khepacheley
Club Supporter
Somebody please post a simple tutorial to import the kits, minikits, boots, ad boards that are posted in the forum, in simple English...
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U have to export the file by using button export file to game path and it will export it to the correct location which in case of kits isRazzo1988;2944813 said:I'm sorry but i understood everything until the last action:
When I have the modified rx3 file where should I put it?
thank you
bftgames;2944817 said:how extract files on .big of minikit ?????
bftgames;2944936 said:ATE87
i am extract but the files in the big dont have a extension
bftgames;2944936 said:ATE87
i am extract but the files in the big dont have a extension
zizou2011;2944964 said:MonkeyDragon is making it, Tool import minikits.
ATE87;2945042 said:extract and decompress them using fifa fs then add dds extention to them or if U r not very expert just wait for MD tools
bftgames;2945090 said:valeu guima. ja tinha visto q era o 2 pelo tamanho. mas pensei q o formato era rx3
brigadao.
teve uma evolucao com os estadios ?
a db ta tranquila ja consegui mexer em tudo.
Razzo1988;2945350 said:@Ate: I have this problem that when I import kits it's ok but the badge/symbol of the team is not shown properly in the game: what format do they need to be? they need some particular effect in photoshop? thank you
jor1980;2944843 said:hi to all i have good news, after a lot of work these days with a few moments of desperation i have solved the transparency issue. Another good new is that i am going to adapt my tool to read the textures from the small big files included in big ones like data1.big, but here the happiness is not plenty, while the badges small big files are very easy to read the ones from the minikits seems to have a compression that i don´t know so i still can´t extract the textures from them.
here is screenshot from uruguay team with the badge of Real Valladolid the team of my city
I am working now to adapt the code and a new version will be ready in a few days
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