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SimIT! Stadiums Convertion

Guys,

I did some update on SoFi Stadium, I changed the blue glass by a grey glass as in reality and changed the jumbotron collor inside to look like the screen is the hole thing.

I think it is better now. Please re-download it again.


fifa16 2023-02-08 19-26-12.jpg


fifa16 2023-02-08 19-25-23.jpg
 
This is awesome, mate!

Personally I think this would look even more awesome and realistic if you covered the blue jumbotron part with some static image as well for the atmosphere: generic "SoFi Stadium" or "Welcome to California" or something
SoFi-Stadium-1.jpg
 
WIP - Soccer Stadium

It will happen @RobbieD_PL .

I dont think this version is so different than the one we have converted from PES6, but as I'm doing the exterior I will finish this one from WC 2010 XBOX game.

Some things has to be fixed before releasing it.

View attachment 117505
Wow, great stuff! Do you have the original placement of the home & away team banners from the XBOX model?
 
Hello Guys,

This is a special gift. I converted two stadiums of Turkey.

A special conversion for our Turkish friends hoping that Turkey and Syria recover from this tragedy and hoping that everyone is safe now.

All credits to our friend @badgerbadger, that made the stadiums and sent to me a couple months back. @badgerbadger I hope you are ok and safe!

TUR - Kocaeli Stadium



fifa16 2023-02-10 15-08-52.jpg

fifa16 2023-02-10 15-08-55.jpg



TUR - Cotanak Stadium


fifa16 2023-02-10 18-28-55.jpg


fifa16 2023-02-10 18-25-30.jpg



fifa16 2023-02-10 18-31-09.jpg


 
Merhaba beyler,

Bu özel bir hediye. Türkiye'nin iki stadını dönüştürdüm.

Türkiye ve Suriye'nin bu trajediden kurtulmasını ve herkesin şimdi güvende olmasını umarak Türk dostlarımıza özel bir dönüşüm.

Tüm övgüler, stadyumları yapan ve birkaç ay önce bana gönderilen arkadaşımız @badgerbadger'a aittir. @badgerbadger Umarım iyi ve güvendesindir!

TUR - Kocaeli Stadyumu



[EKLE=dolu]117578[/EKLE]
[EKLE=dolu]117579[/EKLE]


TUR - Cotanak Stadyumu


[EKLE=dolu]117580[/EKLE]

View attachment 117581


[EKLE=dolu]117582[/EKLE]


Thanks bro, we appreciate your gesture to us.
 
WIP - Metlife Stadium

Now baked and with crowds. There are some adjustments to do like glares, cars, a extended exterior and more.

But one thing I'm having problem is the crowds facing the wrong way, I can make crowds faster like below, but I dont know why some are looking do the sides or to the back and I cant fix it, I tried everything. @Colgado @BosnaZmajevi @kotiara6863 , could you guys help me?


fifa16 2023-02-13 18-32-22.jpg


fifa16 2023-02-13 18-32-34.jpg
 
Last edited:
WIP - Metlife Stadium

Now baked and with crowds. There are some adjustments to do like glares, cars, a extended exterior and more.

But one thing I'm having problem is the crowds facing the wrong way, I can make crowds faster like below, but I dont know why some are looking do the sides or to the back and I cant fix it, I tried everything. @Colgado @BosnaZmajevi @kotiara6863 , could you guys help me?


View attachment 117706

View attachment 117707
You need to revert faces in these areas that have fans looking to wrong way, this happens when we duplicate or inverted some faces. To correct you can select these faces and do it: Mesh -> Normals -> Flip Normals
 
You need to revert faces in these areas that have fans looking to wrong way, this happens when we duplicate or inverted some faces. To correct you can select these faces and do it: Mesh -> Normals -> Flip Normals
Thanks Saul. But the problem is that they are not facing only the back, some are facing right, some are facing left, so if I flip Normals they will just change from left to right or so. I tried to use seat alingment on the IE, but it doesnt seem to work.
 
Thanks Saul. But the problem is that they are not facing only the back, some are facing right, some are facing left, so if I flip Normals they will just change from left to right or so. I tried to use seat alingment on the IE, but it doesnt seem to work.
I've solved this in the past by making sure all seat meshes are tilted, and not just laying flat. Once I flipped normals, I made sure they were all tilted towards the field, and that fixed the problem of crowds facing the wrong way.
 
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