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People with whom i play multiplayer say that my players have no heads - CM11

Nickk

Club Supporter
Hi.


I'm having trouble with players that i've done using CM11. For example, i downloaded Zinedine Zidane's and Luis Figo's profiles (head, face, hair etc.) from moddingway.com and when i finish work with the program everything with them is fine, but only from my view. I'm the only one that can see their heads in multiplayer game. My friends tell me that they are headless. Can someone help me and tell me what might be the issue for this?

Thanks.
 

tokke001

Senior Squad
Nickk;3760694 said:
Hi.


I'm having trouble with players that i've done using CM11. For example, i downloaded Zinedine Zidane's and Luis Figo's profiles (head, face, hair etc.) from moddingway.com and when i finish work with the program everything with them is fine, but only from my view. I'm the only one that can see their heads in multiplayer game. My friends tell me that they are headless. Can someone help me and tell me what might be the issue for this?

Thanks.

it s correct that ur friends see headless heads,


if u add new faces,
(replacing 'generic ea' faces with 'specific' faces)

then there will be changed a value in the database (squads)

value "headclasscode" of the player changes,
wich tells the game if it should load a 'generic ea' face or a 'specific' face of that player


now the problem:
if u play a game online,
ur opponents/friends game will load the database (squads) u changed (with changed "headclasscode" values)

ur opponents/friends game will then try to load the 'specific faces' of u,
but they don't have face textures (wich u downloaded from moddingway.com )
so,
it will appear missing (headless) at them


but,
their s a solution
(wich I use in my patches) :

like said the problem is the changed "headclasscode" value in your database,
but u can change this value outside the database (without the database)

so,
u see the new "specific" faces,
your friends the old "generic" faces

I ll send u the files needed for this...
 

Nickk

Club Supporter
tokke001;3762542 said:
it s correct that ur friends see headless heads,


if u add new faces,
(replacing 'generic ea' faces with 'specific' faces)

then there will be changed a value in the database (squads)

value "headclasscode" of the player changes,
wich tells the game if it should load a 'generic ea' face or a 'specific' face of that player


now the problem:
if u play a game online,
ur opponents/friends game will load the database (squads) u changed (with changed "headclasscode" values)

ur opponents/friends game will then try to load the 'specific faces' of u,
but they don't have face textures (wich u downloaded from moddingway.com )
so,
it will appear missing (headless) at them


but,
their s a solution
(wich I use in my patches) :

like said the problem is the changed "headclasscode" value in your database,
but u can change this value outside the database (without the database)

so,
u see the new "specific" faces,
your friends the old "generic" faces

I ll send u the files needed for this...


Thank you @tokke001. Through where can we exchange these files?
 


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