• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Erevos Transformed Gameplay Database - Revolution 12

Erevos

Reserve Team
::..Federico Debla..::;3114524 said:
Hey!
So finally I made up my mind and installed everything.

I can say that all-in-all I like it.
However, (having played all the games in SLOW option) it feels too sped up. You should make it WAY slower, and I mean it!.
The rest is pretty great.

Although I got kinda used to Messi being 99, with Fidel's patch. It feel more real.

in full game ETGD will be build in Normal so you can switch to slow/fast.
 

Chuny

Chairman
Staff member
Administrator
Super Moderator
OK. But isn't there a way that you can tweak each speed? So Slow is even slower. Normal is a little slower too, and so Fast is like Normal?.
 

Erevos

Reserve Team
::..Federico Debla..::;3114837 said:
OK. But isn't there a way that you can tweak each speed? So Slow is even slower. Normal is a little slower too, and so Fast is like Normal?.

nope the default speed of players, ball etc is 50, if you put it to 60, it will be 60 to each speed S/N/F
 

Kensai

Club Supporter
when will you release it mate? because i got used to the speed in the demo with your patch and now the full version feels like slow motion to me. i think you should increase the dexterity of the players too, they feel very heavy compared to 11.
 

Erevos

Reserve Team
gajahbong3;3116069 said:
its compatible with full game version mate ? :)

nope :P

Kensai;3116395 said:
when will you release it mate? because i got used to the speed in the demo with your patch and now the full version feels like slow motion to me. i think you should increase the dexterity of the players too, they feel very heavy compared to 11.

as soon as i create what i like mate, keep up!
 

Kensai

Club Supporter
ok mate, take your time. it will be better for us but at least can you release the gameplay in the demo for full version until you get satisfied with your work? of course if it's an easy thing to do that won't delay your original release. i tried to install it to the full version but the installer does not continue since it couldn't find the demo files. maybe if you upload the files without the installer, we can use them 'til you make it perfect.
 

Adil_7

Senior Squad
I have a suggestion.why dont you release etgt and gsp seperately ?.If a person wants to play the game with their own db it would help them
 

pao4ever

Starting XI
Adil_7;3116804 said:
I have a suggestion.why dont you release etgt and gsp seperately ?.If a person wants to play the game with their own db it would help them

we do it this way every year already mate, don't worry ;)
 

Erevos

Reserve Team
Adil_7;3116804 said:
I have a suggestion.why dont you release etgt and gsp seperately ?.If a person wants to play the game with their own db it would help them

GSP has a separate db
ETGD had a separated db
ETGD + GSP had a combined db

an "own" db cant be compatible with non of the above.
 

regularcat

Manager
Moderator
Erevos;3116952 said:
GSP has a separate db
ETGD had a separated db
ETGD + GSP had a combined db

an "own" db cant be compatible with non of the above.

which means that erevos or gsp do not give permission to use either patch in your patch.

the 2 patches are for personal use & not edited & reuploaded to share w/ the public.
 

Kensai

Club Supporter
erevos, what is going with the patch mate? is there a release date in your mind? you may think i'm a little bit insistent but i really cannot play without it. i'd be happy if you just release it the same as the demo version.
 

regularcat

Manager
Moderator
Kensai;3122014 said:
erevos, what is going with the patch mate? is there a release date in your mind? you may think i'm a little bit insistent but i really cannot play without it. i'd be happy if you just release it the same as the demo version.

well you will have to be a bit less insistent bro, we wont be spamming for release dates this year cause i will be flaming you.

when its out its out, he has to make the patch & perfect his patch then he will release for everyone.

you will just have to make do until its released, just imagine that erevos never existed while you wait for his link.
 

Erevos

Reserve Team
Kensai;3122014 said:
erevos, what is going with the patch mate? is there a release date in your mind? you may think i'm a little bit insistent but i really cannot play without it. i'd be happy if you just release it the same as the demo version.

Well i was just about to write about some progress, i have found a good balance between db editing/sliders i have manage to make the defence tight, and the work is continuing.

As always im always talking about release date, 2-3 days before i release it, and we have weeks until that.

regularcat;3122019 said:
you will just have to make do until its released, just imagine that erevos never existed while you wait for his link.

haha man
 

Felipe Resende

Club Supporter
Hi erevos! it´s good to know that you're working in a gameplay patch. The sliders was a good ideia from EA, but my impression of the game is that Precise driblling is much more powerfull than tactical defending. And we dont have sliders for them. Waiting for you gameplay with small players again. EA dosen´t learn geometry yet. In Fifa 12 is more acentuated the problem with the size and proporcionality between field, players and nets. Thank for you work and sorry for my english. regards
 

miketheslummy

Youth Team
I agree with Felipe. Erevos do youthink the same?
Tha cpu is too less aggressive on the ball carrier.
Do you think this could be fixed via database?

One more question. Which does "Positioning" mean in the players skills in database? I see that this value is very high for offensive players and very low for defensive players. Can You explain me bettere what does it influence in the game?
 

Erevos

Reserve Team
Felipe Resende;3125326 said:
Hi erevos! it´s good to know that you're working in a gameplay patch. The sliders was a good ideia from EA, but my impression of the game is that Precise driblling is much more powerfull than tactical defending. And we dont have sliders for them. Waiting for you gameplay with small players again. EA dosen´t learn geometry yet. In Fifa 12 is more acentuated the problem with the size and proporcionality between field, players and nets. Thank for you work and sorry for my english. regards

Hey mate, first of all im not happy with FIFA 12, but i did my changes and i found a set of sliders (not made by me but tweaked a bit) that is very very nice with my editing!

About your thoughts, ETGD-R12 will recommend Legacy Defending, defence in real & beautyfull football isnt like Tactical Defending. Yes my patch will once again have small sized players, FIFA 12 needs it even more! you are right!

Dont worry about your english ;) and if you are interested for testers!

miketheslummy;3125819 said:
I agree with Felipe. Erevos do youthink the same?
Tha cpu is too less aggressive on the ball carrier.
Do you think this could be fixed via database?

One more question. Which does "Positioning" mean in the players skills in database? I see that this value is very high for offensive players and very low for defensive players. Can You explain me bettere what does it influence in the game?

Yes i agree, ETGD will correct this, and the pathetic teamates AI in defence!!!

about Positioning, its the offensive ability of the player to read the game, to make good runs and find good offensive positions.

You too and whoever is interested to be a tester, just pm me ;)
 

regularcat

Manager
Moderator
miketheslummy;3125819 said:
One more question. Which does "Positioning" mean in the players skills in database? I see that this value is very high for offensive players and very low for defensive players. Can You explain me bettere what does it influence in the game?

positioning is the ability to be where you are supposed to be on attack & on defense.

goes w/ tactical awareness attribute which is the players awareness of where he needs to be in a tactical situation.
 


Top