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Yeah you should think about adapting your mod with EA default LOD.
Everybody's laptop cannot handle FIFA 16 with ULTRA LOD on.
Moreover, reduce it, does not mean removing graphical settings like grass and so on.
yeah, i dont create the mods for default because i cant handle the cloth effect (need edit the cloth strings) then LOD must using 0 because i cant handle (1040+20++ )x2 files.
that 2 reason, i add settings.lua but my mistake not everyone using ultra lod.
2 possible solution
1. using modified setting.lua from Emran Ahmed (F16lagbuster) --then edit the LOD = 0, cloth = 0 (anim bugged if turned on)
2. copy and rename all files (extra edition) in body folder with format
model_0_x_0.rx3 -default (lod = 0)
model_1_x_0.rx3 -lod (1) format. i think if using lod (not 0) the texture will adjusted for their mipmaps. ideally, lod = 1 low poly (reduced from lod = 0)
its okay, as long as there is no blasphemy in this thread.Sorry to fill out this thread with this affair.