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Creation Master 12 - decoded finally

caress00

Club Supporter
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Good news guys,

I wanted some new featues in Creation Master, such as importing teams from other patches, so i don't have to use the whole database for a new team, etc.. so with some help I managed to decode Rinaldo's Creation Master 12...

The problem is, I want to contact Rinaldo to aks for his permission to use the code and develop it further...otherwise I'm gonna use for my personal use.. so if anyone knows how to contact him, please help..

Thanx...
 
caress00;3343562 said:
Good news guys,

I wanted some new featues in Creation Master, such as importing teams from other patches, so i don't have to use the whole database for a new team, etc.. so with some help I managed to decode Rinaldo's Creation Master 12...

The problem is, I want to contact Rinaldo to aks for his permission to use the code and develop it further...otherwise I'm gonna use for my personal use.. so if anyone knows how to contact him, please help..

Thanx...

Great job.(Y) I don't think you can contact him now because he retired from the scene earlier this year. It would be nice if you could release this when it is ready.
 
Cm12

If you can make CM12 fully functional that would really be some achievement and a great help in adding additional leagues & tournaments.
Well done
Barrie
 
Hey guys, I made some new and important revelations....

you CAN add new leagues in career mode without replacing the current ones!
I decoded the ID limitation!
it's simple...I'll try to implement this feature in the release of my tool that's based on CM12..

Cheers!
 
Any pre-release date? And is it able to clone the league structure (with euro qualifying places) for other leagues?
 
Hei pals we need this patch XD thank u for your work, please give us good news and the patch if possible (some news is good ^^)
 
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