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FIFA Converter (Models & Textures)

i cant open the included zip files somehow

for face texts u cant import the "alternative file" naming
i see u r right: i ll fix it
you can't open this, because of this forum and it's stupid limitations
unpack both .zip files and then open volume 001
 
I think that error happens when the number of mipmaps are wrong,
Sorry for OT but I'm trying to find and convert EURO 2024 official SLCs, did you extract/release them as rx3/png by any chance?
 
UPD:

also trying to convert Euro 2024 gloves from F16 to F14, but the model seems to be mismatched with the hands.

Any solution?

1725741018172.png



Just using the texture is not enough because they are of different layouts

F14
1725741103405.png


F16
1725741089534.png
 
Hi again, thanks for the support , here are some examples, it happens sometimes, not always. View attachment 160542View attachment 160543
Above obviously the original one, anyways i used it with no problems in game. But the "grainy"one made the hair to be more "sparse" or "absent". So I remained with the original one.
for this problem:

those are not FIFA 14 textures,
but from a switch game or something

Because FIFA 14 dont has alpha on coeff, FIFA 16 neither


A fix is added for next version,
but u ll need to select to convert from "FIFA 18-23 Switch" (not fifa 14)
 
for this problem:

those are not FIFA 14 textures,
but from a switch game or something

Because FIFA 14 dont has alpha on coeff, FIFA 16 neither


A fix is added for next version,
but u ll need to select to convert from "FIFA 18-23 Switch" (not fifa 14)
Bro, have you found a solution for the unknown bone index errors we get when we try to convert body models from FIFA 16 to FIFA 14 or FO4 to FIFA 14? It's still a concern.
 
Bro, have you found a solution for the unknown bone index errors we get when we try to convert body models from FIFA 16 to FIFA 14 or FO4 to FIFA 14? It's still a concern.
can u make a list wich bones?
post what s reported at Errors/warnings

if u make a list wich bones, that would save me time
i ll fix
 
can u make a list wich bones?
post what s reported at Errors/warnings

if u make a list wich bones, that would save me time
i ll fix
Here you go;
FIFA 16 to FIFA 14 body conversion.
Arms
231, 232, 233, 225, 219, 251, 221, 253, 223, 246, 244, 235, 266, 248, 256, 158, 156, 157, 150, 144, 181, 176, 146, 148, 180, 173, 169, 171, 160, 267, 178

Jersey
311, 332, 365, 383, 381, 387, 385, 242, 266, 249, 167, 174, 267, 380, 384, 337, 370, 173, 182, 171, 257, 246, 248

Legs
332, 383, 381, 311, 337, 339, 380, 343, 322, 365, 385, 370, 387, 372, 384, 376, 355, 379, 374, 341, 321, 346, 323, 354, 356

Shorts
311, 332, 387, 365, 337, 339, 370, 381, 380, 384, 385, 372

Socks
322, 321, 323, 354, 356, 372, 355, 339

Underarms
169, 176, 173, 160, 171, 146, 144, 178, 150, 181, 251, 244, 246, 221, 235, 219, 225, 253, 223, 231, 256, 148, 180, 233, 232, 156, 158, 157, 248

Undershort
339, 341, 337, 343, 365, 370, 332, 372, 387, 374, 354, 376, 355, 379, 383, 321, 322, 346, 383

GK Glove
231, 225, 156, 150

Accessory
339, 346, 322, 337, 323, 341, 321, 343, 156, 311, 365, 384, 380, 332, 383, 387

FO4 to FIFA 14 Sock
335, 336, 339, 338, 377, 376, 379, 378, 380, 397, 378, 356, 337
 

Here you go;
FIFA 16 to FIFA 14 body conversion.
Arms
231, 232, 233, 225, 219, 251, 221, 253, 223, 246, 244, 235, 266, 248, 256, 158, 156, 157, 150, 144, 181, 176, 146, 148, 180, 173, 169, 171, 160, 267, 178

Jersey
311, 332, 365, 383, 381, 387, 385, 242, 266, 249, 167, 174, 267, 380, 384, 337, 370, 173, 182, 171, 257, 246, 248

Legs
332, 383, 381, 311, 337, 339, 380, 343, 322, 365, 385, 370, 387, 372, 384, 376, 355, 379, 374, 341, 321, 346, 323, 354, 356

Shorts
311, 332, 387, 365, 337, 339, 370, 381, 380, 384, 385, 372

Socks
322, 321, 323, 354, 356, 372, 355, 339

Underarms
169, 176, 173, 160, 171, 146, 144, 178, 150, 181, 251, 244, 246, 221, 235, 219, 225, 253, 223, 231, 256, 148, 180, 233, 232, 156, 158, 157, 248

Undershort
339, 341, 337, 343, 365, 370, 332, 372, 387, 374, 354, 376, 355, 379, 383, 321, 322, 346, 383

GK Glove
231, 225, 156, 150

Accessory
339, 346, 322, 337, 323, 341, 321, 343, 156, 311, 365, 384, 380, 332, 383, 387

FO4 to FIFA 14 Sock
335, 336, 339, 338, 377, 376, 379, 378, 380, 397, 378, 356, 337
i ll release a new version today, because some urgent fixes are needed

without the converting body from fifa 16 to 14 (wich isnt easy),
but i ll check it for the future releases
 


i ll release a new version today, because some urgent fixes are needed

without the converting body from fifa 16 to 14 (wich isnt easy),
but i ll check it for the future releases
what about some old things like F14 to F16 neck hump
or newer fifas to f14 to f16 dark eye bug?
 

New tool version coming​


new version coming
Release today!

Features :

1. Added support to convert from image files (dds,png,tga,hdr,ktx)

at function "CONVERT" u can now convert rx3 and image files (dds,png,tga,hdr,ktx) together

conv_1.png


2. Coloring

Improvements at coloring for:
* Hair (FIFA 16 or newer), fixes for coeff green
* Hair (switch or Frostbite pc), fixes for coeff alpha

3. Fixes

- TEXTURES
* Fix: wrong filename for hair-texture rx3 files (games out FIFA 12-16)

- TEXTURES > Import
* Fix: cant import face textures

- MODELS
* Fix: Bad neck when convert from FIFA 17-24 to FIFA 14 (or older), due wrong neck-template files

- (De)Compress
* Compress added: Chunklzx2 (newer lzx)
* Compress removed: Chunklzx (FIFA 10 console lzx)
* Decompress fixed/added: Chunklzx, Chunklzx2, Chunzstd, Chunoodl
 

FIFA Converter (v24.09.15)

New version of my tool !

What s New ?

Check it here !

ChangeLog (list) :
[24.09.15]
- TEXTURES
* Fix: wrong filename for hair-texture rx3 files (games out FIFA 12-16)
* Coloring - New: Hair, fixes for coeff green (FIFA 16 or newer)
* Coloring - New: Hair, fixes for coeff alpha (switch or Frostbite pc)

- TEXTURES > Import
* Fix: cant import face textures

- MODELS
* Fix: Bad neck when convert from FIFA 17-24 to FIFA 14 (or older), due wrong neck-template files

- (De)Compress
* Compress added: Chunklzx2 (newer lzx)
* Compress removed: Chunklzx (FIFA 10 console lzx)
* Decompress fixed/added: Chunklzx, Chunklzx2, Chunzstd, Chunoodl

- CONVERT
* New: Added Support to convert from image files (dds,png,tga,hdr,ktx)

[24.08.03]
- General
* Layout: Progress bar added at taskbar icon
* Added Settings icon: Settings/Help/Online Forum/About
* New: Automatic Updater added, the tool will check if there s a new version automaticly at opening
* Tool icon added
* New: All settings are now saved at closing/reopening
[Settings]
* New: setting for disabling of opening windows explorer at task complete

- TEXTURES
* NEW: Added the options for coloring textures - Fix coeff/nm/color maps for correct shineness etc [Import/Convert]
* hotfix: textures with alpha (ex. hair color texts) get damaged when resized
* Fix: Incorrect texturenames [kitnumbers, skins/tattoos, flags]
* Fix: DXT1 textures dont have transparancy when converted from a different format
- Fix: Reading of names at nametable with nullchars giving bugs (ex. flags of fip16)

- CONVERT
[TEXTURES]
* New: added option "Resize to... 50% Size", this will make the textures half (50%) of original size
* New: added option "Kits - Export hotspots (txt)", export kit hotspots to txt (logo/number placements)
* removed option "Remove Transparancy"
[MODELS]
* Fix: Steward models converted to FIFA 14 with 1 UV not supported
* Fix: head-models converted from FIFA 07 have wrong amount of bonematrices
* Fix: "Dark eye bug" when converting heads from FO4new>F14>F16
* New: Convert shoes from old format (with 2 meshes) to new format (with 1 mesh)
* Fix: error 'unknown parameter value found' - Added new Rw.EA.FxShader.EParameterType - 'float2 = 35' (ex. jersey-body files at FIFA08)
[FILE]
* New: Added option "Compress as..." - After conversion, compress files as chunkzip/ref/...

- TEXTURES > Import
* New: added option "Resize to... 50% Size", this will make the textures half (50%) of original size
* Improved performance at writing export files (using multi-threading)
* New: Added 'naming info' button - Info about supported file naming
* New: Added option "Compress as..." - After conversion, compress files as chunkzip/ref/...

- TEXTURES > Export
* New: added option "Kits - Export hotspots (txt)", export kit hotspots to txt (logo/number placements)
* New: added option "Use Alternate File naming", file naming compatible with 'frosty editor' & 'fifa editor' tools

- TEXTURES > Kitnumbers
* New tab (with moved functions)
* "Color RGB" : Added support for fifa editor' kitnumber filenames
* "Color RGB" : New: select a folder with kit rx2/3 files to create numbers for (optional), or ignore to create all numbers from the txt table

- TEXTURES > Other
* New function: Export kit hotspots to txt (logo/number placements)
[generic faces]
* new option: size 512x512
* improvements

- MODELS > CFC
* option "Advanced" supports now output of more then 1 UV

- OTHER > (De)compress
[Decompress]
* Fix: Chunkunc not supported (removed from list)
* Improvements for formats Chunkref2, Chunkzip2, Chunklzx, Chunklzma, Chunklz4
[Compress]
* New formats added: Chunkref2, Chunkzip2, Chunklzx, Chunklzma, Chunklz4

- OTHER > Color
* Fix: Dds files not working
* Fix: Png 24bit (files with no alpha) not supported

- OTHER > Files
* New: Added Right-click context menus


[v23.04.08]
- General
* Fix: at decompressing a file the console window appears
* Fix: when opening a tga/hdr image a GDI+ error appears
* Fix: opening tga files may be flipped vertically

- TEXTURES > Export
* BC5 compressed textures now exported without blue (png/tga/hdr)

- TEXTURES > Import
* Normal-maps, without BC5 compression: Now automaticly blue added
* Fix: textures not compressed as DXT5 when imported png is not 32bit

- TEXTURES > Extra > Generic faces create
* Support of FIFA 23 pc facialhair/brows RGB textures
* Support for filenames ending with "_color" (ex. exported files from fifa editor)
* DDS/tga/hdr/ktx import support added

- MODELS > Convert
* Fix: converting from "FIFA Online 4 (New)": Unknown BoneIndex 429, 433 (ex. FIFA 23 pc generic hair- hairlod)
* New: Support for converting Side-line-characters (slc) from old slc (FIFA 13/14/FO3) to new slc (FIFA 15 or later)
* New: Support for converting Side-line-characters (slc) from new slc (FIFA 15 or later) to old slc (FIFA 13/14/FO3)
* New: Convert Trophy models to FIFA 16
* New: Convert Trophy models from FIFA 16

- FIFA 11 > ArtAssets
* New: Import png mini-balls

[v22.11.13]
- Textures
* Fix: 'Dll not found' error due missing Magick.Native-Q16-x86.dll file
* New: added .tga/.hdr/.ktx images support

- Textures > Convert
* Fix: number of mipmaps wrong when "Destination Size (rx3-template)" and size input < size template
* Fix: option "Remove Transparancy" not working for export as dds
* Fix: improvement on conversion of hotspots (kits) for hotspots wich dont exist at the destination file

- Textures > Combine/split
* Fix: Combine not working, textures not updated due error in FifaLibrary dll

- MODELS
* New: Convert models from/to game "FIFA 23 (Switch)"

- MODELS > Other
* New function: 'Recalculate (vertex) Normals' - Recalculate the vertex-normals of the rx3 model file

- Other > Color
* Fix: Problems with Alpha may appear for dds files with texture format DXT5 (BC3)

[v22.08.06]
...

[v22.07.26]
...

[21.11.28]
...

[21.09.28]
...

[21.09.14]
...

[21.05.08]
...

[21.03.24]
...

[v21.03.22]
...

[v21.03.19.1b]
...

[v21.03.19b]
...

[v21.03.06b]
...

[v21.02.27b]
...

[v21.02.26b]
...

[v21.02.23]
...

Known errors :
-> Check here !

Download :



Credits:
* tokke001 (program)
* Dmitri, Beedy (research)
* Rinaldo, jor1980
* Skoczek, Lagwagon93
* Re_coded, chesfunk, asr2001totti, DoradoOroOro, valambrosio2, xulang, Sanyasoccer92, Papinho81 (Testing/support)
* support from the forum !
 

FIFA Converter (v24.09.15)

New version of my tool !

What s New ?

Check it here !

ChangeLog (list) :
[24.09.15]
- TEXTURES
* Fix: wrong filename for hair-texture rx3 files (games out FIFA 12-16)
* Coloring - New: Hair, fixes for coeff green (FIFA 16 or newer)
* Coloring - New: Hair, fixes for coeff alpha (switch or Frostbite pc)

- TEXTURES > Import
* Fix: cant import face textures

- MODELS
* Fix: Bad neck when convert from FIFA 17-24 to FIFA 14 (or older), due wrong neck-template files

- (De)Compress
* Compress added: Chunklzx2 (newer lzx)
* Compress removed: Chunklzx (FIFA 10 console lzx)
* Decompress fixed/added: Chunklzx, Chunklzx2, Chunzstd, Chunoodl

- CONVERT
* New: Added Support to convert from image files (dds,png,tga,hdr,ktx)

[24.08.03]
- General
* Layout: Progress bar added at taskbar icon
* Added Settings icon: Settings/Help/Online Forum/About
* New: Automatic Updater added, the tool will check if there s a new version automaticly at opening
* Tool icon added
* New: All settings are now saved at closing/reopening
[Settings]
* New: setting for disabling of opening windows explorer at task complete

- TEXTURES
* NEW: Added the options for coloring textures - Fix coeff/nm/color maps for correct shineness etc [Import/Convert]
* hotfix: textures with alpha (ex. hair color texts) get damaged when resized
* Fix: Incorrect texturenames [kitnumbers, skins/tattoos, flags]
* Fix: DXT1 textures dont have transparancy when converted from a different format
- Fix: Reading of names at nametable with nullchars giving bugs (ex. flags of fip16)

- CONVERT
[TEXTURES]
* New: added option "Resize to... 50% Size", this will make the textures half (50%) of original size
* New: added option "Kits - Export hotspots (txt)", export kit hotspots to txt (logo/number placements)
* removed option "Remove Transparancy"
[MODELS]
* Fix: Steward models converted to FIFA 14 with 1 UV not supported
* Fix: head-models converted from FIFA 07 have wrong amount of bonematrices
* Fix: "Dark eye bug" when converting heads from FO4new>F14>F16
* New: Convert shoes from old format (with 2 meshes) to new format (with 1 mesh)
* Fix: error 'unknown parameter value found' - Added new Rw.EA.FxShader.EParameterType - 'float2 = 35' (ex. jersey-body files at FIFA08)
[FILE]
* New: Added option "Compress as..." - After conversion, compress files as chunkzip/ref/...

- TEXTURES > Import
* New: added option "Resize to... 50% Size", this will make the textures half (50%) of original size
* Improved performance at writing export files (using multi-threading)
* New: Added 'naming info' button - Info about supported file naming
* New: Added option "Compress as..." - After conversion, compress files as chunkzip/ref/...

- TEXTURES > Export
* New: added option "Kits - Export hotspots (txt)", export kit hotspots to txt (logo/number placements)
* New: added option "Use Alternate File naming", file naming compatible with 'frosty editor' & 'fifa editor' tools

- TEXTURES > Kitnumbers
* New tab (with moved functions)
* "Color RGB" : Added support for fifa editor' kitnumber filenames
* "Color RGB" : New: select a folder with kit rx2/3 files to create numbers for (optional), or ignore to create all numbers from the txt table

- TEXTURES > Other
* New function: Export kit hotspots to txt (logo/number placements)
[generic faces]
* new option: size 512x512
* improvements

- MODELS > CFC
* option "Advanced" supports now output of more then 1 UV

- OTHER > (De)compress
[Decompress]
* Fix: Chunkunc not supported (removed from list)
* Improvements for formats Chunkref2, Chunkzip2, Chunklzx, Chunklzma, Chunklz4
[Compress]
* New formats added: Chunkref2, Chunkzip2, Chunklzx, Chunklzma, Chunklz4

- OTHER > Color
* Fix: Dds files not working
* Fix: Png 24bit (files with no alpha) not supported

- OTHER > Files
* New: Added Right-click context menus


[v23.04.08]
- General
* Fix: at decompressing a file the console window appears
* Fix: when opening a tga/hdr image a GDI+ error appears
* Fix: opening tga files may be flipped vertically

- TEXTURES > Export
* BC5 compressed textures now exported without blue (png/tga/hdr)

- TEXTURES > Import
* Normal-maps, without BC5 compression: Now automaticly blue added
* Fix: textures not compressed as DXT5 when imported png is not 32bit

- TEXTURES > Extra > Generic faces create
* Support of FIFA 23 pc facialhair/brows RGB textures
* Support for filenames ending with "_color" (ex. exported files from fifa editor)
* DDS/tga/hdr/ktx import support added

- MODELS > Convert
* Fix: converting from "FIFA Online 4 (New)": Unknown BoneIndex 429, 433 (ex. FIFA 23 pc generic hair- hairlod)
* New: Support for converting Side-line-characters (slc) from old slc (FIFA 13/14/FO3) to new slc (FIFA 15 or later)
* New: Support for converting Side-line-characters (slc) from new slc (FIFA 15 or later) to old slc (FIFA 13/14/FO3)
* New: Convert Trophy models to FIFA 16
* New: Convert Trophy models from FIFA 16

- FIFA 11 > ArtAssets
* New: Import png mini-balls

[v22.11.13]
- Textures
* Fix: 'Dll not found' error due missing Magick.Native-Q16-x86.dll file
* New: added .tga/.hdr/.ktx images support

- Textures > Convert
* Fix: number of mipmaps wrong when "Destination Size (rx3-template)" and size input < size template
* Fix: option "Remove Transparancy" not working for export as dds
* Fix: improvement on conversion of hotspots (kits) for hotspots wich dont exist at the destination file

- Textures > Combine/split
* Fix: Combine not working, textures not updated due error in FifaLibrary dll

- MODELS
* New: Convert models from/to game "FIFA 23 (Switch)"

- MODELS > Other
* New function: 'Recalculate (vertex) Normals' - Recalculate the vertex-normals of the rx3 model file

- Other > Color
* Fix: Problems with Alpha may appear for dds files with texture format DXT5 (BC3)

[v22.08.06]
...

[v22.07.26]
...

[21.11.28]
...

[21.09.28]
...

[21.09.14]
...

[21.05.08]
...

[21.03.24]
...

[v21.03.22]
...

[v21.03.19.1b]
...

[v21.03.19b]
...

[v21.03.06b]
...

[v21.02.27b]
...

[v21.02.26b]
...

[v21.02.23]
...

Known errors :
-> Check here !

Download :



Credits:
* tokke001 (program)
* Dmitri, Beedy (research)
* Rinaldo, jor1980
* Skoczek, Lagwagon93
* Re_coded, chesfunk, asr2001totti, DoradoOroOro, valambrosio2, xulang, Sanyasoccer92, Papinho81 (Testing/support)
* support from the forum !
Great work my friend I like this method.
 

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