Why does my Creative GeForce card display flashing player polygons when I try to use the option : Direct3D T_L Hal from the visual options menu. I am under the assumption that wit this enabled it should deal with certain graphical wonders in hardware and not software mode (processor extensive) thus providing a better frame rate. Am I right? Is this a bug? If so will it be resolved?
SOMEBODY PLEASE HELP!!!!

SOMEBODY PLEASE HELP!!!!


