• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

[MOD] Revolution Mod '14

steven2212

Reserve Team
thanks for the mod mate,but i cant force player wear winter accessories during dry weather by add this code to accessory.lua :
setWinterAccessoriesWeather(0,1)
Anyone have any idea?
Thank you !
 

KTN981

Club Supporter
steven2212;3568024 said:
thanks for the mod mate,but i cant force player wear winter accessories during dry weather by add this code to accessory.lua :
setWinterAccessoriesWeather(0,1)
Anyone have any idea?
Thank you !

it should be placed in general.lua
 

hondasp1

Club Supporter
Great work scouser, but I am struggling withquite a few things, so far i have only successfully managed to change all jersey's to tight fitting.

I would like to be able to change goal nets for specific teams and also how do i change one teams goalkeeper name colour on the back of the shirt, I have a goalkeeper with dark blue kit white number but his name is in black writing.

Any help would be appreciated as well as a few more examples of how to make more statements.

Cheers
 

dissectionalone

Senior Squad
KTN981;3567966 said:
thank you for your effort, scouser. I hope you'll find a way to make this much simpler and easier to use, like rev mod 13 used to be.

how to use a set of kits only for UCL? in rev mod 13 it was assignTournamentPlayerKits(teamid,tournamentassetid,set,numberset,namefont) but I can't figure this out now.

Just place the correct files in the sceneassets folder...

Let's say you want to assign a UCL kit to Real Madrid (id 243), then you need to have the following files inside the kit folder:

kit_243_0_223.rx3
kit_243_1_223.rx3
kit_243_2_223.rx3
kit_243_3_223.rx3

If you want additional gk kits here's an example:

kit_243_30_223.rx3 (home gk kit)
kit_243_31_223.rx3 (away gk kit)
kit_243_33_223.rx3 (third gk kit)

With these inside the folder you don't need to add any statements
 

dissectionalone

Senior Squad
hondasp1;3568044 said:
Great work scouser, but I am struggling withquite a few things, so far i have only successfully managed to change all jersey's to tight fitting.

I would like to be able to change goal nets for specific teams and also how do i change one teams goalkeeper name colour on the back of the shirt, I have a goalkeeper with dark blue kit white number but his name is in black writing.

Any help would be appreciated as well as a few more examples of how to make more statements.

Cheers

Guys, read the pdf's in the documentation folder... You'll find the answer to most of your questions there if you look closely ;)
 

KTN981

Club Supporter
dissectionalone;3568114 said:
Just place the correct files in the sceneassets folder...

Let's say you want to assign a UCL kit to Real Madrid (id 243), then you need to have the following files inside the kit folder:

kit_243_0_223.rx3
kit_243_1_223.rx3
kit_243_2_223.rx3
kit_243_3_223.rx3

If you want additional gk kits here's an example:

kit_243_30_223.rx3 (home gk kit)
kit_243_31_223.rx3 (away gk kit)
kit_243_33_223.rx3 (third gk kit)

With these inside the folder you don't need to add any statements

thank you, that works. how to use specifickitnumbers for these kit sets?
 

hondasp1

Club Supporter
dissectionalone;3568115 said:
Guys, read the pdf's in the documentation folder... You'll find the answer to most of your questions there if you look closely ;)

I spent nearly 3hours reading the PDFs last night and trying different statements etc but only managed to get tight fit jerseys to work and at one point my goal nets were all black.

A little more help would be massively appreciated.
 

ledatcr2

Starting XI
I'd test auto boot and everything okei


but I have a question, value 0 and 2 is random or home/away? Why isn't value 1
 

dissectionalone

Senior Squad
ledatcr2;3568145 said:
I'd test auto boot and everything okei


but I have a question, value 0 and 2 is random or home/away? Why isn't value 1

I think that entering the variants numbers adds to the amount of boots, but I haven't checked it to confirm. I believe the random boot now has a lit now (judging by one of scouser's ideas when he began discussing revmod for fifa 14) so I'd guess that variant 0 would be the first boot of the set, variant 1 the 2nd and so on, making variant 2 the last possible boot of the set...
 

dissectionalone

Senior Squad
hondasp1;3568123 said:
I spent nearly 3hours reading the PDFs last night and trying different statements etc but only managed to get tight fit jerseys to work and at one point my goal nets were all black.

A little more help would be massively appreciated.

I haven't looked very closely at the specific goal net feature, I admit but the synthax used is this one:

specificnetcolor_teamid_stadiumid_textures.rx3

I'd say you have to rename your files like this:

Using Real Madrid as an example, specificnetcolor_243_2_textures.rx3 -> this would assign a specific goalnet for real to be used in bernabeu...

If you want to use that same goalnet for that team on every stadium I'd guess you should use value 0 instead of 2 in the stadiumid part of the synthax

Also bear in mind that statements (where needed) must be placed on their respective folder: team stuff on the corresponding team_xxxx_.lua file and player statements in the corresponding player_xxxx_.lua file. (not sure if I named the files properly but I think you get the idea)
 

sakare

Youth Team
how do i assign accessory to a team, since it is automatic now ? Example i want my WinterGloves ID 16 to FC Bayern ID 21 ?
 

KTN981

Club Supporter
I want to assign a UCL (id 223) kit set to Man United (id 11), and I have the following files inside the kit folder:

kit_11_0_223.rx3
kit_11_1_223.rx3
kit_11_2_223.rx3
kit_11_3_223.rx3

How do I assign a specific kit number font set just for these, to use in UCL? I tried to place in the kitnumbers folder:

specifickitnumbers_11_0_223_1.rx3 (white)
specifickitnumbers_11_0_223_2.rx3 (black)

But I still get the default Premier League fonts, when playing in UCL.
 

dissectionalone

Senior Squad
KTN981;3568185 said:
I want to assign a UCL (id 223) kit set to Man United (id 11), and I have the following files inside the kit folder:

kit_11_0_223.rx3
kit_11_1_223.rx3
kit_11_2_223.rx3
kit_11_3_223.rx3

How do I assign a specific kit number font set just for these, to use in UCL? I tried to place in the kitnumbers folder:

specifickitnumbers_11_0_223_1.rx3 (white)
specifickitnumbers_11_0_223_2.rx3 (black)

But I still get the default Premier League fonts, when playing in UCL.

try renaming the files like this:

specifickitnumbers_11_1_223_1.rx3
specifickitnumbers_11_2_223_1.rx3
specifickitnumbers_11_1_223_2.rx3
specifickitnumbers_11_2_223_2.rx3

If the shortnumbers are wrong using these examples I gave, try changing the last number (use 1 where 2 is but leave the number next to the team id as it is)
 

dissectionalone

Senior Squad
sakare;3568182 said:
how do i assign accessory to a team, since it is automatic now ? Example i want my WinterGloves ID 16 to FC Bayern ID 21 ?

I don't know the synthax but I assume you have to put the assignWinterGloves (using the acessory id and checking the correct synthax) statement inside of team_21.lua
 

tute10

Senior Squad
add an accesorie
it is possible to add , for example a rigth wristband to a player... how.... thanks in advance
 

KTN981

Club Supporter
dissectionalone;3568200 said:
try renaming the files like this:

specifickitnumbers_11_1_223_1.rx3
specifickitnumbers_11_2_223_1.rx3
specifickitnumbers_11_1_223_2.rx3
specifickitnumbers_11_2_223_2.rx3

If the shortnumbers are wrong using these examples I gave, try changing the last number (use 1 where 2 is but leave the number next to the team id as it is)

no luck, still the default Premier League fonts.
 

scouser09

Senior Squad
First, I have started work on version 1.1, it probably will not contain new features, only bug fixes and I aim to release it during the next week. Please keep reporting bugs.

KNOWN BUGS:
-Faces and assignments in edit mode. Fixed.
-Activating winter balls. I am still working on this.
-Automatic kit numbers. Fixed.

I also forgot to document automatic accessories. To assign winter gloves (16) to Liverpool (9), the file name should be:
specificaccessory_0_9_16_textures.rx3
The 0 is for the player ID for player assignments.

I know the new team and player files are not the most convenient way of entering statements. Using the RM13 way, the limitation would be smaller and some functionality would need to be removed to make the mod work.


knyfel;3567765 said:
Hi i have one question, the changes are visible only when i play match, but for example when i want edit player they aren't visiblie, it should work that? Because in last version the changes were visible everywhere. And what about rm14converter?

I will update this script at some point.


knyfel;3567787 said:
How assign winter ball, in general.lua i have useWinterBalls(), in ball directory i have for example specificball_0_13_1_textures and it doesn't work.

This is a bug.


huzzuk;3567801 said:
does this allow u add any fifa 13 faces?

Only if they are converted.


BAGIO;3567920 said:
I'm having trouble adding jersey fit ( ModdingWay mod ), could someone please post a reference image, thanks

Are you using RM14 V1.0?


tute10;3567992 said:
Can you make an example of a player lua file. With short slevees and right bracelet in white colour. Thanks in advance

For Leo Messi (158023), the file world be called player_158023.lua. The documentation will explain sleeve assignment and accessory swapping.


ledatcr2;3568145 said:
I'd test auto boot and everything okei

but I have a question, value 0 and 2 is random or home/away? Why isn't value 1

I assume you are referring to the boot varient. Varient 0, 1, 2 or 3 is randomly chosen, defaulting to varient 0 if the files for the chosen varient are missing.


KTN981;3568185 said:
I want to assign a UCL (id 223) kit set to Man United (id 11), and I have the following files inside the kit folder:

kit_11_0_223.rx3
kit_11_1_223.rx3
kit_11_2_223.rx3
kit_11_3_223.rx3

How do I assign a specific kit number font set just for these, to use in UCL? I tried to place in the kitnumbers folder:

specifickitnumbers_11_0_223_1.rx3 (white)
specifickitnumbers_11_0_223_2.rx3 (black)

But I still get the default Premier League fonts, when playing in UCL.

Your use is correct, there is a bug in my code.
 

nabo78

Starting XI
Scouser,
will you do me a favour? Could you adapt rm13converter in order to generate boot files with correct names?
Thank you in advance
 

atarashiigema

Club Supporter
Hi Scouser, thanks for the update. But I have a question. Can you check online compatibility?

I tried to play a few games with 1.0 installed but I couldn't, as the game showed the message "connection lost with opponent".

Then I tried again with beta version and it worked flawlessly. It's a bit strange, maybe it's not the mod itself, but some files which cannot be used online.

Thanks in advance.
 


Top