resize to 1024x1024 , 2048x2048 crashes the gameWill you resize to 1024x1024 or leave them at 2048x2048?
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resize to 1024x1024 , 2048x2048 crashes the gameWill you resize to 1024x1024 or leave them at 2048x2048?
I tested the converted kits by @lovecx in the 2048x2048 dimension & didn't get any crash. I think it's better to use 2048x2048 to maintain the quality of the kits.resize to 1024x1024 , 2048x2048 crashes the game
Mate if you resize them please share.resize to 1024x1024 , 2048x2048 crashes the game
Does resizing reduce the quality of the kits in anyway?Mate if you resize them please share.
That's because normal map and "taa" are "embedded" into color texture in Switch. So it means there are more details on the Switch version.Also, PC version of the kits looks a little bit better (lighter textures and more colour).
what? is this a joke? ))resize your textures to 64x64
v0.7 test
Fix for jersey coeff file
More options for taa texture
none
color
coeff
color-coeff
-TAAUsage coeff
Left: Switch, Right: PC with cavity and taaThat's because normal map and "taa" are "embedded" into color texture in Switch. So it means there are more details on the Switch version.
B-)what? is this a joke? ))
Sorry if a little bit off-topic, but could you share those FIFA 14 kit models?Vndrew was right, FIFA 11 kit is a bit different to FIFA 12-14, it has different UV.
Not sure if it's noticeable with official EA kits, but for mods like one with Steaua, it may appear if there's any seperate space for author's credits
FIFA 11:
View attachment 110785
FIFA 14:
View attachment 110786
good job,any way to generate cavity map in batches?I updated the tool.
The command -useTAA now will embed taa into color and coeff textures.Code:v0.7 test Fix for jersey coeff file More options for taa texture
Also there's an option -TAAUsage X, where you can specify the exact usage:
Example:Code:none color coeff color-coeff
taa in coeff means you will see the pattern when the kit glitsCode:-TAAUsage coeff
View attachment 110830 View attachment 110832
Left: Switch, Right: PC with cavity and taa
View attachment 110829
I think there's no tool which can do this. Maybe a new tool must be created, but I don't have a time for it.good job,any way to generate cavity map in batches?
can we do it with photoshop?I think there's no tool which can do this. Maybe a new tool must be created, but I don't have a time for it.
Maybecan we do it with photoshop?
Thanks a lot brotherFIFA_14_22_23_SEASON_KITS_CONVERTED_FROM_PC470.99 MB file on MEGA
mega.nz
all taa and cavity map added!
add cavity map:
View attachment 110970View attachment 110971
no cavity map:
View attachment 110972
View attachment 110973
Yeah, the normal mapBY cavity do you mean those things that look like branches ?