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Scoreboard/Popups tutorials

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Hello. I want to share with you my knowledge about editing and creating popups.Some aspects may seem difficult to you, but this is at first glance. It's really simple, although it may take some of your time. Well, let's get started.

Programms that you need to edit popups:
1.FIFA File Explorer(open overlay.big files)
2.Adobe Photoshop(editing graphics)
3.FlexHEX(editing 0 or another files positions,size, colour and etc)
4. 2 hands and one head(nowhere without them)

Lets start from FIFA File Explorer open your .big file I show you in overlay_2015.big
FFE.png
You see here graphic files and files for editing positions or sizes.
OK
"0" file responsible for all positions, this is the main file for editing. We need this file so extract it with a right mouse click"export block to file"
ffe1.png
Next are graphics.

Lets talk about Image.
Well you have image with name for example 55 and size 32x32 you wanna change size to 512x1024.
5iDfnT6.png
at first open it in Photoshop and resize to 512x1024 make your graphic.
Drop it back in app for editing for me its Fifa File Explorer 2014.
Second step your image name is 55 so we need to find file 56 and export it.
HwUSIKV.png
After that open this file with HEX editor. I use FlexHEX.
LMocvMU.png
The left column is responsible for the length of the x-coordinate, the right for the height of the y-coordinate.
Right-clicking on 00 00 00 42 Edit selected as and choose Floating Point Number, we see the value 32 and change it to 1024 or lower. IT is VERY IMPORTANT!!! that the value should not exceed the image size limit, otherwise the game will stretch it. So in the left column we change 3 values to 1024 and in the right also to 512. Save the file and upload it to the game's file editing application. All that remains is to adjust the coordinates in the "0" file.
AbupJWd.png
JqfiThe.png
hP8VqNm.png

How fast find line with our graphic and change coordinates?
Open "0" file with FlexHex
Better use find all Ctrl+F at firt find 00 00 80 3F. After that find any free 4 bytes 00 00 00 00 Click same Right-clicking on00 00 00 00 Edit selected as and choose Signed Decimal ,type name of the file our file name is 55.
I70eXf1.png
Ok. Our file name is 37 00 00 00. Copy this name right click copy and type 00 besides 37 we dont need errors in games). Now Ctrl+F and type 37 00 00 00 find all. Now F3 and find 37 00 00 00 before 00 00 80 3f or similar.
yI5lHeq.png
37 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 80 3F 00 80 54 44 00 00 A0 C1
NAME FILE___ size-X________________________________size-Y______x-cords_____y-cords
You can choose it like we change name of file size can be change from 0.0001 to max but for me I use max 4 or 3 if you change formation it looks like from 0.5 to 1.4 no more I guess always select 4 bites. Value of Cord can be different.

Files For Adobe Photoshop and settings for saving dds files(light textured and dark textures)

Downoad DDS files
01.png
02.png
 

Attachments

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Last edited:
Lets continue with FlexHex
A. Colours: click Ctrl+F and find All FF
Now you can see this lines:
CD CC 27 42 33 33 30 42 01 00 00 00 00 00 00 00 00 00 00 FF 00 00 90 41
CD CC 27 42- x-size or limit when you expand it you can use bigger font size.
33 33 30 42- Y-Size

00 00 00 FF- its colour(dark for now) to change it click right mouse on 00 00 00 FF- Edit selected As- cope colour from Photoshop for example red ca0505 and paste instead 000000 DONT TOUCH FIRST FF!!!!!! OK and save.
00 00 90 41-Size of font. Change it like this: Right-clicking on 00 00 90 41 Edit selected as and choose Floating Point Number-OK and Save.

B. Fonts
1.If you havent font in font folder put it here FIFA 14\Game\data\ui\fonts
2.Put name of font in file fonts.txt
FONT.png

3.Regenerating with CM14/15 or File Master 14.

4. FlexHex: Find name of fonts
font2.png
Click at start name font and typing by hand!!! for example we have name "BUNDESLIGA". Important!!!! After typing your font name you must have 00 00 00 00 bytes after name in left collumn. If your new font is shorter than old you need replace bytes to 0. For example we have EPL FIFA FONT (45 50 4C 20 46 49 46 41) we need paste only EPL(45 50 4C) So it will looks like this 45 50 4C 00 00 00 00 00.

Above, I've deciphered for you how to find a graphic file by name and what some of the lines mean. It is not so easy to find coordinates for other objects. But thanks to my searches and the searches of the geniuses of the past, I managed to put all the necessary coordinates together. Thanks to them, you will find the lines you need for editing.
DOWNLOAD COORDINATES
 
MVP of modders this year (apart from the patchers, of course), now all that's missing is Emran_Ahm3d with a tutorial on how to make themes/menus
 
Is it possible edit colour numbers players in file overlay x018? I suppouse, that must edit file x018_8?
 
Thank you! It is fantastic possibilities!
For edit color numbers in line-up and formation i use you coordinates 0E0A (formation color number) and coordinations 092c and 0a54 for color number line-up starting and subs.
 
After changing the size of any font (both decreasing and increasing), a black outline of the old size remains on the background of the new font. I changed the font size by editing the entry 00 00 90 41 via the Floating Point Number operation from size 22 to 18, it turned out 00 00 B0 41, but the old outline remains. What am I doing wrong?
pic 1.png
 
You are doing everything right. Remember the main thing, the shadow always comes first, that's what you have left. You need to change the numbers along with the colors and their shadow. For example, the shadow comes first 00 00 00 FF(BLACK) and main colour E2 E2 E2 FF(WHITE)
 
Yes,why not? Follow instructions and search coordinates that I share
Sorry, friend, there are some overlay files that when opened in FIFA File Explorer do not show any information, as if they came encrypted, what happens to me with 9105, is there a way to open them?
 
Sorry, friend, there are some overlay files that when opened in FIFA File Explorer do not show any information, as if they came encrypted, what happens to me with 9105, is there a way to open them?
Yeah some .big haven't graphics.
Could you tell me which hexadecimal code to edit to expand or use a larger marker? I leave you images of what I am trying to do since it is not only exporting textures
Start read first post from this.
Next are graphics.
Lets talk about Image.
Well you have image with name for example 55 and size 32x32 you wanna change size to 512x1024.
 
Yeah some .big haven't graphics.

Start read first post from this.
I hope it's not exasperating, I'm starting to edit some things. The detail here is that your markers come different from the ones I'm trying to edit since it's for Xbox 360 and they don't come in the same way, but in hexadecimal, it's the same, that's why I was looking for that information. If I could expand the space to put a larger texture on the 9002 overlay, I beg your help. Of all the threads I've seen, you're the one who does the best job and explains it better in my overlay. mecardor is block 29 and the one where I export the texture is 42
 
Hello dear.. I noticed that all leagues have flags for all teams, but the Premier League only does not have flags for all teams. Can we know the reason and is there a solution?
 
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