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FIFA 16 Mobile Conversions

Sajo James

Club Supporter
Hey can anyone can edit this file and convert it for fifa 16 mobile
I used one of this file in my game.it changed the graphics completely. The another file make the game force close. Please convert it for mobile then we can fix the bug. Iam sure that it bring a lot of change in graphics of the game like lighting etc...
 

WOLF TATOO

Club Supporter
Hey can anyone can edit this file and convert it for fifa 16 mobile
I used one of this file in my game.it changed the graphics completely. The another file make the game force close. Please convert it for mobile then we can fix the bug. Iam sure that it bring a lot of change in graphics of the game like lighting etc...
I thought I had already responded to you when you DM'ed me this exact same message!
Anyway, i will ReRespond to you again here, so that everybody sees the answer:

Any shaders that are not meant for fifa mobile 16 will NOT work, it'll either cause crashes or black textures!
Fifa 23 mobile will not work, I've tried them just to be sure and they didn't work , as it was expected.

In fifa, Shaders are Specifically written to communicate with specific code already existing in the Lib files(obfuscated), and since we can't edit the Libs then we can't use substantially different Shaders!
Fifa 23 mobile uses a different (Gles)shaders version, EA devs call this GEN3, fifa16 is an earlier version.
 
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Kirabo

Club Supporter
You'd better take a screenshot and send it to me. What files are there in your body? Everything is normal here because my body is empty and I use the content from OBB
IMG_1681766483664.png

Bro when I use player lua to add underarms to all players they get that bug all of them help me fix it I want all players to have underarms. I deleted everything from my body folder it's empty but the bug still persists
 

Kirabo

Club Supporter
Are you using my player.lua
I used yours first and tried to make all players get under arms and underneck but the bug remained even after I deleted the body folder. Nowi changed to a latest player lua and modified it to get the results I want but the same bug is here.
 

Attachments

  • player.lua.zip
    14.3 KB · Views: 78

Sajo James

Club Supporter
I thought I had already responded to you when you DM'ed me this exact same message!
Anyway, i will ReRespond to you again here, so that everybody sees the answer:

Any shaders that are not meant for fifa mobile 16 will NOT work, it'll either cause crashes or black textures!
Fifa 23 mobile will not work, I've tried them just to be sure and they didn't work , as it was expected.

In fifa, Shaders are Specifically written to communicate with specific code already existing in the Lib files(obfuscated), and since we can't edit the Libs then we can't use substantially different Shaders!
Fifa 23 mobile uses a different (Gles)shaders version, EA devs call this GEN3, fifa16 is an earlier version.
Thank you for the information...
One more question
In pc games some moders uses reshades. it make the games complete change in graphics. And this is my question
Is it possible to reshade games in mobile...
 

Laosiji

Club Supporter
I used yours first and tried to make all players get under arms and underneck but the bug remained even after I deleted the body folder. Nowi changed to a latest player lua and modified it to get the results I want but the same bug is here.
If it is a long sleeved or underarms, its armLength must be equal to 1
 

WOLF TATOO

Club Supporter
Reshade and sweetFX in pc games are post-proccess Injectors, it injects code while the game is running to add gfx like color grading, motion blurring, DoF... , its developed specifically for pc, if u want similar postfx for android/apple, you'll have to code it from scratch.

Actually I can read/extract the Gles shaders of fifa16 , but i have no clue how to inject/hook up custom code to it.
Thank you for the information...
One more question
In pc games some moders uses reshades. it make the games complete change in graphics. And this is my question
Is it possible to reshade games in mobile...
 

sebioL_cdz

Club Supporter
The second question is something that already exists in the game. Any team can get ball rolling first whether they are playing home or away.
It seems that all this is still inaccessible for changes.
I believe it is not Random. It's even strange, because playing as Home, I always start the game by starting the ball, then the next games rarely switch to away, always Home is what starts.
Maruf may not have minded that, as well as Random to switch sides, Home always start is Left and Away always is Right. And about the third question, replacing players with Away team seems is really impossible...
 

Laosiji

Club Supporter
It seems that all this is still inaccessible for changes.
I believe it is not Random. It's even strange, because playing as Home, I always start the game by starting the ball, then the next games rarely switch to away, always Home is what starts.
Maruf may not have minded that, as well as Random to switch sides, Home always start is Left and Away always is Right. And about the third question, replacing players with Away team seems is really impossible...
In fact, there are. I have played several times when the away team kicks off, but when you say the home team starts from left to right, it seems like this has always been the case. This may also be EA's default. As for the away team, substitutions can actually be achieved, including editing the away team's lineup before the start of the game and changing players in the match
 

Sajo James

Club Supporter
Reshade and sweetFX in pc games are post-proccess Injectors, it injects code while the game is running to add gfx like color grading, motion blurring, DoF... , its developed specifically for pc, if u want similar postfx for android/apple, you'll have to code it from scratch.

Actually I can read/extract the Gles shaders of fifa16 , but i have no clue how to inject/hook up custom code to it.
Ok bro...
Is it possible to change the position of controls in fifa 16 mobile?
 

sebioL_cdz

Club Supporter
In fact, there are. I have played several times when the away team kicks off, but when you say the home team starts from left to right, it seems like this has always been the case. This may also be EA's default. As for the away team, substitutions can actually be achieved, including editing the away team's lineup before the start of the game and changing players in the match
I confess I've seen the away teams start the match, but that seems like a 1 to 100 probability, whereas it should be 1 to every 2. lol ... Never noticed, but maybe even PC versions, the match for teams home always starts in side right. (it shouldn't be like that, but to be random).
@Laosiji
In which file or which code can I include the Editing of the lineup and the replacement of players to Away teams??
 
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Laosiji

Club Supporter
I confess I've seen the away teams start the match, but that seems like a 1 to 100 probability, whereas it should be 1 to every 2. lol ... Never noticed, but maybe even PC versions, the match for teams home always starts in side right. (it shouldn't be like that, but to be random).
@Laosiji
In which file or which code can I include the Editing of the lineup and the replacement of players to Away teams??
Before the game, to adjust the away team lineup, you only need to create a new button and add a click event. Basically, you need to copy an additional set of files for the home team replacement, and then make the lineup obtained by him an away team. There is a parameter to control its team ID, with true being the home team and false being the away team
 

sebioL_cdz

Club Supporter
Before the game, to adjust the away team lineup, you only need to create a new button and add a click event. Basically, you need to copy an additional set of files for the home team replacement, and then make the lineup obtained by him an away team. There is a parameter to control its team ID, with true being the home team and false being the away team
Thank you very much for the contribution Laosiji. But friend, about the player replacement panel for the Away team. Forgive me for all my stupidity, but I have no idea which folder, files and what part inside them I would touch. Let me see if I got it:
1. Question. This would be one of the files in which folder? It would be in the folder: Data/Ux/Flows/Mainflow/Gamemodes (...)
2. Question: Would it be some .LAYOUT format file, and which one?
3. Question: Changing in which field(part) of code and what would that part specifically change by toggling?
4. Question: It would be possible to create two (02) buttons inside the panel to choose between the two types of escalations.
Making it possible to simultaneously change both the Home team and the Away team within the game whenever we wanted (placing them on the pre-match screen and on the in-match screens), without having to go out to exchange files?
 
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Laosiji

Club Supporter
Thank you very much for the contribution Laosiji. But friend, about the player replacement panel for the Away team. Forgive me for all my stupidity, but I have no idea which folder, files and what part inside them I would touch. Let me see if I got it:
1. Question. This would be one of the files in which folder? It would be in the folder: Data/Ux/Flows/Mainflow/Gamemodes (...)
2. Question: Would it be some .LAYOUT format file, and which one?
3. Question: Changing in which field(part) of code and what would that part specifically change by toggling?
4. Question: It would be possible to create two (02) buttons inside the panel to choose between the two types of escalations.
Making it possible to simultaneously change both the Home team and the Away team within the game whenever we wanted, without having to go out to exchange files?
This weekend, I will share a replacement module for home and away teams based on v7
 


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