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Try to replace text id 139 (http://www.soccergaming.com/index.p...asi-loader-asset-loader.6468128/#post-6594985)
and see if it works.
and see if it works.
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Loading from data/assets
Increased number of files in big/fat
Increased total memory limit
Increased texture memory limit
Increased jersey font quality
Possibility to load HD kitnumbers
Fixed "Requires Hardware Acceleration"
Models and textures of different size
Custom headlods and hairlods
Increased number of textures in fsh
Increased number of textures in scene
Removed player ID limit (200000)
Great work mate. And do you have a discord server?New version of Asset Loader for FIFA 08 is released.
Now the package includes an installer tool.
The new version includes features from previous version:
Code:Loading from data/assets Increased number of files in big/fat Increased total memory limit Increased texture memory limit Increased jersey font quality Possibility to load HD kitnumbers Fixed "Requires Hardware Acceleration"
And adds new features:
Code:Models and textures of different size Custom headlods and hairlods Increased number of textures in fsh Increased number of textures in scene Removed player ID limit (200000)
In short: now we can use HD faces, stadiums, kits, without crashes.
![]()
![]()
* Euro 2008 game is still supported, but no Asset Loader update for it.
The faces are displayed in edit mode, however, during the match, many players have the same faces or the wrong skin color. Any chance to fix?New version of Asset Loader for FIFA 08 is released.
Now the package includes an installer tool.
The new version includes features from previous version:
Code:Loading from data/assets Increased number of files in big/fat Increased total memory limit Increased texture memory limit Increased jersey font quality Possibility to load HD kitnumbers Fixed "Requires Hardware Acceleration"
And adds new features:
Code:Models and textures of different size Custom headlods and hairlods Increased number of textures in fsh Increased number of textures in scene Removed player ID limit (200000)
In short: now we can use HD faces, stadiums, kits, without crashes.
![]()
![]()
* Euro 2008 game is still supported, but no Asset Loader update for it.
Did you add new faces or there are problems only with provided faces?Any chance to fix?
The faces are displayed in edit mode, however, during the match, many players have the same faces or the wrong skin color. Any chance to fix?
I think the problem is that there are 2 or more FSH files with the same unique hash value.problem with new faces, which were added to the "assets" folder. screenshots:
If it's not too much trouble. I will be gratefulI think the problem is that there are 2 or more FSH files with the same unique hash value.
I.e. your FSH files are incorrect and must be rebuilt.
I can make a guide on how to do this with otools, if needed.
1) create a folder and put your FSH files thereIf it's not too much trouble. I will be grateful
- Players with ID higher than 200000 are now correctly loaded in Edit Mode
- Possibility to use custom body models
Wait, I'm confused. Sorry if I bother you but there's only Asset Loader in this download link. Where's ASI Loader?FIFA 08 ASI Loader is an extension to FIFA 08 which gives an ability to load/attach custom plugins (files with .asi extension) to the game process.
Download: https://www.dropbox.com/s/h3jkaq8g3nvdks4/AssetLoader08_2.zip?dl=1
The installer will install ASI Loader, Asset Loader and Custom Text Loader.Wait, I'm confused. Sorry if I bother you but there's only Asset Loader in this download link. Where's ASI Loader?
I think you can still find it on FIFA-Korea website.And where I'm supposed to find the FIFA 08 version 1.2 (executable size 2'656'256 bytes) or FIFA 08 version "unlimited fat fix" (executable size 6'255'718 bytes)?
I understand. Sadly, the FIFA 08 "unlimited fat fix" version (executable size 6'255'718 bytes) is not available anymore on FIFA-Korea and on SoccerGaming either. The original link is broken.I think you can still find it on FIFA-Korea website.
That works. Thanks.Added link to 1.2 executable in first post.