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RHZH's work

I found that both yesterday's default Broadcast and today's Replay Broadcast have a problem, which is that the movement of the camera is always accompanied by zooming in and out, which doesn't seem to occur in real broadcasting.
So I modified the Broadcast Camera of FIFA23 again, using a new method to lower the height of the lens, and the effect was as shown in the video. We can see that throughout the entire game, the camera simply followed the movement of the football without any zooming in or out, which feels much more realistic.
Changing Broadcast Camera is like changing a scoreboard, first you need a good template, and then make adjustments on it. So far, in my opinion, the Broadcast Camera of FIFA23 may be the most suitable.
Do you have any opinions?
 
fifa16 2025-07-16 10-05-34.png


How can I adjust the position of the camera height parameter? Could you share your data patch?
After I finish the final version, I will tell everyone the modification method so that we can modify each bcgameplay-xx file again to achieve Broadcast Camera with different heights for each stadium. Unfortunately, the stadium loaded using CGSE can only use one identical bcgameplay_176,261
 
After I finish the final version, I will tell everyone the modification method so that we can modify each bcgameplay-xx file again to achieve Broadcast Camera with different heights for each stadium. Unfortunately, the stadium loaded using CGSE can only use one identical bcgameplay_176,261
Can you share this high-angle patch with me? Thank you
 
This may be the final effect I can adjust now. The camera height is suitable for ordinary large football fields, and the perspective should only follow the movement of the football as much as possible, reducing unnecessary excessive scaling and minimizing the appearance of small stadium obstructions. For some reasons, removing them all may affect other effects. Hope everyone likes it.
 
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