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View attachment 172577
Anyone know what maybe wrong here seems to be working but stadium never shows in game?
also happy new yearI don't think I'll post anything else today.
I wish everyone a Happy New Year!
cuz you guys are in the flux hubSame problem here![]()
I am in kick off hub where you can do team management etc. How do I play in stadiums such as Azteca and San Siro using Stadium Server?cuz you guys are in the flux hub
you should be in the kickoff hub
The big part of players have an onverall of their career. Unfortunately we can't change overall based on teams. Some players have a young/different version with a different overall to balance the team and reflect the real value of that players in his period.Hello @ACICOG
I have 2 questions for you:
1-I wonder how you configure the power of players ? Is it sofifa or another source as i noticed on barca 05/06 messi is 82 and xavi is 90 which doesn't make sense.
2- is there any possibilty to change the hair style for certain players per decade like
Cannavaro ( long hair in 90s , bald in 2000's)
Raul
Totti
Delpierro
About the hairstyles,The big part of players have an onverall of their career. Unfortunately we can't change overall based on teams. Some players have a young/different version with a different overall to balance the team and reflect the real value of that players in his period.
We can take as an example the two players you have mentioned: Xavi and Messi in Barcelona 05-06. To balance the team we have Xavi with the career ovr and young Messi. In addition, as you said, if you check on Fifa Index you can see the FIFA value: Xavi 84, Messi 78
Regarding the variations of hairstyle is one of the part that we want to discuss with Giggi
How instal this?Hi guys! Here are the assets for the 09-10 UCL, that I mentioned before, in their best resolution:
About callnames, in German version of Fifa 14,The issue of specific faces is thorny... As many will know I do not like having files not visible on the Creation Master for the simple reason that I forget they exist. Unfortunately to have the various variants you are forced to have visible only ingame. Over the years these files have become hundreds and hundreds and I no longer know precisely who and how many faces there are around. Just tracking them down is a tedious and long job where you have to cross-reference player IDs and team IDs. There is a half-hearted idea of trying to put each variant on DB, therefore, a new player with his ID. This creates positive and negative aspects. Positive because you see the face and you can choose which version of that player to insert in a certain team, perhaps with different OVRs. Negative is that, they consume IDs and this worries me a lot. We are seriously talking about many clones, too many. Another negative side is having a new ID the new versions will not have the Call name. Then, the difficulty in finding the version of a player during team creation. If you have to deal with 4-5-6 versions of the same player, it's a moment to screw up and assign a wrong clone to a team or you forget about that version, even risking creating clones of clones. Not to mention that having so many versions it's not convenient to search for them on the CM since they all have the same name and then you have to remember the ID or each OVR. You understand why I'm reluctant to have too many clones, simply because it becomes unmanageable and stressful to work on the databases. It's a horrible issue for me who have to create teams and players. With all these clones, these worn out IDs, I can make an entire championship with new teams.
The best solution would be the good old do-it-yourself. Track the specific faces, convert them, follow the assignments given in CP14 and they will surely be added. Teamwork would be more convenient and fast for everyone. In this way everything would be recovered, and there wouldn't be too many clones that in the long run are more harmful than useful.
Between patch development, working on new files and everything I see it as hard and with very long times even just to track what is there as specific faces