Evgeninho69
Youth Team
how can i get an original FIFA 16 hairmodel file please ?
This is a reminder of 3 IMPORTANT RULES:
1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.
2- Do NOT post in other languages. English-only.
3- Crack/Warez/Piracy talk is NOT allowed.
Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.
Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.
Thank you!
how can i get an original FIFA 16 hairmodel file please ?
Bugs at modded Hair models
some hair models (or maybe other models too), may not be convertable by my tool
models wich have been wrong edited/converted in blender
why?
because the vertexformat dont resemble the used vertices :
for example for the 'locatelli' hair-model :
* the vertexformat says, at the bone-indices: there should be 4 "ubyte" values (comon FIFA 14 format or older)
* but at the vertices, at the bone-indices: there are 4 "ushort" values used (FIFA 15/16 format)
so,
the models have been converted (possible from one game to another), without updating the vertex format
and my tool will read the vertices wrong then...
Solution:
correct the vertexformats
i ll give an example of the locatelli hair-model :
1. open the file with an hex editor
you see here marked the 2 vertexformat sections (1 for each mesh) :
2. correct vertexformat
those sections needs be replaced :
best copy from an original FIFA 16 hairmodel (or from whatever game the file is)
at next screen,
u see "i0:18:00:0001:4u8"
wich is wrong : FIFA 15/16 always needs be 4u16 !
correct the whole section, because you ll change the size (length) wich is a value at the start of the section
so,
copy the (whole) marked section from an original FIFA 16 hairmodel
-------------------------------------------
more info (about vertexformats) here :
Can u send me the file?View attachment 139985
after following the steps i got that error after converting can anyone help me with that please ?
U get errors when importing the files?View attachment 140130View attachment 140131View attachment 140132
Shows in CM but not in game. So what am I doing wrong? Also, tried to open the file in rx3 master but it didn't work.
sure mate this is the file im trying to covert it from 16 to 14 after replacing the two marked sectionsCan u send me the file?
U get errors when importing the files?
Because i see at your first screen that the file looks damaged
Import the files to a empty folder,
Because you are maybe importing to a damaged file
Or check the template files:
If those arent damaged?
Did u edit them, or used the ones from my download?
u replaced the vertexformat sections?sure mate this is the file im trying to covert it from 16 to 14 after replacing the two marked sections
U get errors when importing the files?
Thank you so much for your help mateu replaced the vertexformat sections?
u forgot 1 part of it:
the part marked in red on the screen
red defines the length of the orange section:
it now says "134" instead of "135",
and therefore the last "n" (of "4u8n") isnt read
and giving a bug at the tool
View attachment 140142
It s for fifa 16 or 14?Nope! No errors. I tried the one I found in the templates folder too. No errors, but won't show in game or open in rx3 master :/
It's for 16.It s for fifa 16 or 14?
U can send me the files:
Rx3 before import
Pngs
Rx3 after import
i can open it in rx3master, strange it dont work at you....It's for 16.
tokke
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
kitnumbers_232_7.numbers_232_7_0.png
....
kitnumbers_232_7.numbers_232_7_9.png
I used rx3master from filemaster 12, I downloaded 14 and now it works. If I can import with rx3master now then that's good enough for me. Thanks for the help!did u use filemaster from fifa 14/16?
do you have these FO4 files?he's right. there are more hair variations
you can check on here
신규시즌만 추가된 새로운 헤어스타일 #shorts
#shorts #헤어스타일 #페이스온 #피파온라인4 #앤새 구독 · 좋아요 꼭 부탁드립니다!◽ 영상 제보 : [email protected] ◽ 녹화 방법 : https://youtu.be/zb3ucwPcQew◽ 제보 양식 : [선수명] - [제보 닉네임].mp4 ◽ 디스코드...www.youtube.com
1. Use fifa 14 eyes textures,which are smaller. In cm16 will still look like that, but in game will be fineHello everyone, I know I'm going to comment on it, it's probably already been discussed but I lost track of this thread a while ago and I really need help.
I have been doing some conversions from FIFA 14 and 13 to FIFA 16 and these problems happen in almost all of them
1.- How to convert the eyes, I know that the problem is the size because in CM16 what appears is only the pupil so everyone has dark eyes
View attachment 140241
2.- The ears, I know this is a texture problem because they are different for the FIFA 13, 14 and 16 models but how do I fix that without having to do it one by one in Photoshop
3.- The shine on the head is something that is especially noticeable in shaved players, but those who have an error in the position of the coordinates is also noticeable.
View attachment 140243
Sorry if this is very repetitive, I hope for your help, thank you.
I also guess that almost every player from your screenshot has neck problem / skin eats kit problemHello everyone, I know I'm going to comment on it, it's probably already been discussed but I lost track of this thread a while ago and I really need help.
I have been doing some conversions from FIFA 14 and 13 to FIFA 16 and these problems happen in almost all of them
1.- How to convert the eyes, I know that the problem is the size because in CM16 what appears is only the pupil so everyone has dark eyes
View attachment 140241
2.- The ears, I know this is a texture problem because they are different for the FIFA 13, 14 and 16 models but how do I fix that without having to do it one by one in Photoshop
3.- The shine on the head is something that is especially noticeable in shaved players, but those who have an error in the position of the coordinates is also noticeable.
View attachment 140243
Sorry if this is very repetitive, I hope for your help, thank you.
Yes if they are converted from f13 they need to be lowered by -0,8 on Y axisI also guess that almost every player from your screenshot has neck problem / skin eats kit problem