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[MOD] Revolution Mod '14

Zizou_07

Club Supporter
Can some one PLEASE... help me... what are the exactly words that i neet to put in the general.lua file so i can have the Generic Boots again and not replaced by any othjer boot..?
Thanks.
 

scouser09

Senior Squad
Zizou_07;3595774 said:
You are correct, this is caused by the generic boot replacement function. There is a statement to disable it if you want to use generic boots.

Where can i find that statement so i can disable it. I want to have the faces added but the all ther EA Sport Generic Boots too and not a Nike or Adidas one. Can you help me please...?
Thanks soo much...[/QUOTE]

The statement you need is in the documentation. You only need to post once, posting extra times will not get you a quicker reply.


Aladdin;3596035 said:
Hey scouser I've a problem here, I made a face of Luca Crescenzi and I put its files in sceneassets folder and assign the face as usual and regenerated, but when I start the game with this player the game crashes, I didn't do anything wrong and I repeated it many times, but it always crash, I don't know what is the problem, but I add another player and it works fine, I don't know what wrong with the files I put, but can you take a look on them??
Appreciate this and thanks in advance!!!
here is the files bro http://speedy.sh/89WyJ/Crescenzi.rar
ah, to download just press on Crescenzi.rar, sorry for bothering you!!

Try testing the individual parts, you will find which one(s) cause the crash.


The Danish;3596131 said:
I don't think so... I export a kitnumber rx3 file using CM14, replace the individual digit textures using FIFA File Explorer 2014, save the file, renaming it according to your directions and place it in the FIFA 14\Game\data\sceneassets\kitnumbers-folder, and the game crashes as soon as I reach the kit selection menu...

If you remove the file, does your game still crash? If yes, does it only crash when Aalborg BK is selcted, or does it crash if you select other teams? If not, upload the numbers file and I will test it.
 

Aladdin

Reserve Team
Scouser, I gave the files to a facemaker and he tested them by CM14 and showed me the ingame and it works good, but I don't know what is the problem for me!!
 

The Danish

Reserve Team
scouser09;3596573 said:
If you remove the file, does your game still crash? If yes, does it only crash when Aalborg BK is selcted, or does it crash if you select other teams? If not, upload the numbers file and I will test it.

The game does not crash when I play with other teams, and I tried removing the file which stopped the game from crashing (but now Aalborg BK has a missing number texture (which I know makes sense ;)).
I'll send you a pm with a download link.
 

Cesc Fabregas

Senior Squad
One question scouser: Since November EPL uses the yellow ball in all matches and in FIFA the yellow ball is also set as default by now but ingame still appears the white ball. Is it caused by Revolution Mod?
 

Zizou_07

Club Supporter
scouser09;3596573 said:
Where can i find that statement so i can disable it. I want to have the faces added but the all ther EA Sport Generic Boots too and not a Nike or Adidas one. Can you help me please...?
Thanks soo much...

The statement you need is in the documentation. You only need to post once, posting extra times will not get you a quicker reply.[/QUOTE]

Yes Sorry by that... it`s just that i`m little confused because i found the Statement, and i put it in the general.lua file but it doesn`t works... i keep seeing the generic boot replaced and not the generic EA boot... what i neet it`s the exactly words to put in the general.lua file...
Thanks.
 

Zizou_07

Club Supporter
Also, i have another question. If i use the Fifa File Loader to add faces, hais and tattos will that make any problema with this mod..?
 

Zizou_07

Club Supporter
Hi scouser09, sorry to bother again. I`m having problems to turn off the generic boot replacement. I`ve see that in the Statement the documentation that saids that i neet to add a line inside the general.lua file with the words "disablegenericbootreplacement" or something like that.. the problems is that i think that this doesn`t work because i keep seing the boot replaced by an Umbro in this case. So i think that the something it`s not working properly. Sorry for the double post, it`s just that this problem it`s driving me crazy.
Thanks bro.
 

Zizou_07

Club Supporter
I have a problem with the generic boot replacement as you probably know, but i was wondering if this is the solution for it. To have the generic boot again i neet to edit the general.lua file that is in here:
- "Game\data\fifarna\lua\assignments" rigth..?

In the general.lua file i neet to add this line:
- "disableGenericBootReplacement()"

And inside the bracket add the -1 number, in orther that the game restore the value from the database, rigth..?
In the general statement says that:
-"Some complex statements allow you to use the value -1 for certain parameters, which will just use the value from the database"
This meant that the -1 will restore in this case the generic boot replacement..?
Thanks.
 

scouser09

Senior Squad
Aladdin;3596709 said:
Scouser, I gave the files to a facemaker and he tested them by CM14 and showed me the ingame and it works good, but I don't know what is the problem for me!!

I am not sure on this one either. Maybe the error is something else related to the player, or maybe his team.


Cesc Fabregas;3596795 said:
One question scouser: Since November EPL uses the yellow ball in all matches and in FIFA the yellow ball is also set as default by now but ingame still appears the white ball. Is it caused by Revolution Mod?

Not by default. There is a statement which activates any automatic winter balls if you are using them, if this is not used then any existing automatic balls will be used instead. EA activates them by changing the assignment of each team in the squad files.


halley;3597526 said:
friends,
this mod work to play FUT online?

thanks!!!

I have not tested it playing FUT online, try it.


Zizou_07;3597604 said:
I have a problem with the generic boot replacement as you probably know, but i was wondering if this is the solution for it. To have the generic boot again i neet to edit the general.lua file that is in here:
- "Game\data\fifarna\lua\assignments" rigth..?

In the general.lua file i neet to add this line:
- "disableGenericBootReplacement()"

And inside the bracket add the -1 number, in orther that the game restore the value from the database, rigth..?
In the general statement says that:
-"Some complex statements allow you to use the value -1 for certain parameters, which will just use the value from the database"
This meant that the -1 will restore in this case the generic boot replacement..?
Thanks.

You have the correct statement in the correct file, do not add any parameters to it. You are using V1.2 of the mod? If it is still not working, upload you general.lua and I will check it. Again, you do not need to post repeatedly, your question is not being ignored, I do not have time to answer questions about this mod multiple times a day.
 

Zizou_07

Club Supporter
scouser09;3597742 said:
You have the correct statement in the correct file, do not add any parameters to it. You are using V1.2 of the mod? If it is still not working, upload you general.lua and I will check it. Again, you do not need to post repeatedly, your question is not being ignored, I do not have time to answer questions about this mod multiple times a day.

So i only neet to add that line in the general.lua file and thats it..? No parameters such as -1...?
I tried that several times but it doesn`t work.. i`ll check it again and reply to you..
Thanks...
 

Waldo1639

Senior Squad
Zizou_07;3597757 said:
So i only neet to add that line in the general.lua file and thats it..? No parameters such as -1...?
I tried that several times but it doesn`t work.. i`ll check it again and reply to you..
Thanks...
I have the same statement in the same file and it works.
It's just: disableGenericBootReplacement()
...no need for -1
 

Zizou_07

Club Supporter
Waldo1639;3597767 said:
I have the same statement in the same file and it works.
It's just: disableGenericBootReplacement()
...no need for -1

Thanks... now when a click on save it`s says "acces denid"... ware..
 

Waldo1639

Senior Squad
Zizou_07;3597782 said:
Thanks... now when a click on save it`s says "acces denid"... ware..
Download Rev Mod 1.2 again, perhaps something changed and then put the statement in general.lua again.
 

Zizou_07

Club Supporter
Waldo1639;3597898 said:
Download Rev Mod 1.2 again, perhaps something changed and then put the statement in general.lua again.

Well... i`m not sure what could be the problem...but IT`S WORKING NOW..!!!
Thanks everybody now i have the faces, tattoos, kits, logos, all the boots unlocked and no issue with the player gloves..
Now i have another question but this is about edditing a team.
I`m currently playing with Bolton in the Manager Mode. Once i get the promotion to the Premier League i want to have the same font numbers as ther other teams, like Tottenham, etc in all the Bolton kits.. also make this change for the other two teams that get the promotion to the Premier League and do the oposite for those teams that finish in the last positions and go to play in the Sky Bet Championship. So basicly i want to change the number fonts.. how do i do that..?
Thanks.
 

scouser09

Senior Squad
pao4ever;3597756 said:
automated faces work for players, but not for referees for me... kinda strange, huh?

Did you add 500000 to the player ID? For example, referee ID 29 would use the face file face_500029_0_0_0_0_0_0_0_0_textures.rx3.


Zizou_07;3598071 said:
Well... i`m not sure what could be the problem...but IT`S WORKING NOW..!!!
Thanks everybody now i have the faces, tattoos, kits, logos, all the boots unlocked and no issue with the player gloves..
Now i have another question but this is about edditing a team.
I`m currently playing with Bolton in the Manager Mode. Once i get the promotion to the Premier League i want to have the same font numbers as ther other teams, like Tottenham, etc in all the Bolton kits.. also make this change for the other two teams that get the promotion to the Premier League and do the oposite for those teams that finish in the last positions and go to play in the Sky Bet Championship. So basicly i want to change the number fonts.. how do i do that..?
Thanks.

You would need automatic name and numbers assigned to these tournaments. ManUtdFan20 made a patch to do this, including a set of Premier League kits for FL Championship teams to use in Premier League matches. Search his kit thread for it.
 

Zizou_07

Club Supporter
scouser09;3598833 said:
Did you add 500000 to the player ID? For example, referee ID 29 would use the face file face_500029_0_0_0_0_0_0_0_0_textures.rx3.




You would need automatic name and numbers assigned to these tournaments. ManUtdFan20 made a patch to do this, including a set of Premier League kits for FL Championship teams to use in Premier League matches. Search his kit thread for it.

You meant this thread:
http://www.soccergaming.com/forums/showthread.php?t=175232
 


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