http://www.soccergaming.com/index.php?threads/cg-file-explorer-18.6465136/page-16#post-6504179Please tell me how to save settings fifa_ng_db and fifa_ng_db-meta ?
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http://www.soccergaming.com/index.php?threads/cg-file-explorer-18.6465136/page-16#post-6504179Please tell me how to save settings fifa_ng_db and fifa_ng_db-meta ?
You want people to answer? Then respond to their helpful replies in the other threads you're asking questions in, damn. Something like, "Thanks for the help!"how to change tattoo design in CGFE 18?
Hi, my dear friend thank for replay. I'm not in another threads. I know this with the Frosty editor, but I do not know about CGFE program.You want people to answer? Then respond to their helpful replies in the other threads you're asking questions in, damn. Something like, "Thanks for the help!"
Where are the kit files, I will test.hi all
a question
how i can import kits in cg fileexpèlorer ? because for others files there is export and import but not for kits , someone can help me ?
thanks
Where are the kit files, I will test.
I found the kit dds files, they import/export no problem. Located data/ui/imgassets.
click on select section/DA/select database languagenot , friend bangus the kits are in bundles/win32/content/character/kit
here you can find all the kits, that you have told are the minikits
and like in frosty i thought that i could replace the dds files
i open but i don't find import or export
thank you very much friendclick on select section/DA/select database language
The DA (Creation Master) is very buggy. I stopped trying to use it. I use DBM and Excel to edit the db. After editing, import back in Legacy Files/data/db.thank you very much friend
may be you can help me also in other problem , i have modified the db of the infinity patch (customized db) i have only modified balance and trait 2
but to import it should i use the tree in the first column? legacy/data/db? or i must use dbmaster in select section? because appears an error when i try to import it
thanks
The DA (Creation Master) is very buggy. I stopped trying to use it. I use DBM and Excel to edit the db. After editing, import back in Legacy Files/data/db.
I didn't recommend DA (Creation Master) for kits because I assumed it wouldn't work, can't import minifaces for example. Are you saying it works for kits? Because I want to switch some generic GK kits, EA did things like assign white GK kits to some teams with white home/away kits!?!
The DA (Creation Master) is very buggy. I stopped trying to use it. I use DBM and Excel to edit the db. After editing, import back in Legacy Files/data/db.
I didn't recommend DA (Creation Master) for kits because I assumed it wouldn't work, can't import minifaces for example. Are you saying it works for kits? Because I want to switch some generic GK kits, EA did things like assign white GK kits to some teams with white home/away kits!?!
Do the original infinity patch files you are using, import back in? Test that. Don't edit them, just export them, then see if you can import them. Maybe the original infinity patch files are the problem.hi bangus , i have made like you have told (yesterday) .
i have extracted the db (from the patch infinity) from legacy files (from the tree on the left) , used db master to open and excel to modify. then i have reimported the db but always it gives me an error when i try to import it.
i'm trying to understand why it gives me an error importing the db
thanks
If you used DA Creation Master to edit kits, that's probably why. I don't use that tool, it's too buggy. I've been able to export dds files, but not import them.game Crash if I want to start a game.
But you got it to work for at least one team? How, what did you do, did you use the DA tool?If I Import more than 1 Team´s kit´s that happend.
not , friend bangus the kits are in bundles/win32/content/character/kit
here you can find all the kits, that you have told are the minikits
and like in frosty i thought that i could replace the dds files
i open but i don't find import or export