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[MOD] Revolution Mod '14

dissectionalone

Senior Squad
Moswell;3570590 said:
there's any chance to add te assignPlayerBoot(...) statement again? I think it´s easier to edit... thanks

sorry for my english

The fifa 13 versions of revmod have a batch file that can convert the statements. It's not that hard
 

L€ON69

Youth Team
scouser, i've a problem with cloned stadiums: so i renamed "stadium_xx_0_texture.rx3" and "stadium_xx_3_texture.rx3" in "specificstadium_(clonedstadiumid)_lighttype_(teamid)_(tournamentid)_texture.rx3" both of them in order to assign automatic light and day version to that stadium (as i see in documentation) but in game the stadium has still grey sky also in night version! any solution?
 

satolep

Youth Team
hello
in previous versions I entered the edit menu within the game and players could see the shoes on the players changed the file .lua

now I can not longer see the change in the edit menu within the game, and the exchange works perfectly taken by aquivo .lua, at the time of the game itself.

why not longer appears, is to make it appear again?
 

scouser09

Senior Squad
Revolution Mod 14 V.1.1

The latest version will fix all the known bugs in version 1.0 and is available in two install versions:

- Full (For those who didn’t installed the previous version)​
- Update (For those who already installed the previous version)


You should back up previous version of this mod before installation.

The mod is compatible with existing careers as the database is not edited.

IMPORTANT: Some statements in FIFA 13 versions have been removed and some automatic assignments from FIFA 13 versions and FIFA 14 beta have been changed. The files in which user statements are added are now different. Conversion scripts are available inside the mod folder. Read the included documentation for more information.

This version is not compatible with the Xbox 360.

You MUST read the Documentation and Read Me files in order to make this mod work!


DOWNLOAD
 

sahib

Senior Squad
dissectionalone;3570587 said:
That's why you haven't figured it yet, dude. Those explanations (both the brief and precise one by Scouser and mine tell you everything you need to know)

Copy the files of the boots you want and rename them to that format we mentioned earlier:

playershoe_playerid_0_0_textures.rx3
playershoe_playerid_0_0.rx3
playershoe_playerid_0_1_textures.rx3
playershoe_playerid_0_1.rx3
playershoe_playerid_0_2_textures.rx3
playershoe_playerid_0_2.rx3

dude u have confused me again....under textures.rx3(what has to be written no boot id??) give me an example..have u written any boot assignment?? if yes just copy paste it here i will understand it..
 

scouser09

Senior Squad
In V1.1 I have included an updated statement to automation script (rm14converter) and a sorter script (rm14sorter) which will move statements from a text file into the correct lua file, creating files if needed. You can find these in the scripts folder.


colindegreat;3570220 said:
I can't get cameraman, photgrapher, medic etc to work. I have follewed the manual and created the rx3 and its texture by export with filemaster and edit the ping in PS. I have put them in the folders made in sceneassets, cameraman, medis , ballboy etc. I copied the statements from you automated manual and assigend all of them to real madrid and la liga, nothing shows up. any ideas. files are for example:

specificballboy_ 243_ 53_0.rx3
specificballboy_243_ 53_0_textures.rx3

I could not replicate this problem. Did you test a La Liga game?


Moswell;3570590 said:
there's any chance to add te assignPlayerBoot(...) statement again? I think it´s easier to edit... thanks

sorry for my english

You can use the statement to automation script for this.


L€ON69;3570613 said:
scouser, i've a problem with cloned stadiums: so i renamed "stadium_xx_0_texture.rx3" and "stadium_xx_3_texture.rx3" in "specificstadium_(clonedstadiumid)_lighttype_(teamid)_(tournamentid)_texture.rx3" both of them in order to assign automatic light and day version to that stadium (as i see in documentation) but in game the stadium has still grey sky also in night version! any solution?

Can you explain in more detail, include what stadium you are cloning and the exact filenames you are using?


satolep;3570623 said:
hello
in previous versions I entered the edit menu within the game and players could see the shoes on the players changed the file .lua

now I can not longer see the change in the edit menu within the game, and the exchange works perfectly taken by aquivo .lua, at the time of the game itself.

why not longer appears, is to make it appear again?

This is a bug in V1.0 and has been fixed in V1.1.


sahib;3570625 said:
dude u have confused me again....under textures.rx3(what has to be written no boot id??) give me an example..have u written any boot assignment?? if yes just copy paste it here i will understand it..

He is giving you are the names of the files, not assignment code. You can use the statement to automation script to create the files if your prefer.
 

pao4ever

Starting XI
great job scous, but the problem about winterballs still remain. if I put the winterballs in the ball folder (just put them and add the correct script in the general.lua), the game crashes before the "push start" screen. I put the two conditions balls, meaning specificball_0_13_1.rx3 and specificball_0_13_2.rx3
 

dissectionalone

Senior Squad
sahib;3570625 said:
dude u have confused me again....under textures.rx3(what has to be written no boot id??) give me an example..have u written any boot assignment?? if yes just copy paste it here i will understand it..

you don't need the boot id's, mate. just the playerid.

if you have shoe_2_textures.rx3 and shoe_2.rx3, for example, just rename them to playershoe_playerid_0_x_textures.rx3 and playershoe_playerid_0_x.rx3

The x can be 0 (the first boot for that player), 1 (second) or 2 (third boot)

I'll use Neymar as an example:

playershoe_190871_0_0_textures.rx3
playershoe_190871_0_0.rx3

just name whatever boot you want to use like that using the playerid you want.
 

L€ON69

Youth Team
scouser09;3570643 said:
Can you explain in more detail, include what stadium you are cloning and the exact filenames you are using?

i've cloned with CM14 the Kingh Fahd Stadium and gave it id "0" so i replaced the files in "stadium", "fx" and "crowdplacement" folder with the .rx3s of Twich's San Paolo Stadium for fifa 13 but i've renamed those of the folder "stadium" --> "stadium_0.rx3" and the 2 of night and day version --> "specificstadium_0_1_48_31_textures.rx3" and "specificstadium_0_3_48_31_textures.rx3" (according to Automated Features i should see the sky in day or night version but i can't see it) the sky is just grey
 

sahib

Senior Squad
dissectionalone;3570680 said:
you don't need the boot id's, mate. just the playerid.

if you have shoe_2_textures.rx3 and shoe_2.rx3, for example, just rename them to playershoe_playerid_0_x_textures.rx3 and playershoe_playerid_0_x.rx3

The x can be 0 (the first boot for that player), 1 (second) or 2 (third boot)

I'll use Neymar as an example:

playershoe_190871_0_0_textures.rx3
playershoe_190871_0_0.rx3

just name whatever boot you want to use like that using the playerid you want.

ohk now i understood...thanxs a tonn
 

BFL TEAM

Senior Squad
L€ON69;3570693 said:
i've cloned with CM14 the Kingh Fahd Stadium and gave it id "0" so i replaced the files in "stadium", "fx" and "crowdplacement" folder with the .rx3s of Twich's San Paolo Stadium for fifa 13 but i've renamed those of the folder "stadium" --> "stadium_0.rx3" and the 2 of night and day version --> "specificstadium_0_1_48_31_textures.rx3" and "specificstadium_0_3_48_31_textures.rx3" (according to Automated Features i should see the sky in day or night version but i can't see it) the sky is just grey
There is no need of use specificstadium_0_1_48_31_textures.rx3. This files from FIFA 13 renamed like this, are for nothing in FIFA 14. FIFA 14 reading all just from stadium model. Try to rename files like this and paste them in stadium folder:
specificstadium_0_1_48_31.rx3
specificstadium_0_3_48_31.rx3

Should work!
 

hondasp1

Club Supporter
Hi,

Could anyone tell me if it is at all possible to add a third kit into fifa14 for a team who only have two kits?

Many thanks
 

dissectionalone

Senior Squad
hondasp1;3571108 said:
Hi,

Could anyone tell me if it is at all possible to add a third kit into fifa14 for a team who only have two kits?

Many thanks

If you mean, without adding that kit to the db, then yes and no... I'll explain:

Using the assignGameKit function of revmod enables you to replace certain kits in specific matches, so it would allow you to replace lets say the home kit for an alternate type of home kit, or a totally different kit like a third and so on, but it won't show up in the kit selection screen, meaning you can't simply select to use that kit anytime you want
If you wan't the kit to be shown in the kit selection screen it must be added to the db
 

satolep

Youth Team
thanks for answering the previous question!
is possible to change the stadium the team plays the other stadium?
 

L€ON69

Youth Team
BFL TEAM;3571050 said:
There is no need of use specificstadium_0_1_48_31_textures.rx3. This files from FIFA 13 renamed like this, are for nothing in FIFA 14. FIFA 14 reading all just from stadium model. Try to rename files like this and paste them in stadium folder:
specificstadium_0_1_48_31.rx3
specificstadium_0_3_48_31.rx3

Should work!

it doesn't work....the stadium has still grey sky in both day and night version
 


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