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.:: Revolution Mod 13 ::.

gonzaga

Reserve Team


I saw this after starting to assign balls and adboards. I didn't mess with anything else than .lua files. On a friendly match a blue EA ball appears as you see on the 2nd pic. And I didn't assign it nor deleted the default one for spanish teams. Tomorow I'm starting to investigate the reasons for this unlogical thing, but meanwhile if anybody has an idea what's going on I will be happy to know.

Update - It seems to be allright now, after installing the new RM 13.
 

Outsider 87

Starting XI
Amazing job scouser, congrats for the release!

By the way I plan to release soon a first beta of the Revolution Mod Manager that will allow user to edit some of player.lua assignements ONLY (as a start) and using FIFA 12 db (but a particular db with players/teams updated from FIFA 13).
 

EL_KEEPER

Senior Squad
Hi @scouser09, thank you very much for your Rev.Mod. is a awesome job, but I have a problem. The function assignTournamentPlayerKits not work for me, I want to assign to the Schalke (34) kit DFB Pokal (206), CL (223). I have done this

assignTournamentPlayerKits(34,206,206,-1,-1)
assignTournamentPlayerKits(34,223,223,-1,-1)

filename as for DFP Pokal Kit_34_0_206.rx3, Kit_34_1_206.rx3...
filename as for CL Kit_34_0_223.rx3, Kit_34_1_223.rx3...

I did wrong?:md:

Thanks for your help
 

V.K

Starting XI
As far as I understood, the installer has not corrected the AssignKitDetails strings and they are still in the old format. So I have to correct them manually one by one, right?
 

root4rulez

Reserve Team
EL_KEEPER;3329623 said:
Hi @scouser09, thank you very much for your Rev.Mod. is a awesome job, but I have a problem. The function assignTournamentPlayerKits not work for me, I want to assign to the Schalke (34) kit DFB Pokal (206), CL (223). I have done this

assignTournamentPlayerKits(34,206,206,-1,-1)
assignTournamentPlayerKits(34,223,223,-1,-1)

filename as for DFP Pokal Kit_34_0_206.rx3, Kit_34_1_206.rx3...
filename as for CL Kit_34_0_223.rx3, Kit_34_1_223.rx3...

I did wrong?:md:

Thanks for your help

kits and for me don't work
 

Sepak

Cocaine
Staff member
Moderator
awesome master, thank you very much, any news about specific head for managers? not possible?
 

nabo78

Starting XI
Outsider 87;3329558 said:
Amazing job scouser, congrats for the release!

By the way I plan to release soon a first beta of the Revolution Mod Manager that will allow user to edit some of player.lua assignements ONLY (as a start) and using FIFA 12 db (but a particular db with players/teams updated from FIFA 13).

Great news, looking forward to it :33vff3o:
 

F4F|Black

Senior Squad
Create .lau edit thank u 4 all ur researches for this mod scouser ;)
@Outsider 87 this is a cool idea to release a tool for RM13, maybe can you create also a option for FIFA12 ;)
 

maumau78

Club Supporter
Hi Great Mod!

I'm using:
setWinterAccessoriesWeather(0,1)

is it possible to have also Cold Gloves on?

I suppose I have to modify this right?

if (seasonal == 1) then
db.player[idx].jerseySleeveLength = 1
db.player[idx].underneck = -1
db.player[idx].underarms = -1
db.player[idx].armLength = 1

Thx in Advance
 

Cesc Fabregas

Senior Squad
@ scouser09

At first, thanks a lot for this new version, everything works like a charme.

Apart from that I have a question for a possible addition:

Is it possible to make something similar as
"useTournamentGraphicsInFriendly(tournamentassetid)"
but for all tournament IDs at the same time, not only for the friendly ID?

I want to use Champions League kits in Kickoff Matches but in FIFA 13 if we play a match
between two Premier League teams for example it will be like a Premier League match played with
the EPL ID, so Champions League kits are not visible.

Hope you understand what I mean and make something like:
"GlobalTournamentGraphics(tournamentassetid)"
with that option it will be used for all IDs.

Hope for an answer :)
 

GS1905

Senior Squad
Yellow Card
how can i change skin code for player? with cm 12 there is max 11 i tried expand database but it didnt work any solve with revo mod?i need to insert my own tatoos but i cant change skin code for each player
 

gonzaga

Reserve Team
Guys, can anyone tell me what values I should write in DB Master, so the Napoli 3rd shirt appears properly? If someone can show me screenshot of the 3rd kit row in DB Master, would be great.
Just to be more specific I will say that I installed a Napoli patch from Fifamania and to have Napoli 3rd kit shown in the game I had to make a slot for it in the database. But I didn't change any numbers except the teamkit id and the teamkittypetech id. But I don't know what values and where they are for the name and number colors of the shirt and the shorts.
All kit set of Napoli seems to be messed up with the colors of the names and numbers.
 

Damien

Reserve Team
gonzaga;3330195 said:
I did that allready. Nothing is fixed. What do I have to do with this bat file? Just run it after installation of RM 13?

The run.bat will automatically run when the installing is finished.
 


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