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FIFA 20 DX12 Reshades

Out of curiosity, why go through the trouble of creating a dx12 compatible shader set? Dx12 provides no advantage as an API over dx11... and nVidia cards almost universally perform better on dx11
 
Out of curiosity, why go through the trouble of creating a dx12 compatible shader set? Dx12 provides no advantage as an API over dx11... and nVidia cards almost universally perform better on dx11

with all do respect for your work, did i ask you why you go through the trouble when you made your mods? honestly now?
 
with all do respect for your work, did i ask you why you go through the trouble when you made your mods? honestly now?

I thought that maybe there was an advantage to dx12 with regard to post processing shaders about which I was unaware. I’m meant no offense.
 
if can look closly you can see the differences ..beetween vanila and edited fifa.
FIFA20-2020-06-20-18-42-55.png

FIFA20-2020-06-22-11-04-43.png

FIFA20-2020-06-22-11-04-53.png

FIFA20-2020-06-22-11-11-16.png

FIFA20-2020-06-22-11-43-16.png
 
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