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I am trying to install some stadiums with a new id (so as not to replace a stadium that is already ingame). I change the file names to the new id, but the game crashes when I try to play on that stadium. Is there a way to change a stadium's id and make it playable?
Thanks! I thought it might have something to do with the glares files. I opened them, but could not locate the line. I guess I wasn't looking carefully.Hi! You need to edit the second line of every glare.lnx file with a text editor. You have to change the id so that it matches id of the file name
example: file name: glares_4_1_0.lnx ---> <particleEffect name="glares_4_1_0">
OK, it works! The stadium appears ingame, but for some reason it only has day matches, even if I set the time to night.Hi! You need to edit the second line of every glare.lnx file with a text editor. You have to change the id so that it matches id of the file name
example: file name: glares_4_1_0.lnx ---> <particleEffect name="glares_4_1_0">
OK, it works! The stadium appears ingame, but for some reason it only has day matches, even if I set the time to night.
When I set the game to be played at night it just gave me day lighting. I tried Stadium Server, but it doesn't work for me.No one has found the way to have night games with new id stadium added with CM16. You can play at night, but the lightening of the pitch do not work properly, it is all dark with almost no shadow like if they were no lights. You have to live with it (play only day games in those stadiums) or you can use the stadium server.
How to edit cameras on stadiums? Some cameras are far away like Watford or Etihad. Too far from pitch. I changed Zoom and height in DB and CM, but nothing happend.
This is something I didn't try myself yet, but I planned to test, so let say it is a suggestion. 1) Extract a bcgameplay_ID.dat of a stadium with a close camera (ie: Vitality stadium) with CG File Explorer; 2) Rename the file to match the id of your stadium of interest; 3) Regenerate with the tool of your choice.
Let me know if you try it.
Hey folks,
Posted this on another thread and I’ve had a good look through the forum but can’t find an answer.
I’m trying to create a crowd for a stadium I made, but despite aligning the crowd correctly in blender and assigning it to a group, the seats and crowd always end up facing the wrong way. For example, I set the crowd to face the x axis in blender, but when I go to test in game it looks like it’s facing -y.
Can anyone help?