• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

F11 Remastered in F14 | Alternate History Career Mod - the Beginning

V.K

Starting XI
Hey all!

I am happy to announce the commencement of a project I've had on my mind for a very long time: Alternate History Career Mod.
The first step of this project is remastering F11 (as it is the earliest FIFA title we have with convertable DB and graphics, it seem) in F14.






Above all I would like to thank @jrrp95 whose F16 Back In Time mod is used here as the base and @Harry BullZak for helping with converting the F11-16 DB to F11-14.

Purpose of the project:
1. Remastering FIFA 11 with all the faces, stadiums, boots, and other nice things we've had over the decade that has passed.
2. Making a Career Mode where kits, boots, balls etc. actually change season after season instead of playing with the same graphics over and over again, pretending 5 years have passed in your career but nothing has changed visually; making it possible to play out alternative history: sign Neymar early to your club, prevent Fernando Torres from leaving Liverpool, develop Alexandre Pato into an actual world class star, maybe bring back Beckham from MLS to Man Utd, take Brighton from League 1 in 2011 to UCL in 2023.

Potential project roadmap:
1. Remaster F11 (2010-11) in F14, add FIP stadiums pack compatibility to F11 DB, maybe add important teams/leagues which were somehow not included in F11
2. Start assembling Alternate History Career Mod (AHCM) graphics for the next seasons (2011-12, 2012-14) and bridge the gap with the 2013-14 season present in FIFA 14 Remaster
3. Bridge the graphical gap between 2013-14 and 2018-19 when FIP mods begin being available (that is 4 MWmods or EA titles exported and converted)
4. Add graphics from FIP mods from 2018-19 to 2021-22 (potentially by that time 2022-23)
5. Maybe youngsters like Haaland, Mbappe, Foden, Pedri, Donnarumma, F. De Jong, Joal Felix, Ruben Dias, Vinicius, Havertz, etc. with the youngest (though wrong) age possible to their first professional clubs with super low stats but super high potential.

Expected problems:
1. Converted DB can break at any moment
2. Personally I have zero experience with editing dlc/compdata so if tournaments/career don't work I currently have no idea as to how to fix them
3. Since details like fonts, numbers and their colors are set in the initial season's DB, there is no way to guarantee that all kits in AHCM will be proper for every team in every season unless someone wants to write lua files for each team and each season
4. Nice things like league badges when being promoted/relegated can work but would require every jersey png across all leagues and seasons to be free of any badges in the first place.

Let's FIFA 11!
 

Vndrew

Superstar
I think it will not work, because the career mode will keep the db from the start(2010-2011 in this case) and will have messed up graphics starting from next season. Means the kits, kitnumbers and so on will not correspond with the db settings.
For tournament mode probably can work, i mean it will be nice to have all these games/seasons included in only one game.
Also the transfers, you will be in 2018-2019 season with some badly messed up transfers from 2010-2011...we all know about AI transfers in career mode.
 

V.K

Starting XI
I think it will not work, because the career mode will keep the db from the start(2010-2011 in this case) and will have messed up graphics starting from next season. Means the kits, kitnumbers and so on will not correspond with the db settings.
In most cases this will work because e.g. Chelsea always have white back numbers for home kit, but yeah in some seasons black away numbers may appear on a black away jersey.

Luckily there is RM14 with assignKitDetails string where we can change the colors, collars, fonts, etc and there is even specifickitnumbers_jersey and specifickitnumbers_shorts automatic rx3 assignment regardless of the color assigned in the DB.

So theoretically speaking we can have "teams 2010-11", "teams 2011-12" and so on folders inside lua/assignments just waiting to be renamed, with correct kit details. But obviously that would take a massive amount of work for each team and each season (certainly not a one-man-job, but plausible).

Also the transfers, you will be in 2018-2019 season with some badly messed up transfers from 2010-2011...we all know about AI transfers in career mode.
Well it's alternate history so you don't know what would be right or wrong :D
Maybe Birmingham experiences an economic boom and Messi really want to join Aston Villa.

But in general for that I would consult @Harry BullZak who has been tweaking career mode for ages, maybe he'll be able to make the transfer market a bit more stable and realistic.
 
Last edited:


Top