bangus;3314440 said:
Hi AP, thanks again for the great patch. You and regularcat were talking on another thread about values that tighten up the defense. You mind sharing which codes those are? Thanks.
I didn't say that I could tighten up the defense. The in-game sliders do pretty well with that problem.
You can increase defensive aggression with these:
DEF_AGGRESSION = //I use 100
MENTAL_AGGRESSION = //I use 250000
AGGRESSION = //range:1-1000000000
Marking:
MARKING = //I use 1000000000
SKILLS_MARKING = //I use 1000000000
Tighter defense without tweaking in-game sliders:
(These aren't as effective as the in-game sliders)
DEF_LINE_WIDTH = //I use 30-45
DEF_LINE_HEIGHT = //40-50
DEF_MENTALITY = //range: 1-1000000000
DEF_LINE_LENGTH = //Not sure if this will work, but if it does, the midfielders will form a defensive shell in front of the defenders. // Try values from 30-50(50 being default)
Yesterday, I read one of your posts in The Doctor76's thread.
You said that if a player's passing attribute is low, they will dribble more, and vice versa. That gave me an idea; I changed SKILLS_SHORT_PASSING to 65 and SKILLS_DRIBBLING to 10.
Every team plays slow and better possession, particularly the arena practice match team. Build-up speed for this team was super-slow, but they possessed the ball too well.
Now, all I would have to do is increase pass error.
I haven't played Barca, but they would probably have 70-80 percent possession
Also, I just wonder if the idea you mentioned would also apply to the defense. EXAMPLE: High marking and aggression values and low positioning values might result in the defenders relying more on aggression and marking when defending.
Good luck, and thank you for the idea.