Revolution Mod 16

Discussion in 'FIFA 16 Mods, Patches and Total Conversions' started by scouser09, Sep 8, 2015.

  1. ovide

    ovide Club Supporter

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  2. RavenFCB

    RavenFCB Youth Team

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    @scouser09 - What should i see when fancard.lua file works correctly ? I dont see any automatic club logo to fancard assigment or any other thing :/
     
  3. jahfooty82

    jahfooty82 Club Supporter

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    @scouser09 are the league based gateway entrances to the field pre-match a possibility in game?
     
  4. pao4ever

    pao4ever Starting XI

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    You should see the fancards mate. You just have to set the match importance of the whole league in the dlc files
     
  5. K-Roq

    K-Roq Youth Team

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    I had a quick Question. Where do I go about changing the running style for a player? I have seen "runningcode1" and "runningcode2" in the database but every player is set to 0. Also In CM16 says the same thing when selecting a player to edit his skills and ratings etc. I just wanna be sure, be for I go ahead and start tinkering with said attributes. Any help would be appreciated, thanks in advance :)
     
  6. scouser09

    scouser09 Senior Squad

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    This mod does not enable fan cards, only allows customization of the ones used when they are enabled.


    To the best of my knowledge, they can not be added.


    Not something I have any knowledge on, experiment with different values to see if they make a difference. Backup your DB first though.
     
  7. jahfooty82

    jahfooty82 Club Supporter

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    OK, thanks for the response. Any guess on the replay wipe ID for friendlies?
     
  8. Jimboni66

    Jimboni66 Club Supporter

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    So...
    specificfont_0_0_223_0.ttf ( invisible Names for all Teams inside the CL dont work).. The pre season Tournament IDs dont work either....

    But

    specificfont_0_0_224_0.ttf and specificfont_TeamID_223_0.ttf does work.... Is there a Solution?
     
  9. pao4ever

    pao4ever Starting XI

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    Hey @scouser09 just to verify mate, what's the correct automated name for the final match ball to appear? I've assigned it to the UCL final with the type to 4 but I keep getting the regular one
     
  10. scouser09

    scouser09 Senior Squad

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    Massive apologies for the delayed replies.


    The ID used in the lua file is definitely -1, however negative IDs do not seem to be passed into the filename. I know this as a few years ago I wanted to negate the player IDs of referees so that items could be assigned to them, I then used a different solution.

    As mentioned, I am now giving wipes better attention and will support friendly assignments.


    It should work. Is there anything special about your tests, using classic kits for example? Are you using "copyTournamentKitAssets" statements?


    specificball_0_223_4_textures.rx3
    specificball_0_223_4.rx3

    I checked and I can confirm it to work. Technically, the ball will activate in matches in neutral venues rather than finals, the compdata must have stadium assignments for the tournament stage.
     
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  11. Jimboni66

    Jimboni66 Club Supporter

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    I tested with and without copytournamentassets. Dont know why it doesnt work.

    Next Problem:

    identifyTeamKitColours(22,0,"b7ed13","b7ed13","0a0a0a","b7ed13") --Home 94
    identifyTeamKitColours(22,1,"d9d9d9","d9d9d9","d9d9d9","d9d9d9") --Away 94
    identifyTeamKitColours(22,2,"2e6b71","b72222","0a0a0a","d9d9d9") --GK 94 Red/Green
    identifyTeamKitColours(22,3,"b7ed13","b7ed13","0a0a0a","b7ed13") --Home 95-96
    identifyTeamKitColours(22,12,"0a0a0a","b72222","0a0a0a","d9d9d9") --GK 94 Red/Black
    identifyTeamKitColours(22,13,"463a70","decc09","0a0a0a","d9d9d9") --GK 94 Purple/Yellow
    identifyTeamKitColours(22,14,"0a0a0a","260e63","0a0a0a","d9d9d9") --GK 95-97 Purple/Black
    identifyTeamKitColours(22,22,"c20d0d","0a0a0a","0a0a0a","d9d9d9") --GK 95-97 Red/Black

    Does not work.. For no team.
     
      

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