colindegreat
Reserve Team
is it even possible to create textures for the like of 53 la liga, -1 friendly because they don't seem to work for anything other than CL and UCL
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--Colombia
assignTeamTournament(111109,78) --International
assignKitDetails(111109,-1,-1,"D5D9D5",-1,-1,1,1,-1,-1) -- GK Kit
assignKitDetails(111109,-1,-1,"001450",-1,-1,13, -1,-1,7) -- Home Kit
assignKitDetails(111109,-1,-1,-1,-1,-1,-1,-1,-1,7) -- Away kit
serwinho;3575088 said:Could someone PLEASE tell me how to install a new font with this tool? I have got Roma's real fonttype and want to put it in the game - How should the team.lua look like?
Thanks.
7ordy;3575094 said:Just rename your font file to "specificfont_52_0_0_0.ttf" and put it to folder"FIFA14\game\data\sceneassets\jerseyfonts"
That's ok, you can see your font in every game.
Number 52 is Roma's ID in database.
You don't need to add any statement in team_52.lua
7ordy;3573926 said:Hi scouser09,
Here are my all statments in team_11.lua:
And here are statements in general.luaCode:--Manchester United assignTeamTournament(11,13) --England Premier League (1) swapTeamKit(11,2,{2,4}) assignKitDetails(11,4,-1,"0D0C0D",-1,-1,2,2,-1,-1)
I find when the CPU is one of EPL teams in friendly match, MU GK always use default green kitCode:--General statements go in this file. Team and player statements should be placed in team and player files. useTournamentGraphicsInFriendly(223) useWinterBalls()
When CPU is other league team, MU GK always use alternate yellow kit
The GK kit cannot swap randomly.
PS: it's same effect when I use file loader or not.
colindegreat;3574145 said:Do this mean we can assign a stadium for a team to use even if started a career??
STADIUM
specificstadium_stadiumid_lighttype_teamid_tournamentassetid_textures.rx3 specificstadium_stadiumid_lighttype _teamid_tournamentassetid.rx3
Directory: FIFA 14\Game\data\sceneassets\stadium\
lighttype refers to the time of day, the set of values are 1 (day) and 3 (night), and can be set as 0 in the model file to apply to both day and night.
1. specificstadium_@_lighttype _#_$_textures.rx3
2. specificstadium_@_lighttype _0_$_textures.rx3
3. specificstadium_@_lighttype _#_0_textures.rx3
4. specificstadium_@_lighttype _0_0_textures.rx3
1. specificstadium_@_lighttype _#_$.rx3
2. specificstadium_@_0 _#_$.rx3
3. specificstadium_@_lighttype _0.rx3
4. specificstadium_@_0_0.rx3
5. specificstadium_@_lighttype _#_0.rx3
6. specificstadium_@_0 _#_0.rx3
7. specificstadium_@_lighttype _0_0.rx3
chicha14;3574480 said:For example, white wristband, ankle tape is no problem offline.
However, and season mode, UT. Is not seen them.
And how, it is possible to see the accessories of the players in the online mode?
serwinho;3574603 said:Is it possible to add Ajax' goalnet?
http://www.uefa.com/MultimediaFiles/Photo/competitions/Comp_Matches/01/87/48/42/1874842_w1.jpg
BlackEmperor;3574671 said:Hey scouser, just wanted to ask if it's possible to set rotating adboards for generic stadiums?
colindegreat;3574792 said:Hi Scouser, I seem to have most things working, last few questions for me now and I will not annoy anymore,
1. I know we have specificnetcolour_0_0.rx3 or whatever it is, and works fine, is it possible that I can do the same for the goalnet, put specificgoalnet_53_0.rx3 to use different nettings.
2. I can't seem to get the specifictournament textures working. My entries are:
specifictournament_0_53_2.rx3
specifictournament_53_0.rx3
specifictournament_223_0.rx3
specifictournament_224_0.rx3
etc
However the following works:
tournament_223_0.rx3
tournament_224_0.rx3
any suggestions as I would like to add new dressing for Liga BBVA, EPL etc
Achiles;3574815 said:Any chance for adding flags to created team with random ID ? If i use specific ID from Fifa 11 (267-Sparta Praha ) i can show flags but if i use random id (100810-Slovan Bratislava) i can´t show flags .
sakare;3574948 said:@Sepak
it has to look like this:
--Colombia
assignTeamTournament(111109,78) --International
assignKitDetails(111109,2,-1,"D5D9D5",-1,-1,1,1,-1,-1) -- GK Kit
assignKitDetails(111109,0,-1,"001450",-1,-1,13, -1,-1,7) -- Home Kit
assignKitDetails(111109,1-1,-1,-1,-1,-1,-1,-1,7) -- Away kit
u cant use -1 on kittype, becuas Rev Mod hast to know which kit to use.
scouser09;3575239 said:I found a bug with swapTeamKits when applied to a GK kit, it will not work. I will fix it in the next version. From your code, and taking into account the bug, the yellow should not show at all, unless kit_11_2_223.rx3 exists and has the yellow GK kit textures.
No, although I can change the model and textures, I can not change the crowd positions.
I have not done any testing online yet.
Yes, the documentation will tell you the needed filename.
Not with RM14, I think it can be done by hex editing the stadium model file, but futher editing would be needed to have each board start with the same texture.
1. Yes, that filename is correct and it will apply to a team with ID 53.
2. For tournament, name should be specifictournament_0_223_0.rx3, this is for UEFA Champions League.
You need to hex edit the flag file. The following strings should exist for Slovan Bratislava, you need to edit the team ID.
flag_100810_0.Raster
flag_100810_1.Raster
flag_100810_2.Raster
flag_100810_3.Raster
You will find them at the end of the file, use the flag file of a team with a six digit ID as a template.
colindegreat;3575408 said:It doesnt seem to work though! I cant get my BBVA textures for league 53 to show in any la liga game or real madrid match trying all combinations, the specific doesnt seem to work but for CL when I just replace the tournament_223_o it works for CL but not when I assing the specifictournament, but forgetting CL my main goal is to assign textures I made for la liga but cant get them to work mate>
2. I can't seem to get the specifictournament textures working. My entries are:
specifictournament_0_53_2.rx3
specifictournament_53_0.rx3
specifictournament_223_0.rx3
specifictournament_224_0.rx3
etc
However the following works:
tournament_223_0.rx3
tournament_224_0.rx3
any suggestions as I would like to add new dressing for Liga BBVA, EPL etc
1. Yes, that filename is correct and it will apply to a team with ID 53.
2. For tournament, name should be specifictournament_0_223_0.rx3, this is for UEFA Champions League.
Elevation75;3575557 said:Hi there guys and thanks for Rev Mod stuff.
But I can;t manage to assign something different in Game.
So, I want to change policeman or steward in just a single stadium. I try to find the Rev Mod assignment syntax but nothing. Can anyone can show to me how can I do that?
I retexture a steward rx3, renamed like specificsteward_0_0_2.rx3 and specificsteward_0_0_0_2_texture.rx3 but I don;t know how write that assigment ( something like this : assignTournamentSteward(x,y) ?! but not for a Tournament I want for a Stadium or team if it is possible).
Thanks in advance
BangLee;3575678 said:i tried to change stoke city's goal net to hexagon by creating file name specificgoalnet_1806_0_textures.rx3 but no result, generated by FHL-editor. Something wrong?
--Borussia Dortmund
assignTeamTournament(22,19) --Germany 1. Bundesliga (1)
assignGKKit(22,0,{3,2,7})
assignGKKit(22,1,{3,2})
assignGKKit(22,3,{2,7})
assignGKKit(22,9,{3,2,7})
assignHomeTrainingKit(22,10)
assignAwayTrainingKit(22,11)
assignKitDetails(22,0,1909,"0F0F0F",-1,1909,1,1,1,0)
assignKitDetails(22,1,1909,"E7D729",-1,1909,2,2,1,0)
assignKitDetails(22,2,1909,"F3F3F3",-1,1909,3,4,1,0)
assignKitDetails(22,3,1909,"3D3C3A",-1,1909,3,3,1,0)
assignKitDetails(22,7,1909,"F3F3F3",-1,1909,3,4,1,0)
assignKitDetails(22,9,1909,"0F0F0F",-1,1909,1,1,1,0)
assignKitDetails(22,10,-1,-1,-1,-1,1,1,1,0)
assignKitDetails(22,11,-1,-1,-1,-1,1,1,1,0)
erick91;3575967 said:there is a limit to add faces ???
nuznaeteli;3576232 said:I placed kits rx3 files in data\sceneassets\kits folder (same for kitnumbers (in kitnumbers folder) and font (in jerseyfonts folder)) And than I added these assignments in team_22.lua file:
and it doesn't work. Why? What I'm doing wrong?