well...
listen to me..
play in world class level..
12 minutes match..
play for 5,6 matches...
and you won't leave my patch anymore...
don't think you only wanna see cpu make long range shots..
play without thinking at that..and you'll see many things you cannot see in any other gameplay configuration!!even long range shots will happen only at the right moment..
Exspecially in world class level..you'll enjoy a lot!!!
Italian users know me well..since fifa 2003.
they trust in me more,it's clear,and they are going mad for Soccer Simulation..Infact Soccer Sim is the patch that make them really sutisfied at all!! They all tell me:"sevix,the more i play the more i see te great work you made.. cpu makes shots from EVERYWHERE,you must only play a lot and wait how the game is deep..trust me guyz..i don't gain anything if you like my patches,but i wonna you to try hard and then talk...because sometimes people is too much in a hurry!!
Now i give you an example::
Giggy says..
------
gamespeed was set to default, plus the cpu makes subs i would use that..
The new sevix one is....
1.too fast
----
well,dear Gig,
now i display two parameters from my ai.ini file placed in my patch..you can all control...
GAME_SPEED = 50
original game speed is set to 60!!
my value is 50.So...how can the game be faster than original default value!!!!!!!if my value is lower than the default one!!!
DO_CPU_SUB = 1
As you can see,in my patch the parameter that allow cpu substitution is set to "1",this means that cpu_makes subs!!
If was set to "0" cpu wouldn't make subs!!!Infact in Ea default configuration the parameter is set to "0"..this is for cpu don't make subs...
So..i repeat..plly with my patch a lot..
these are the parameters placed in soccer sim. I create and made for the attributes tuning..
AWARENESS_POOR = 5.0
AWARENESS_AVG = 6.5
AWARENESS_GOOD = 8.5
AWARENESS_EX = 9.9
PRESSING_POOR = 5.0
PRESSING_AVG = 6.5
PRESSING_GOOD = 8.5
PRESSING_EX = 9.9
DRIBBLING_POOR = 5.0
DRIBBLING_AVG = 6.5
DRIBBLING_GOOD = 8.5
DRIBBLING_EX = 9.9
BALL_CONTROL_POOR = 4.0
BALL_CONTROL_AVG = 5.5
BALL_CONTROL_GOOD = 8.5
BALL_CONTROL_EX = 9.9
FITNESS_POOR = 3.5
FITNESS_AVG = 5.5
FITNESS_GOOD = 8.5
FITNESS_EX = 9.9
MORAL_POOR = 4.0
MORAL_AVG = 6.0
MORAL_GOOD = 8.5
MORAL_EX = 9.9
HEADING_POOR = 4.0
HEADING_AVG = 5.5
HEADING_GOOD = 8.5
HEADING_EX = 9.9
SPEED_POOR = 7.4
SPEED_AVG = 8.5
SPEED_GOOD = 9.0
SPEED_EX = 9.2
TACKLING_POOR = 4.0
TACKLING_AVG = 6.0
TACKLING_GOOD = 8.5
TACKLING_EX = 9.9
PASSING_POOR = 5.5
PASSING_AVG = 6.5
PASSING_GOOD = 8.5
PASSING_EX = 9.9
SHOOTING_POOR = 5.5
SHOOTING_AVG = 6.1
SHOOTING_GOOD = 7.1
SHOOTING_EX = 9.9
STRENGTH_POOR = 4.0
STRENGTH_AVG = 6.5
STRENGTH_GOOD = 8.5
STRENGTH_EX = 9.9
AGGRESSION_POOR = 4.2
AGGRESSION_AVG = 6.2
AGGRESSION_GOOD = 8.5
AGGRESSION_EX = 9.9
POSITIONING_POOR = 4.5
POSITIONING_AVG = 5.5
POSITIONING_GOOD = 8.5
POSITIONING_EX = 9.9
SKILLS_POOR = 4.0
SKILLS_AVG = 6.5
SKILLS_GOOD = 8.5
SKILLS_EX = 9.9
MARKING_POOR = 6.0
MARKING_AVG = 8.5
MARKING_GOOD = 8.5
MARKING_EX = 9.9
NORMAL_POOR = 4.5
NORMAL_AVG = 6.5
NORMAL_GOOD = 8.5
NORMAL_EX = 9.9
ATTACK_POOR = 4.5
ATTACK_AVG = 6.5
ATTACK_GOOD = 8.5
ATTACK_EX = 9.9
CONTAIN_POOR = 4.5
CONTAIN_AVG = 6.5
CONTAIN_GOOD = 8.5
CONTAIN_EX = 9.9
DESPERATE_POOR = 4.5
DESPERATE_AVG = 6.5
DESPERATE_GOOD = 8.5
DESPERATE_EX = 9.9
SAFE_POOR = 4.5
SAFE_AVG = 6.5
SAFE_GOOD = 8.5
SAFE_EX = 9.9
Someone told me that cpu doesn't make tactical changes in my soccer sim..
Well..impossible..This feature is controlled by aicpu.big,default.ini in ini.big file...
I left the default parameters configuration in those files,even changed only some values, the engine need the "tacticl changings template and i couldn't make a patch without them.....
NORMAL_POOR = 4.5
NORMAL_AVG = 6.5
NORMAL_GOOD = 8.5
NORMAL_EX = 9.9
ATTACK_POOR = 4.5
ATTACK_AVG = 6.5
ATTACK_GOOD = 8.5
ATTACK_EX = 9.9
CONTAIN_POOR = 4.5
CONTAIN_AVG = 6.5
CONTAIN_GOOD = 8.5
CONTAIN_EX = 9.9
DESPERATE_POOR = 4.5
DESPERATE_AVG = 6.5
DESPERATE_GOOD = 8.5
DESPERATE_EX = 9.9
SAFE_POOR = 4.5
SAFE_AVG = 6.5
SAFE_GOOD = 8.5
SAFE_EX = 9.9
As you can see i even underlined the different tactical changes with 16 new parameters that create different time of reactions at the dfferent tactical changes!!
so...try and play..please....then talk..