Well, let's answer to feedbacks:
1) The switcher is done for high quality settings and cameras that are not so distant from the pitch. With the default fifa camera I see everything also from the distance. For the next version I can insert the possibility to change also m242 and m243, but it would be risky. Why? Because no-one of the great 3d artists around here work on those low-quality models to make the same changes they make to the high quality model. This mean that I should use the high quality model also for those low-quality models... This could bring to more crashes and a lot of framerate loss!!!
So, unless 3d models creators don't start editing also low-quality models, I don't think I will really add this thing in the tool, in the future
By the way, you can edit the cfg_h.ini in the usual way to see different models also from a far camera.
2) About the crash with an edited bescene it is very strange, but tell me if you mean a loading match crash. If it is a loading match crash, it is possible that the game is not able to load a large amount of polygons, that is due to the fact that, for m232 medium-quality models, I have used the m200 high quality-models for the same reason above. So try to import models in zdata_97 and try to tick the checkbox about not switching m232 models and see if it works
There are no other reasons the game could crash because of an edited bescene... even if, for some reason, a model is missing, the game will show the player head without body, not crashing!!!
3) The game crashes on Alt+Tab only with cracked versions of the game... Also with them, the crash occurs always if you minimize the game while playing in gameplay, whereas if you minimize it while in the menu, the crash is less frequent.
4) As written in the Help file nobody reads, undershirts are visible only if the player has long sleeves set in the db...
P.S: Note that you can use this tool also as a fat controller