reduced to 0 (or almost 0) when it frames the box/goal. All what happens there (box) will be record with no camera movements (or many less movements). Obviously, less zoom, less movements.
Here two examples of innecessary movements (0:45 and 5:35). There are more examples. It's more annoying in goalkeeper saves, when ball rebound.
Here a goal compilation of real life to check the "0 movements" when camera focus the box/goal.
Here I am to test it whatever you want about cameras. Think of it (delay slider and "0 movements on box/goal").
Thank you, master. Your two tweaker change the game completely.
The 19 revo camera mod will be out only when Frosty is ready,
revo cam it's a pretty complicated mod because it's a perfect puzzle and affect legacy files and bundle settings.
Testing some tricks to edit the manager database inside an already started 19 career mode:
available tables to edit (you can see with Internal Master but you can't edit):
The tool I'm working on will allow you to easy extract the main manager db (pic below) and import back
edited manager name, wage, just for fun added Nedved as youth academy player,
also added to manage Italy national team
after edits I've re-imported the db again in cm save file, load done (after a complicated workaround):
...it is possible that this tool comes out during the season.
I will do other tests and update you. Bye
we're waiting your job fidel
Fidel, stamina diminish in your job? I like the stamina that decreases during the match
More fouls, less stamina, everyone happy!
Thank you very much for all the info.
So, the memory addresses are dynamic. That's bad news.
I need static addresses to try what I wanted to try.
Any ETA on release of AGPE PURE CTRL 19?
Does this update change the gameplay into better or worse, except this sound issue?I'm thinking about not downloading this update if it changes the game a lot because i like the game in first day release.Thanks.
Is it going to be released soon?
remains the same. It doesn't get worse nor faster and that was what I was worried about. It fixes some strange shots and has the crackling sound problem
Sorry if its been asked, but is there a FIFA 19 config file yet? I would love to disable adaptive difficulty like I did in FIFA 18, using your early tutorial.
FIFA19 AGPE PURE CTRL ULTIMATE
Little video - CPUAI fouls you will see in every match.
I'm finalizing the setup, I hope to upload the whole combo mod before the weekend.
Another update about:
bro your lod tool did not work for me, i have win 10, injected dlls, it tells me successfull hook, when i start the lod tool, step 1 is ok, but when i select one of the prest first it turns red then back to black , which means there is something wrong going on :/
cam tool is working though, brodcast cam works only in wide stadiums
Doctor Fidel would be able to create a squad with the kids Thomas Bradley, Pavel Plotnikov, Ramon Castillo Walker kid, Fidel Kid, Walker and Willians for Fifa 19 in their future Squads,
I do not speak English, I'm using google translate ( I'm from Brazi)
Why do you say that it is not working? I'm asking out of curiosity... I use Windows 10 as well, and I was under the impression that the dll injector is only necessary for modified .dll files. This is as opposed to the LOD tool Fidel released, which dynamically modifies the memory using a cheat engine (or similar) method. Do you notice an increased level of detail (the easiest way to check is to see if boots with socks show from telebroadcast or broadcast cameras. You can also expect an increased load on your GPU if you monitor TDP or VRAM usage.
Fidel: is the .dll injector required in order to utilize the LOD tool you have so graciously released? Thanks!
On a slight side note from all your great work on FIFA XX over the last 10 or so years, just to let you know that FIFA STREET (FIFA STREET 4 really.....) from 2012 on PS3/X360 is now fully emulated on PC via the latest RPCS3 emulator (up until a few weeks ago the graphics were all over the place (legs and the ball were floating around the screen!!), but now, they are pure perfection!!!), and in 4K 2160 resolution too....................it looks utterly incredible at this resolution!!!!!
All the skills/tricks look so organic in this game as the ball physics were quite realistic for the 2012 era in this game even back then, i.e. for example in Rainbow Flicks, for both variations of the Rainbow, if you slow down the replay and look at the ball spin physics as the players attempt the skills, you can witness each time that the ball is its own entity and with its own reaction to where it touches the players boot, leg, arse, back, shoulder, arm etc, and so each "skill outcome" varies each time as skill tricks are performed in the game, sometimes the ball has right spin on it, sometimes left, sometimes top or back spin, sometimes it takes a double touch between the players feet and other times a single touch, I love it, now THIS is/was realism, and its finally able to be analyzed properly in slow motion 4K/2160 replays!!!!!!!!!!!!! Its a pity Neymar looks nothing like..............Neymar though!!!!!
Back in 2012 I tried to closely analyse the variations caused by the ball physics in the PS3 version, but was frustrated by the low resolution fuzzyness of the PS3/X360 720 graphics in this game (I tried both versions in the end).
But now, on PC at 2160/4K, and with the emulator displaying enhanced textures.........................f**king hell but this is extremely awesome to witness and play for anyone who has lusted after a more next gen version of this game since 2012.
The time is now!!
The ball physics even compare very well to the main game these days, and its a real pity that EA didn't carry on with these STREET games, although it really does not look dated at all especially with the animations still so stiff in 2019 for the main game............as we all know the player animation has stood still and there is still an ugly transition from upright to leaning forward running motions in ALL the FIFA games.
Would you like me to upload some 4K/2160 videos I have created from this game via the emulator?? I have a great technique for uploading 4K/2160 videos after doing this for Grand Slam Tennis 2 (PS3/X360) in 4k/2160 on another forum a few months ago ?
i dont see any difference ingame, plus i tried the lod tool of fifa 17 and 18, when step 1 and 2 turn red they stay red, if one of them goes back to black then it is no working
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