Vndrew
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tp01.png => tp01@t21__X_0_0.png
glos.png => glos@t21__X_0_0.png
tp02.png => tp02@t22__X_0.png
-fshForceAlphaCheck
Ok, it must be something with .bat
As a temporary solution: after you got .o files, rename your PNGs:
where X is player IDCode:tp01.png => tp01@t21__X_0_0.png glos.png => glos@t21__X_0_0.png tp02.png => tp02@t22__X_0.png
Then use Pack FSH in OTools GUI for this folder with additional command-line arguments:
Code:-fshForceAlphaCheck
I see now, it wasn't a problem with fsh but with m228 file. That's also why fsh was not created.View attachment 120929
View attachment 120930
i guess we are getting closer
the name was "glo1" not "glos", anyway i tried with both names and got this...
-startsWith m228 -head -hd -writeFsh -fshForceAlphaCheck -scale 61 -translate 0,-2.5,-2.0 -boneRemap data\remap\remap_head_pes2020_fm13.txt -skeletonData data\remap\skel_fifa.bin -bonesFile data\remap\bones_fifa.txt -hairSpec 0.7
on every face?when i run the script in Blender, i get this error log. does anybody how to fix it ?
View attachment 120952
yes, i get this every face i triedon every face?
sorry for the late replyI see now, it wasn't a problem with fsh but with m228 file. That's also why fsh was not created.
Still I don't know whu it happens.
So instead of previous solution, you need to import to .O with OTools GUI with these additional commands:
This will also generate fsh files (no need to rename PNGs)Code:-startsWith m228 -head -hd -writeFsh -fshForceAlphaCheck -scale 61 -translate 0,-2.5,-2.0 -boneRemap data\remap\remap_head_pes2020_fm13.txt -skeletonData data\remap\skel_fifa.bin -bonesFile data\remap\bones_fifa.txt -hairSpec 0.7
i keep it until it says this. if i stay more, nothing more happens...
EDIT: if i run it as admin it gives 3 same errors: input path doesnt exist
Did i set the input dir wrong?
This bug was fixed in OTools 0.178.I see now, it wasn't a problem with fsh but with m228 file. That's also why fsh was not created.
Still I don't know whu it happens.
What can be wrong?Step 3. Launch the converter
For FIFA 07/FIFA 08 - "PES_to_FIFA_FIFAM/Bat_FIFA_07.bat"
For FIFA 10 - "PES_to_FIFA_FIFAM/Bat_FIFA_10.bat"
View attachment 117939
Step 4. Install files into the game
Copy all .O and .FSH (for FIFA 10 - also .DDS) files from all subfolders in "PES_to_FIFA_FIFAM/Pes_Out/fifa07" (for FIFA 10 - "PES_to_FIFA_FIFAM/Pes_Out/fifa10") to "data/assets" folder in your game.
FIFA 07:
View attachment 117940
FIFA 10:
View attachment 117945
it's some unexpected behaviour of the function which checks the existensy of the file (the error is thrown in case if the D disk does not exist).What can be wrong?
worked! thanks!it's some unexpected behaviour of the function which checks the existensy of the file (the error is thrown in case if the D disk does not exist).
As a solution you can insert any USB flash drive and change its letter to D
Never mind. I realized what I was doing wrong. I forgot to press CTRL + A and click All Transform in Blender before exporting the face. lolI figured out how to convert HD faces from PES 21 but the eyes are almost always blurry or white.
I tried to create a picture named "eyes.png" but it doesn't work.
This is Van Buyten by the way. Why does he look blind? How can I fix this?
Is this original face or custom?Can someone help me convert the face of Edgar Davids for FIFA 07/FIFA 08? I do everything right but the Bat_FIFA_07 can't convert it. It's because he has too many elements/textures in windx11 and his fbx face is too large? The fbx file has 1006 KB.
I'll share Edgar Davids' PES face in here if anyone wants to try to convert this complex face: Edgar Davids' PES Face
How so? On the screen you provided it says that conversion was successfull.I do everything right but the Bat_FIFA_07 can't convert it.
I have no idea if it's an original PES 21 face or a custom one.Is this original face or custom?
How so? On the screen you provided it says that conversion was successfull.