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Programs & Files [tokke001]

are there much new faces wich dont exists at FIFA 22 pc ?
because i see updates for reus etc
there are these faces of Cruz Azul players, i also saw Patrik Schick short hair update for example, maybe there are more
 
+ luis romo (now at monterey)
1ikss10ucshp.png
 
EA Sports have scanned Cruz Azul but they lost license of Mexican league to efootball, so these players wont appear in fifa 23 unless they get a transfer or get called up for the national team
 
EA Sports have scanned Cruz Azul but they lost license of Mexican league to efootball, so these players wont appear in fifa 23 unless they get a transfer or get called up for the national team
Or Mexican League will be generic, it's technically possible, because Mexico is a part of FIFPro
 
im not sure. i think FIFPro only gives you autenthic players.
That's what I meant. We had Serie B on that basis. League is generic, teams are generic, but rosters will be real.
I don't know how it will look with Cruz Azul and Tigres which EA have partnership deals with.
 
im not sure. i think FIFPro only gives you autenthic players.
Players are authentic which means they can get real faces slots in new game. It depends on if Mexican League even gets added if EA lost the license. They could actually add a lot of generic leagues with real players for lower tiers for example, but if they have generic teams they usually not do. On the other hand for Brazil NT and league they added it without a real players. I would prefer EA to add more players onto a game to make DB more fun and expand the immersion of career mode even if those players are in free agents.
 
Players are authentic which means they can get real faces slots in new game. It depends on if Mexican League even gets added if EA lost the license. They could actually add a lot of generic leagues with real players for lower tiers for example, but if they have generic teams they usually not do. On the other hand for Brazil NT and league they added it without a real players. I would prefer EA to add more players onto a game to make DB more fun and expand the immersion of career mode even if those players are in free agents.
Well, for us it's always better to have more teams, even without licensed kits and teams, because we can add them ourselves.
Besides, keep on mind that Mexican league was always very tight to FIFA, so generic league with generic teams and real players is an acceptable compromise for me.
 

FIFA Online 4 faces


i checked the files of the new FO4 update,
there are 8 new faces :

Code:
156412    J. Corona
177273    J. Domínguez
182941    P. Aguilar
228892    I. Rivero
237997    U. Antuna
243015    L. Romo
245152    S. Giménez
247881    J. Escobar

i think there are no other new ones wich dont exist at FIFA 22
 

FIFA Online 4 Files - Faces (Pack 5) [date 04-08-2022]​


The new faces of FIFA online 4 (from update 04-08-2022),
in original FO4 formats !


VzY3T1e.png

preview_2_schick.png



Included :
* 9 Faces From FIFA Online 4 (original formats)
* Bump File

List faces:
Code:
* New [Cruz Azul-pack]
156412    J. Corona
177273    J. Domínguez
182941    P. Aguilar
228892    I. Rivero
237997    U. Antuna
243015    L. Romo
245152    S. Giménez
247881    J. Escobar

* Updates
234236    P. Schick (short hair update)

Notes:
/

Download:


Other:
* Pack 1 can be found: Here
* Pack 2 can be found: Here
* Pack 3 can be found: Here
* Pack 4 can be found: Here
* Pack 6 can be found: Here
* Pack 7 can be found: Here
 
Last edited:
For Dds minikits, make sure :

* filename is correctly:
original filename of the fifa game
Ex. j0_1_0.dds

* file is decompressed :
Ex. Fifa 21-22 switch files are compressed!
-> for decompress a file, at fifa converter : OTHER > Files > decompress
Hello @tokke001 , is there a way to export minikits from .big files in a batch process?
 
Hello @tokke001 , is there a way to export minikits from .big files in a batch process?
Fifa 11 minis ?
Not that i know,
The problem ofc is that each mini is in a seperate .big

What i used to do very long time ago :
Export kits/minikits from creation master 11 automaticly with a key sending tool
-> automate export of minikits from cm11 by sending tab/enter/... keys with a tool
 
Fifa 11 minis ?
Not that i know,
The problem ofc is that each mini is in a seperate .big

What i used to do very long time ago :
Export kits/minikits from creation master 11 automaticly with a key sending tool
-> automate export of minikits from cm11 by sending tab/enter/... keys with a tool
Thanks, but I think I found a way to create them and will import them with your tool! Also, do you know if its possible to change career mode starting year in FIFA 11?
 
Thanks, but I think I found a way to create them and will import them with your tool! Also, do you know if its possible to change career mode starting year in FIFA 11?
I dont think it s possible in fifa 11 to change the starting year

For my 21-22 patch i adjusted the birthday year of the players to correct the age
 
I ll post an old tool i have,
it is a bit raw & simple but might be usefull

a 3d viewer tool:
i used the render used by Rinaldo for his CM tool, and improved it with my fifalibrary22 dll
 

Fifa Model Viewer v1.1


aOwdCLp.png


it is the 3D render used by Rinaldo at his tools (Creation master),
but with these improvements :
* Support for any vertex format
* Support for any Rx3 file-format
* u can load any model type, except hair models
* Loads vertex-Normals from the model file: the model-lightning is same as ingame
* Optional: enable view of Normal-texture (grey/blue bump file), this will add relief/details

The tool is a bit simple:
u can load 1 rx3 model file each time,
for each mesh it will ask to load the texture

Download:

Credits:
* Rinaldo
 
Amazing job tokke! Works great! Can it be used to preview jerseys, if so, how?
havent tried,
but it wont show the kit correctly i think: because it always loads 1 color texture for each mesh, probably will be the jersey logo

1. click "+" button : select the model file (ex. jersey model)
2. select the texture (ex. kit texture)
 
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