sapribarca
Club Supporter
Shawminator, the file you download is the v0.6, v0.7 not.
Please correct it, thanks for sharing.
Please correct it, thanks for sharing.
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bulkan;3866018 said:hey bro. could you fix the download link? i select the latest 0.7 version but it redirects me to the link of 0.6 version.
sapribarca;3866019 said:Shawminator, the file you download is the v0.6, v0.7 not.
Please correct it, thanks for sharing.
lth19951021;3866164 said:Thanks for the update.
I have something to report. The normal map (texture type=NVTT) becomes so light after exporting as a dds. I use photoshop to open it.
Actually the preview of nm in the tool has also changed. In version 0.6, it previews correctly and looks good in photoshop.shawminator;3866165 said:I'll have a look and see what I've done to it
Thanks shawminator for the update.shawminator;3866165 said:I'll have a look and see what I've done to it
lth19951021;3866168 said:Actually the preview of nm in the tool has also changed. In version 0.6, it previews correctly and looks good in photoshop.
Update: My mistake, the nm only previews correctly in the tool but not in photoshop.
I don't know whether I have problem with my photoshop viewing dds file.shawminator;3866211 said:its actually the other way about, it is correct in photoshop but slightly wrong in the preview, its as close as i can get it at the moment, ill see if i can get it to preview better but 100% correct when exported in photoshop
shawminator;3866084 said:Sorry my bad
link updated for version 0.7 now
Foxyf76;3866379 said:This tool is extremely useful, thanks for all the hard work you've put into it!
One suggestion - Could you possibly add a 'sort' option like in File Maser so it's easier to find certain IDs?
lth19951021;3866235 said:I don't know whether I have problem with my photoshop viewing dds file.
This is how my photoshop displays the dds exported from the tool.
But a normal map is supposed to look like this. I exported it from blender as png file.
almju;3866735 said:Bug report here:
When I try to import a shorts into the game with this program, it seems to be nice, but when I go ingame, the shorts are bugged, the zones of the shorts doesn't match.
Importing shirts and shields works perfect.