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[MOD] Revolution Mod '14

garypatience66

Club Supporter
football world

Soccer is known as the most popular sport in the world today!!! Soccer is also more than sport its about passion & glory sweat & tears
 

Quinlan13

Club Supporter
Boots

Scouser first of all thank you for a amazing mod tool,i used it all through fifa 13,and i am happy you are back.

I have 1 question, I added tattoos easily to the players.

But how can I add boots because i have tried almost everything and yet I still cant see the boots in game.

In fifa 13 all i did was place the e.g shoe_223.rx3 and shoe_223_0_textures.rx3 in the shoe folder under sceneassets and they showed in game and could choose what boots each player had.but now i do the same and nothing shows...I only want to edit the boots you can choose from in player edit in game.and its the same with kits,I only want to replace the orange real madrid kit.but nothing works...please help.

I dont know how file master works ive tried that too but theres no tutorial on how to edit boots so nothing shows in game.

sorry for the essay thanks for the great mod.cant wait for full version to edit my pro
 

scouser09

Senior Squad
raul222;3559219 said:
Is there other solutions for faces except by convert tool?

Because the current conver tool can‘t batch finishing faces.

sorry for my english

None as far as I know, at least so far.


wtrepka1;3559272 said:
can you tell me how can i edit DB?i tried DB Master 12 but i couldn't open db file

Maybe because it was not decompressed correctly. Some users have posted the extracted DB on this forum, try using that instead.


Quinlan13;3559443 said:
Scouser first of all thank you for a amazing mod tool,i used it all through fifa 13,and i am happy you are back.

I have 1 question, I added tattoos easily to the players.

But how can I add boots because i have tried almost everything and yet I still cant see the boots in game.

In fifa 13 all i did was place the e.g shoe_223.rx3 and shoe_223_0_textures.rx3 in the shoe folder under sceneassets and they showed in game and could choose what boots each player had.but now i do the same and nothing shows...I only want to edit the boots you can choose from in player edit in game.and its the same with kits,I only want to replace the orange real madrid kit.but nothing works...please help.

I dont know how file master works ive tried that too but theres no tutorial on how to edit boots so nothing shows in game.

sorry for the essay thanks for the great mod.cant wait for full version to edit my pro

For automated boots, look at the documentation for the naming convention. If you want to add boots so you can select them ingame, you need to add records to the playerboots table in the DB, or replace existing ones. If you want to replace an existing kit or boot, you must regenerate.
 

nabo78

Starting XI
Mate, I've tested automated boot feature of demo version on full one and it works perfectly!!!
 

iard68

Reserve Team
BlackS0ull;3559284 said:
Hello scouser09,

First I would like to thanks for your work, but I have a quick question. I took a look over the read-me, but I want to be sure that I understand correct what I have to do in order to have AdBoards in my game (FIFA 14 FULL).

1. Place all files from Manual Install folder in FIFA 14\Game\data\fifarna\lua\assets\
(this is simple)

2. Regenerate bh files (choose a method from below)

Here, I think the easy method since I have FIFA14 FULL, to choose the 3rd method

Regeneration method 3:
-Open datax.bh in a hex editor and search and replace each of the following byte sequences:
AB398D014C5D8644
127CD0EF664CD2EE
109CD9057F9A71D2
123AB2A3CFDD7681
F86FBAD35469F603
with:
0000000000000000

So basically, I have to find those lines and replace hem with 0. Then I can add the adboards, because the ones made by DrDoooMuk have already the correct names as he said in his topic

Here is the Full English Premier League adboard Pack for Fifa 14 Full game.

You need to have Scouser09's awesome Revolution Mod for FIFA 14 installed for these to work.

I have named all the files correctly, so all you need to do is put the .rx3 files into this folder :

x/FIFA14/Game/data/sceneassets/adboard

So, I should copy the adboards to that path.

But I have to do other things after I edit datax.bh ? Click on REGENERATE or other things?

Thank you so much!
Regards,
Black0ull

:innocent_smile_1:

It is not much easier to use the regenerator?
It's done on purpose!

:innocent_smile_1:
 

ReaL_DX

Youth Team
Its not working for me :( i have no sceneassets Folder . i used the automatic installer and i dont see any diffrents ... sorry for bad english im from germany .. can somebody pls help me :( best Regards
 

gerrard55

Club Supporter
It seems that the latest update from EA had disabled the adboard function of the mod. Without making any alteration in the lua file and the sceneassets file, I found that all the stadium use the original adboard set=(
 

NikQ

Youth Team
Maybe it is because of the updated stadium.lua in the patch file?

Have you tried to regenerate patch.bh? Maybe that helps. But then probably the updates of the new stadium.lua are deactivated.
 

goldfinger

Youth Team
Adboards and tattoo files work ok for me.
I use Revolution mod with included .lua files. I use default datax.bh
 

SafinFederer

Club Supporter
Is it possible to use the Adboards in Fifa 14 without to modify the stadium.lua ?

I put some adboards in FIFA 14\Game\data\sceneassets\adboard

but they are not shown in the Game. Faces and Tattoos working great, but not the adboards. :(
 

scouser09

Senior Squad
Some good news, I have found a solution to increase the limitation of user statements to a reasonable number. The solution was suggested to me by iard68 about a year ago, I recently figured out how to successfuly implement it.

Also, I know EA updated stadium.lua in a recent patch. I have identified the changes and updated the mods stadium.lua.


atarashiigema;3560233 said:
Hi master, I have a quick question about multiple adboards:

In stadiums like Anfield or Vicente Calderon, is it posible to assign different adboards to stadiaboards?

http://i.imgur.com/li3RjQq.jpg
http://i.imgur.com/cA8O07Z.jpg

Thanks in advance.

This is actually possible, something I plan to add to the next version. It will only work in stadiums with both static and electronic/rotating adboards though as I am allocating a different adboard file to each type. Unfortunatly it can not be applied in the Vicente Calderon as all adboards are static.

I already know this applies to Anfield and Stamford Bridge, if anyone can add to this list it will save me some time.


ReaL_DX;3561086 said:
Its not working for me :( i have no sceneassets Folder . i used the automatic installer and i dont see any diffrents ... sorry for bad english im from germany .. can somebody pls help me :( best Regards

The mod does not install into the sceneassets folder so it will not create that directory. The correct directory is FIFA 14\Game\data\fifarna\lua\assets, if it is installed correctly then lua files will be in this folder. Did you regenerate after installing?


gerrard55;3561136 said:
It seems that the latest update from EA had disabled the adboard function of the mod. Without making any alteration in the lua file and the sceneassets file, I found that all the stadium use the original adboard set=(

You need to regenerate after the update


SafinFederer;3561546 said:
Is it possible to use the Adboards in Fifa 14 without to modify the stadium.lua ?

I put some adboards in FIFA 14\Game\data\sceneassets\adboard

but they are not shown in the Game. Faces and Tattoos working great, but not the adboards. :(

Without a modified stadium.lua you can only replace the default generic adboards. Try regenerating to fix your problem.
 

ReaL_DX

Youth Team
scouser09;3561550 said:
Some good news, I have found a solution to increase the limitation of user statements to a reasonable number. The solution was suggested to me by iard68 about a year ago, I recently figured out how to successfuly implement it.

Also, I know EA updated stadium.lua in a recent patch. I have identified the changes and updated the mods stadium.lua.




This is actually possible, something I plan to add to the next version. It will only work in stadiums with both static and electronic/rotating adboards though as I am allocating a different adboard file to each type. Unfortunatly it can not be applied in the Vicente Calderon as all adboards are static.

I already know this applies to Anfield and Stamford Bridge, if anyone can add to this list it will save me some time.




The mod does not install into the sceneassets folder so it will not create that directory. The correct directory is FIFA 14\Game\data\fifarna\lua\assets, if it is installed correctly then lua files will be in this folder. Did you regenerate after installing?




You need to regenerate after the update




Without a modified stadium.lua you can only replace the default generic adboards. Try regenerating to fix your problem.


Ok i will try it with regenerate but these sceneassets is important isnt it ? normaly in this folder there the files for faces etc ... or i am complete wrong :( ? sorry for the dumb questions but your mod is the best and i like to used it in FIFA 14 :(
 

SafinFederer

Club Supporter
scouser09;3561550 said:
Without a modified stadium.lua you can only replace the default generic adboards. Try regenerating to fix your problem.

Thanks. Is it possible to continue a Career Save after regenerating?
 

kimonos

Reserve Team
Also, I know EA updated stadium.lua in a recent patch. I have identified the changes and updated the mods stadium.lua.

hello sir can you upload the new stadium lua for now until you release the next mod?
 

pamody

Youth Team
i have fifa 14 full to make faces, boots and kits working its just install rev mod, all .lua files on folders, convert faces place them on respective folders, replace player.lua for converter extras folder, regenerate and its good? btw when i open iregenerator gives me an error. thanks
 


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