Our site is generously sponsored by:

The best landscaping service Austin and lawn service company in Austin Texas and Cedar Park is Lawn Service Cedar Park.

Lawn Care Service of Cedar Park
100 E Whitestone Blvd
Ste 148, #166
Cedar Park, TX 78613
(512) 595-0884

The best landscaping service leander and lawn service provider in Leander TX is Leander Landscaping Pros.

Leander Lawn and Landscaping Pros
1800 Montana Ct
Leander, TX 78641
USA
(512) 468-2670
Please give them a visit!
  • This is a reminder of 3 IMPORTANT RULES:

    1- This is an English forum. Please post only in English.

    2- This is NOT a commercial or advertising forum. All content must be shared for FREE.

    3- No invites or links to Discord, Telegram, WhatsApp, or similar platforms.

    Please take a moment to review our forum rules and guidelines here: SoccerGaming Rules and Guidelines.

    Thank you!

Any tutorial of creating face mod for FIFA 22?

lth19951021

Senior Squad
Messages
1,543
Reaction score
296
Hey guys! I was a face modder back in FIFA 16.

http://www.soccergaming.com/index.php?threads/lths-faces.182703/
https://www.moddingway.com/zone/modder/3539.html

I am planning to create face mod for FIFA again because the FIFA Editor Tool and FIFA Mod Manager are available now. As I stopped modding since FIFA started to use Frostbite, I need some basic knowledge of face modding in FIFA 22.

1. What tools do I need?
(Now I have Photoshop, Blender, FIFA Editor Tool and FIFA Mod Manager)

2. Any plugin for Blender to import FIFA models?

3. Any starheads archive I could use to look for similar model?

4. How to assign custom face mod for player with generic head? I did some research and found that we have to use existing face ID. Could someone explain to me in more detail?

5. How to create mod for FIFA Mod Manager?

This modding community has been very quiet in recent years. I saw many face modders posting their works in Twitter and we need to pay for them. My plan is to share my face mods here, just like old times!
 
Ey @lth19951021

Am no expert but, a good place to start shown on the video below.


I am also trying to find the best way to make good quality faces for free public.

From what I've seen the tools you have are whats being used. I do suspect there are better ways of making faces using other software other than shown in the video. Haven't figured it out yet.

No starhead/plugins found as yet.

I think you need to replace an existing face ID using your custom face/hair/beard etc in the editor tool, then export the modded project file to a .fmod file type. Import the .fmod file to FifaMod manager and launch Fifa through the modmanager. Once in the game use the LiveEditor/CheatTable to assign your generic head the modded face.

Visit the Fifa editor tool page, Aranactu Live Editor and Cheat Table forums for more info.
 
@Disco22

Thanks for the info.

What does "existing face ID" mean? A face ID used in a player with real face? Can't we just put custom face as addon without changing face ID?
 
Can anyone tell me what did I do wrong?

I tested the head model with no mesh editing. Just exported fbx file (with player skeleton) from FIFA Editor Tool, imported into Blender and exported as a new fbx file.

Import.png


Export1.png

According to those youtube tutorials for FIFA 21 I deleted mesh_lod1:eyes_mat, mesh_lod1:head_mat and mesh_lod2:head_mat.

Export2.png

Here are my export settings in Blender.

I imported the fbx file in FIFA Editor Tool with player skeleton and cleared ComputeGraph.
 
Not really, since you've already made a successful face for fifa 16. So it's a lot easier to switch faces I'm talking about.
Lol I guess most of the players I created faces for FIFA 16 have starheads in FIFA 22.
 
Nope, I mean now you can make face(rx3) for players who don't have starhead and I will convert to fifa 22. Do you know what I mean?
I get it now but what's the point to use rx3 format when FIFA 22 is using fbx format?
 
First attempt at face that I gave a bit of time to (Almada). Never mind the mouth, nose & eyes for now. It isn't as hard as it is made out to be.

1635891383228.png
 
Last edited:
Your orientation settings may be different from the editor tool settings. Try toggle a few axis combinations you will find your right settings.

1635891710944.png

1635891759260.png
 
somebody help? hair and etc export just fine, only problem with head
bledn.png
edotpr-1.png
Untitled-1.png
 
Anyone knows how to fix the vertex color?
 

Attachments

  • Vertex color.png
    Vertex color.png
    628.4 KB · Views: 506
I also have a problem with orthographic view in Blender. You can see the eyes pop out of the head and the mouth and the left ear look off. The vertices are okay and the model looks fine in user perspective view. So I guess there are some settings I have to fix in Blender.
 

Attachments

  • Orthographic.png
    Orthographic.png
    113.7 KB · Views: 286
Ey @lth19951021

Am no expert but, a good place to start shown on the video below.


I am also trying to find the best way to make good quality faces for free public.

From what I've seen the tools you have are whats being used. I do suspect there are better ways of making faces using other software other than shown in the video. Haven't figured it out yet.

No starhead/plugins found as yet.

I think you need to replace an existing face ID using your custom face/hair/beard etc in the editor tool, then export the modded project file to a .fmod file type. Import the .fmod file to FifaMod manager and launch Fifa through the modmanager. Once in the game use the LiveEditor/CheatTable to assign your generic head the modded face.

Visit the Fifa editor tool page, Aranactu Live Editor and Cheat Table forums for more info.
please can you send another video cuz this got removed. in desprate to have fabio miretti facemod
 
Back
Top