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FC 25 Conversions (DB, Kits, ect.)

I come home in 15 days if I can help you, for some things.
just small questions
i have a look at the tread
why not take original compdata fifa 16 and edit with league and team fifa 19?
as it would be compatible with cm16
and add news league is not a probleme
also someone who has russian cmp 2018: 2019 ?
 
Compdata Beta V1.0

https://www.mediafire.com/file/yxlu6n694a1sx78/FIFA_19_Compdata_V1.0_Beta.rar/file

Notes:

You should use this compdata with a database from this thread.

Saving with CM16 will:
-Change tie break method in Liga MX play-offs to include extra time and penalties.
-Removes some tie breakers in Primeira Liga, J-League and Swedish cup.
-Delete play-off colour slots for teams in 7th and 8th position in Serie B. They still qualify for play-offs.
-Delete some special team assignments in EL. Competition will still work correctly.

Please note that CM16 may force similar changes on the original FIFA 16 compdata, I have not inspected though.

The parent node of any international tournament scheduled to start later than 2020 will crash if selected in CM16. This is a CM16 bug and will not cause any issues in game.

I studied EA's CL and EL structure. CL will have a draw failure if CL or EL is won by Dinamo Zagreb or HJK Helsinki. CL may have a draw failure if both CL and EL won by Greek and/or Czech teams. While both scenarios are unlikely, I thought it was worth noting.

Since the Russian Premier League ID (67) is not used, you may have some issues in career mode. The job search menu may crash if attempting to inspect the league. The may be a rare crash at the start of a month, you can reload and continue if so. A simple solution is to change the CSL league and tournament ID to 67. You could restore the Russian Premier League. However if you want CL/EL qualification, the special team structure in the CL and EL would need to be edited outside of CM16, this edit is not for beginners.
is it right the file schedule with real calendar of premier league ,serie a, liga and bundesliga?
 
to see I have installed this patch and it looks good but when I go to edit players the game is blocked because
 
@scouser09 the specifickit numbers are converted, look for them in my thread in kits, ovide minikits 2.0
hey bro i've still problems with some teams :(
upload_2018-12-7_0-29-45.png
 
hey,
@scouser09

I can extract & upload the FIFA 19 minifaces (pc),
size is 180x180
or you have those?

there were 1400 minis updated in the fifa 19 1.05 patch (2 weeks ago) ...

I was just going to use the versions from the PS3, but if you are extracting them for your FIFA 11 patch anyway, that would be helpful, thanks.


this means that it will not be possible to see the 2019 kits with ucl and el sleeve patches?

That is not what I said. It would be easy to use an overlay with the existing kits, but this would be the effect:
http://i.imgur.com/kTpHdwL.png

The easiest way to get versions without any sleeve logos is to extract them from FIFA 19 PC, and then convert them. My point is that to do this for all European teams, including extracting sleeve patches and sponsor logos to create domestic overlays, will require the extraction of thousands of textures individually. I am not currently planning to doing this fully.


An 18 year old for example, who normally has a 5 year contract, you loan them to another team (either in the summer or january transfer window) and at the end of the season he'll appear as a free agent no matter what, and not possible to sign them either.

I am really not sure why this happens.


I'm sorry for my bad English and first let me say thank you very much for your work @scouser09. I appreciate it very much, well my question is how should I install the files and which are not necessary, after all the shared files in the pages and trying to follow the thread of the external links I was left with this file folder:
Sin-t-tulo.png
VJPfCMyn

I know that it should be installed in the original game without modification but I do not know exactly in which folders each one will be installed.

* I have a FIFA 16 backup folder with Revolution Mod 16 V1.0 + Update 1.3
1.- For example in the file "KITS 18-19.7z" includes four Kits folders (kit, kit0, kit1, kit2) I must paste the contents of the four in FIFA 16 \ Manual Install \ data \ sceneassets \ kit or Should I put the folders separately?
2.- In the post "DB Beta V2.0 Original" you commented that you have to add a line of code (disableOutfieldFontForGK ()) in the General.lua file
You just have to paste that line in the file located in
FIFA 16 \ Manual Install \ data \ fifarna \ lua \ assignments?

Sorry for the length of the topic but I find it difficult to follow all the comments with the low level of language but I do what I can, Thank you very much for your time.

1. First, what is the "Manual Install" folder you mention? Surely the path should be "FIFA 16\data\..."?

From your downloads, I would advise you to use the most recent versions of my released files only. Nothing else, except the mini kits and jersey fonts. Some other archives do not contain valid FIFA 16 files or have a different directory structure, they are just for me to convert.

2. Yes.

I have stated my intention to combine everything into a patch, which will be easier to install. If you are having problems, it may be easier if you wait for that.


Thanks for the great work but Fifa 16 it wont work after installing the patch it's just came out after the FIFA 16 picture
To tell i've installed the patch in older existing patch edited by Moddinway and I use CG File Explorer 16 for regeneration so who can tell me what's the problem

Just furthering Linki_20's comment, you may be able to adapt this content to work with another patch. However, I am not willing to provide support for this.


hi mates
What if there is a way to extract fifa 19 pc files? not ps3
have it possible for the moment ?
I would like to adapt adboard animate fifa 19 on the fifa 16

You can extract files from FIFA 19 PC with Frosty Editor.

https://frostytoolsuitedev.gitlab.io/downloads.html


I come home in 15 days if I can help you, for some things.
just small questions
i have a look at the tread
why not take original compdata fifa 16 and edit with league and team fifa 19?
as it would be compatible with cm16
and add news league is not a probleme

Great news that you are recovering, welcome back!

I was able to successfully able to convert the compdata. I think the minor issues related to CM16 would also happen with the original FIFA 16 compdata. Many modders with compdata editing expertise prefer to avoid editing the compdata with CM16. The released version allows new leagues to be added.


is it right the file schedule with real calendar of premier league ,serie a, liga and bundesliga?

I have not checked, but they where converted from FIFA 19. The Premier League one seems correct though.


to see I have installed this patch and it looks good but when I go to edit players the game is blocked because

The issue is the playerboots table. I will release an update soon.


How can I remove the "Plastic" effect of the new kits? I prefer the matte colors of the normal game, Thanks.

For my converted pack I set all kits with generic maps based on the original FIFA 16 kits. The maps are in the kit files if you want to change them to something preferable.


hey bro i've still problems with some teams :(
View attachment 15481

Your problem is not caused by ovide's numbers since it is the name colour which is wrong. I am guessing that you added the FIFA 19 conversions to a patch? The Real Madrid home name and numbers are black in the DB I shared.
 
I was just going to use the versions from the PS3, but if you are extracting them for your FIFA 11 patch anyway, that would be helpful, thanks.




That is not what I said. It would be easy to use an overlay with the existing kits, but this would be the effect:
http://i.imgur.com/kTpHdwL.png

The easiest way to get versions without any sleeve logos is to extract them from FIFA 19 PC, and then convert them. My point is that to do this for all European teams, including extracting sleeve patches and sponsor logos to create domestic overlays, will require the extraction of thousands of textures individually. I am not currently planning to doing this fully.




I am really not sure why this happens.




1. First, what is the "Manual Install" folder you mention? Surely the path should be "FIFA 16\data\..."?

From your downloads, I would advise you to use the most recent versions of my released files only. Nothing else, except the mini kits and jersey fonts. Some other archives do not contain valid FIFA 16 files or have a different directory structure, they are just for me to convert.

2. Yes.

I have stated my intention to combine everything into a patch, which will be easier to install. If you are having problems, it may be easier if you wait for that.




Just furthering Linki_20's comment, you may be able to adapt this content to work with another patch. However, I am not willing to provide support for this.




You can extract files from FIFA 19 PC with Frosty Editor.

https://frostytoolsuitedev.gitlab.io/downloads.html




Great news that you are recovering, welcome back!

I was able to successfully able to convert the compdata. I think the minor issues related to CM16 would also happen with the original FIFA 16 compdata. Many modders with compdata editing expertise prefer to avoid editing the compdata with CM16. The released version allows new leagues to be added.




I have not checked, but they where converted from FIFA 19. The Premier League one seems correct though.

yes mate, but i thought that ovide's work was compatible with mw


The issue is the playerboots table. I will release an update soon.




For my converted pack I set all kits with generic maps based on the original FIFA 16 kits. The maps are in the kit files if you want to change them to something preferable.




Your problem is not caused by ovide's numbers since it is the name colour which is wrong. I am guessing that you added the FIFA 19 conversions to a patch? The Real Madrid home name and numbers are black in the DB I shared.

yes mate, but i thought that ovide's work was compatible with mw
 
i only downloaded ovide's numbers work, no database. i'd like to download all your database, works ecc. but i have moddingway and I would not like to delete everything because there is so much stuff inside
 
Has anyone been able to extract the europa league and champions league as stand alone tournaments to be used in tournament mode? Keeps crashing when I’ve tried it..
 
we all miss Ariel
bro, you and others like scouser are great modders too. We only need more organization and we can do great things. I'm not an expert but in my little I made 3 scoreboards that I will release today or tomorrow
 
bro, you and others like scouser are great modders too. We only need more organization and we can do great things. I'm not an expert but in my little I made 3 scoreboards that I will release today or tomorrow
yes, you´re right. I can make tournaments, we have kits and graphics , all depends on organizations mate
 
yes, you´re right. I can make tournaments, we have kits and graphics , all depends on organizations mate
in any case there isn't a back name's pack like your numbers to fix this problem to me and all users that have mw mod mate?
 
FIFA 19 (pc) - MiniFaces
(latest from ea update#5 included)
--> https://mega.nz/#!I0tzyazJ!n19c2yJuTcFeQLTpg0_8e34zrPCEWeZSc5Roph54hIE


Shoes-bundle - imNICKED & eddyedwards10
(MWM16 compatible)
--> http://www.soccergaming.com/index.p...ds10-boot-thread.6465313/page-23#post-6522519
i made a bundle with shoes from this tread only,
MWM16 compatible

i also collected shoes from other modders (in a collection compatible with MWM16),
if there s interest i can upload the complete bundle...
All credits to the shoemakers !
 
Last edited:
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