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Wrong numbers on oppenents jersey...

Kob Master

Reserve Team
Hey guys, short question.

I remember I had the same problem last year with FIFA 08 when the zdatas grew you had to keep the fifafat under 256 kbs or something...
Therefore I emptied the zdata 35-40 or something... right?

Now:

I cannot use CM09 recently coz I updated my system to 64-bit Vista Business (because of other reasons...) so I use DB Master 09 to change e.g. shoes, jerseynumbers etc.
For the shoes I use EAGraph editor to insert bmps/pngs into fshs. But it looses quality, can only do it one time with one file otherwise, the fsh qulality gets worse... anyways...

The problem why I'm posting here is I added new jersey numbers into the last zdata49. Gave some teams new jerseynumber IDs via DB Master and when I play e.g. Paris St. Germain - Olympique Lyon, Paris players are wearing Lyon's red numbers...

What do I need to do? Which files can I delete so the fat gets smaller?

Or am I completeley wrong?
 

Kob Master

Reserve Team
Hey guys, c'mon

I think it has something to with the way i insert, add and edit new stuff.

Since I'm no more able to use CM09 on my system I'm putting bmps and pngs into fshs via EAGraph Editor and fshedit. Then i insert the fshs in the zdata49, my last zdata file.
But sometimes the shoe texture doesn't appear ingame, only the green/red "texture missing" colour resembles the shoe. The same with the numbers. I only added 20 new numbers to zdata49 and gave Bayern, Lyon, Paris SG their IDs. The numbers which show up on every kit when I play games between these teams, are the red Lyon ones, although I have given Bayern and Paris their correct IDs. When I play Baern against an unedited team, Bayern have their numbers, but also the GK Rensing has the white home numbers, although I gave him the ID for the black GK number...

I remember a similiar problem in FIFA 08. Something with the fat didn't go well. Had to reduce it. But which files can be deleted in FIFA 09??
 

Platini10

Youth Team
Have you tried rebuilding your zdata files? I use Rinaldo's File Master to regenerate my zdatas - It's under tools.
 

Platini10

Youth Team
Kob Master;2626762 said:
This Support Forums sucks!!!

Noone helps...


Oh well, I tried to help you. Another thing to try is use BigGui instead of eagraph for importing files into the zdata ( I also prefer fshtool for packing the fsh files). Also, try putting your files in the zdatas with "like" files. If you are adding a new font and find that the bulk of the fonts are in the zdata09, insert your font there, rebuild the zdata with the BigGui rebuild button or compress and then rebuild. After that, use the regenerator tool to rebuild the big and bh files.
 


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