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C&V Interview with Seabass!!!

valioso

Fan Favourite
isaac hasnt said fifa will be better than pes this year..., regardless... what are they supposed to do? not try to sell their game.

I know Club football or fifa wont probably be better than pes3... but the roster thing is a fact.. pes comes a week later than club football.. but doesnt have upto date rosters while club football will.
 

Perth Glory

Senior Squad
Originally posted by valioso
isaac hasnt said fifa will be better than pes this year..., regardless... what are they supposed to do? not try to sell their game.

I know Club football or fifa wont probably be better than pes3... but the roster thing is a fact.. pes comes a week later than club football.. but doesnt have upto date rosters while club football will.

Why are you overly critical of PES/WE and overly defensive of FIFA?
Konami BS=bad, EA BS = ok??

We all agree, Seabass included, that rosters are going to be out of date and thats not a good thing. As far as the Konami money people are concerned they have already paid for the Fifpro license this year... but its hardly worth getting caught up on.
 

Edmundo22

Reserve Team
Originally posted by valioso
isaac hasnt said fifa will be better than pes this year..., regardless... what are they supposed to do? not try to sell their game.

I know Club football or fifa wont probably be better than pes3... but the roster thing is a fact.. pes comes a week later than club football.. but doesnt have upto date rosters while club football will.

yeah editing the rosters aint a huge issue for me, especially if youve edited the editing music :rockman:
 

monkee

Senior Squad
From working around licensing issues all the time Seabass' explanation seems fine. They no-doubt bought the FIFPro license at the start of summer and that will probably run for a year which makes it difficult to change the rosters without breaching the terms of the agreement. Better play it safe. I liked Culo's idea though, although I'm not sure how it would effect the licensing issue. I don't mind doing a bit of editting on the game myself, but the only problem comes when giving commentary names to the players. :)

As for PES3 reaching the limits of the ps2. I feel they could probably squeeze a bit more out of it for a PES4. MGS3's graphics look great but how much of the EE is it using in drawing? The thing is that the AI involved in moving 21 players around a pitch, the motion of the ball, awareness of the players commands and the locations of everything as well as the rules of the game would probably take up a lot more processing power than the AI in MGS3, where you would probably have a maximum of 3 or 4 AI opponents on the screen at the same time. Therefore other resources which are used for the AI in PES3 can be used for the graphics in MGS3.

Now, on the xbox/ps2 issue I think the explanation given in the article posted by jumbo is quite good. The difference between the xbox and the ps2 isn't huge and the xbox hardly renders the ps2 obsolete by a long way. If you consider this analogy then... Think of your computer as a water system, the CPU is the pump that pushes the commands (water) down pipes which is the bus. Now, if you want to get more water to the 'customer', the common solution in computers is to increase the pressure in the pump. What the ps2's arcitecture has done is, instead of increasing pressure it has tried to widen the pipes. More water can pass through the pipes which means that you don't need as much pressure from the pump to get the same amount of water to it's destination. I don't know the figures but the fact that the ps2s CPU is 300MHz compared to the 700Mhz offered by the xbox is offset very well by the fact that you can transfer a lot more commands and data over the bus in less time than it would take for the xbox to achieve the same thing.

What we have really seen is that this 'new' architecture has taken time to learn to use effectively and efficiently. The xbox's architecture is that of an inextesible pc, games programmers have been programming on architecture like this for years and they therefore have the experience to get a lot out of the system from the get-go.
 

valioso

Fan Favourite
Originally posted by Perth Glory
Why are you overly critical of PES/WE and overly defensive of FIFA?
Konami BS=bad, EA BS = ok??

We all agree, Seabass included, that rosters are going to be out of date and thats not a good thing. As far as the Konami money people are concerned they have already paid for the Fifpro license this year... but its hardly worth getting caught up on.

BS is bad not matter who it comes from... but if someone sais my game is better than PES, everyone should be able to see thru that BS. And is part of hyping your game which everyone in the industry does.. no one is gonna say their game sucks.. even if it sucks as bad as fifa 2003 did.

Now saying some tale about why rosters arent up to date.. is trying to save your own ass bs and justify something that cant be justified.
 

culo

Youth Team
Originally posted by GANT3Aa
PC screens where?:rolleyes: ;)

The ones under the heading "PRO EVO 3 ON PC: WORLD'S FIRST SCREENS!"

Seems to be lots of players with buck-teeth....must be the special Bugs-Bunny cheat.
 

Perth Glory

Senior Squad
Originally posted by culo
actually, that link isn't working for me any more...I hate website like that, stupid gits

Agreed, bloated POS site brings my 56k modem to its knees

Link still works for me, maybe you have to be a member(free rego)
 

MightyTic

Senior Squad
PES3 PC Graphics

Ooooooh , gimme gimme gimme gameplay graphics I want. :))

In a few of the SC where players jumped with mouths open I am sure I could just about count there fillings.

Mag give 10/10 ... knowing the standard of gameplay plus these graphics 15/10.

When , tell me I have only weeks to wait............
 

Edmundo22

Reserve Team
Originally posted by valioso
Now saying some tale about why rosters arent up to date.. is trying to save your own ass bs and justify something that cant be justified.

What's to justify? The roster situation has been explained.

cheers for the screenies !! :rockman:
 

Frostwolf

Starting XI
online play isnt such a big thing to grieve over. yeah it's a blow but online play for sports games havent taken off too well. i mean, i play fifa 2003 (occasionally) with my mates online time to time, it isn't too bad.

but anyway, if you're going to play with mates you know you can get a gamepad too :mrpimp:
 

jumbo

Starting XI
Takatsuka: PS2 is our main console - this will not change. However, we are near the limit of the PS2 hardware itself. We are really looking forward to creating on a PC platform as there are other areas for us to explore; and with Xbox, we're really interested in Xbox Live because it's very appealing from a development point of view.

Takatsuka I think yer full of shlt dude.

According to the latest issue of PSM, at a recent PlayStation developers meeting, Sony revealed some research they'd been conducting on the PS2's performance. Sony Europe used what they are calling a "performance analyzer" to examine some of the console's better looking games. They came to the conclusion that most games don't even utilize the PS2's power. In fact, 60% of the games tested only ran at 30 frames per second.

"Sony just released a report that over 60% of games do not even begin to push the PS2 hardware.

To get the most out of the PS2, the games have to use the Vector Units--supporting chips for the emotion engine. Because the commands given to the game can be split up and each VU can support something different (like one doing AI, one assisting with graphics, one processing sound, etc), it will take work away from the main Emotion Engine and allow the developers to get better graphics.

Most developers do not use the Vector Units much, if at all.
"

I think KONAMI should get off their asses and spend a little bit more time learnin the PS2 architecture. Dicks.

With all the advanced A.I. and shlt I still doubt WE7/PES3 uses 50% of PS2's power.
 


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