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Svence Stadiums Thread

ZIK1994;3328749 said:
Tell me how to fix it I converction fifa 12 to fifa13
You have not converted. You just copy FIFA 12 container to FIFA 13. FIFA 12 stadiums dont work good in FIFA 13. And I`m sure that there is more bugs, not just this black place. Take closer look to all stadium parts and you`ll see that I`m right ;) .
 
BFL, is it possible to decrease the space between the stands and the pitch in Santiago Bernabeu? I'm not asking you to try this, but I'm just curious.
 
gonzaga;3328889 said:
BFL, is it possible to decrease the space between the stands and the pitch in Santiago Bernabeu? I'm not asking you to try this, but I'm just curious.
Yes, It is possible ;) .
 
ManUtdFan20;3329011 said:
How difficult would it be for you to decrease the space between the goal and the stands ?
It depend from lot of thing. The faster way is in SW13, but the result will be not good, couse the textures will be not right after the edit in SW13. The hardest way is to export all parts in .3dm format and to scale all stadium in Rhino. After that it may to be need to bake the reduced parts in Blender(I`m not sure for that) and to back in .rx3.
 
Oh wow!!! Goodison looks great!! BFL thanks soooooo much for all your hard work and time. Making goodison took me years and im so glad your making great progress on its import. Progress screens look great, goodison has Blue nets these days now by the way.

For those interested iam the creator of goodison using rhino, BFL Team has been working on the import and twich (also here on soccer gaming) was importing goodison for PES.

My aim was to make it perfect, but i got very sloppy towards the end, so there are a few mistakes, mainly just poor textures which BFL has been fixing. But i completely forgot to add the tv camera area underneath the bullens end roof, but i can live without it.

BFL TEAM you are amazing! Many thanks again :)
 
2176297;3329051 said:
Oh wow!!! Goodison looks great!! BFL thanks soooooo much for all your hard work and time. Making goodison took me years and im so glad your making great progress on its import. Progress screens look great, goodison has Blue nets these days now by the way.

For those interested iam the creator of goodison using rhino, BFL Team has been working on the import and twich (also here on soccer gaming) was importing goodison for PES.

My aim was to make it perfect, but i got very sloppy towards the end, so there are a few mistakes, mainly just poor textures which BFL has been fixing. But i completely forgot to add the tv camera area underneath the bullens end roof, but i can live without it.

BFL TEAM you are amazing! Many thanks again :)

Thanks for the good words mate :) . I have few question.
Here the textures for the boards on the stadium that I make:
70973019.png

19920770.png

In second one there is three boards which I was not possible to edit, couse I can find what exactly are writen on them, thay are - EVERTON SUPER SAVER ACCOUNT, here I can not understand what is writen with the small words under the tell number, on KIMMIAN GROUP Board also cant understand what is writen with small words and on HUMES are the same(small words). Also if there is some of them which are not actual, you can tell and I`ll change them. Show me what is not made on 3d structure, maybe I can make it ;) .
 
About instalation - its will be done with i68Installer, thats better way and with me everything is ok. The bad think is that its still with repleacing. I still dont take a look on the base if there is possible to add new stadiums, couse I dont have so much time.

about installation: when you finish your awesome works, could you perhaps make a step by step manual how to put the stadium in my game? I just asked because i tried to find out myself but there are so many files that the noob I call myself would destroy everything instead of importing the stadium :X
would be very kind of you :X
 
are you still using id 176 container?
if so are you bakling full lightmaps or just ambient? ive just had a try and noticed that it doesnt generate shadows automaticly in that id number,
 
shawminator;3329122 said:
are you still using id 176 container?
if so are you bakling full lightmaps or just ambient? ive just had a try and noticed that it doesnt generate shadows automaticly in that id number,
Yes, I using container 176 and all shadows on Goodison are generated from FIFA.Settings in blender are this:
In Gather not Raytrace I have marked Approximate and settings are:
Passes - 0
Error - 0.100
Pixel Cashe - marked
Correcti - 1.00
Baking on Full Render
In Bake section where is Shading you must to unmark Ray Tracing if you want to use this settings.
For pitch shadow you must to have .png which are not transperant, couse if it`s transperant you`ll not have shadow on the pitch which are FIFA generated. Here the template of pitch ambient texture which I using:


It is the same with all parts, if your ambient textures are transperant(I mean compleatly transperant) you`ll not get shadow efect generated from FIFA.
I hope it helps ;) .
 
shawminator;3329122 said:
are you still using id 176 container?
if so are you bakling full lightmaps or just ambient? ive just had a try and noticed that it doesnt generate shadows automaticly in that id number,

Mate

the ID 176 does not generate shadows...you need to change the ID number and regenerated!

I use ID 228(Court Lane) and works fine.:)
 
fifa generated shadows doesnt work for me on that id, when i rename the container and replace another id in the stadiums folder it does but not when i replace 176,
 
shawminator;3329148 said:
fifa generated shadows doesnt work for me on that id, when i rename the container and replace another id in the stadiums folder it does but not when i replace 176,
Now I understand. You mean id from the base, not the type of the container. I repleacing Etihad(246), still dont try to repleace 176.
I think that the ids which not generating shadows from FIFA sistem are:
26, 32, 35, 158, 176, 178, 194
 
If you get the time, would you be able to try and reduce the space between the goal and stands on the santiago bernabau ?
 
BFL TEAM;3329081 said:
Thanks for the good words mate :) . I have few question.
Here the textures for the boards on the stadium that I make:

In second one there is three boards which I was not possible to edit, couse I can find what exactly are writen on them, thay are - EVERTON SUPER SAVER ACCOUNT, here I can not understand what is writen with the small words under the tell number, on KIMMIAN GROUP Board also cant understand what is writen with small words and on HUMES are the same(small words). Also if there is some of them which are not actual, you can tell and I`ll change them. Show me what is not made on 3d structure, maybe I can make it ;) .

Hey mate, those few you cant see whats written are made up. Im personally not bothered by adboards but a lot of people are ;) They were little versions i made for earlier attempts at goodison in rhino, just to make the rendered shots look a little better. They were made from my shots i took in the main stand:




As you can see the camera was crap and taken in 2005, so what i couldnt see i just made them up with gibberish. Feel free to delete them.

Heres a picture of what is missing, just the two structures under the roof, both in the roof beams blue colour:

delme.jpg


Also goodison doesnt have traditional dugouts, they are apart of the main stand (big stand) either side of the entrance.

And finally i dont know if its possible, but when you watch everton at goodison park on the tv, the camera view is from the bullens road and looks at the main stand, so the opposite stand of where the players come out from.

Red circle is the player entrance and dugouts (main stand), yellow arrows is where the tv cameras point, so opposite of the player entrance. Is that possible?

 
I`ll see what I will do for adboards
About the structure under the roof, I think it`ll be easy to be done. Just need more good pictures to take a closer look on them. If you have, it`ll be good to post them here.
About camera, now when you play is from main stand to bullens. I`ll reimport the parts with inverted z rotation and I think like that it`ll be like in real life - camera will be on bullens and will look to main stand.
 
BFL TEAM;3329674 said:
I`ll see what I will do for adboards
About the structure under the roof, I think it`ll be easy to be done. Just need more good pictures to take a closer look on them. If you have, it`ll be good to post them here.
About camera, now when you play is from main stand to bullens. I`ll reimport the parts with inverted z rotation and I think like that it`ll be like in real life - camera will be on bullens and will look to main stand.

Mate that sounds fantastic, if you do flip it will the players still enter from the main stand? or will that change also? The structure underneath the bullens roof is basic, dont have many good pictures, here is another, but its a poor resolution:

photo7gt.jpg


Its basically two separate platforms attached to the roof
 
Sorry if this has already been answered, I don't follow stadium threads that much, but is there any chance to export ukrainian and polish stadiums from Euro 2012 DLC and import some of them to fifa 13?
 
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