• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Untucked Shirts

Outsider 87

Starting XI
skeptik, can I use your untucked model for my Kit Model Switcher?
Of course you will be credited. Two questions:
1) are you able to make a semi-untucked model?
2) are you able to delete those lines of divided blocks that are visible at the back of the shirt of this untucked patch? It seems that, in the conversion, some points have been moved a bit and so the back is not ironed any more :D
I can distinguish font number rectangle, font name rectangle. You can see well this problem also in my previous screenshot: http://img243.imageshack.us/img243/8531/untucked.jpg
About the bottom UV map problem is very small and limited to only some teams so I don't mind a lot ;)

Let me know also via PM if you want :)

Thanks!
 

skeptik

Reserve Team
Outsider 87;2744334 said:
skeptik, can I use your untucked model for my Kit Model Switcher?
Of course you will be credited. Two questions:
1) are you able to make a semi-untucked model?
2) are you able to delete those lines of divided blocks that are visible at the back of the shirt of this untucked patch? It seems that, in the conversion, some points have been moved a bit and so the back is not ironed any more :D
I can distinguish font number rectangle, font name rectangle. You can see well this problem also in my previous screenshot: http://img243.imageshack.us/img243/8531/untucked.jpg
About the bottom UV map problem is very small and limited to only some teams so I don't mind a lot ;)

Let me know also via PM if you want :)

Thanks!

Sorry for late response. I have personal thing to do, plus redo the untucked shirt.

Please test this one and let me know which one preferable and if the 'dark box' still happen.

MSLPATCHER/SKEPTIK UNTUCKED SHIRT FOR FIFA10 PC version 2

http://www.mediafire.com/?zwgenk1q5yo


Yes, I did semi-tuck/semi-untuck shirt but pending a release. At the moment, semi-untucked to the left side and it move too.
 

Stevi G

Senior Squad
Outsider 87;2744334 said:
skeptik, can I use your untucked model for my Kit Model Switcher?
Of course you will be credited. Two questions:
1) are you able to make a semi-untucked model?
2) are you able to delete those lines of divided blocks that are visible at the back of the shirt of this untucked patch? It seems that, in the conversion, some points have been moved a bit and so the back is not ironed any more :D
I can distinguish font number rectangle, font name rectangle. You can see well this problem also in my previous screenshot: http://img243.imageshack.us/img243/8531/untucked.jpg
About the bottom UV map problem is very small and limited to only some teams so I don't mind a lot ;)

Let me know also via PM if you want :)

Thanks!

hi outsider i knw it may be a lot of work fr u but could u plz be as kind to make kit model switcher 10 compatible wid fifa 07. i knw that fifa 07 is very old but many ppl play it still (including me) and i thought perhaps u would be kind as to make it compatible with fifa 07. u can use my untucked shirts for fifa 07 and i am abt to do the semi-untucked shirt fr fifa 07. plz let me knw via pm or a post in this thread


thank u
 

Outsider 87

Starting XI
skeptik;2744908 said:
Sorry for late response. I have personal thing to do, plus redo the untucked shirt.

Please test this one and let me know which one preferable and if the 'dark box' still happen.

MSLPATCHER/SKEPTIK UNTUCKED SHIRT FOR FIFA10 PC version 2

http://www.mediafire.com/?zwgenk1q5yo


Yes, I did semi-tuck/semi-untuck shirt but pending a release. At the moment, semi-untucked to the left side and it move too.
Hi mate, I have tried this one and that's what I see:
version close) it has the transparency problem but NOT any box edges problem.
version open) the untucked is awesome, but it has still the box edges problem. It is particularly evident in the shorts and on the back... It seems that every part has been moved a bit and so they are not perfectly aligned one with each other anymore.
See the screenshot to understand better:


Do you have a reason why this problem occurs only in this version and not in the other?
 

Stevi G

Senior Squad
hey outsider plz rply t my request friend
i just want to knw if u can do it(well u can do it ur an awsome editor) or u will not
i dnt mean to rush u

thanks in advance
 

Outsider 87

Starting XI
Stevi G;2744995 said:
hey outsider plz rply t my request friend
i just want to knw if u can do it(well u can do it ur an awsome editor) or u will not
i dnt mean to rush u

thanks in advance
I don't know... I should take a look at Fifa 07 files to know it!
 

skeptik

Reserve Team
Outsider 87;2744994 said:
Hi mate, I have tried this one and that's what I see:
version close) it has the transparency problem but NOT any box edges problem.
version open) the untucked is awesome, but it has still the box edges problem. It is particularly evident in the shorts and on the back... It seems that every part has been moved a bit and so they are not perfectly aligned one with each other anymore.
See the screenshot to understand better:


Do you have a reason why this problem occurs only in this version and not in the other?

I don't know. Close end version is actually using original FIFA10 demo without any change on normalization (in oedit recalculate normals). Last time, I do recalculate normals and ended up box shadow.

As for open ended version. I did normal recalculation using oedit on first earlier version, and I use it as a base for editing.

So, which version are you prefer, if you wish to create kit switcher, untuck with open-bottom (open-ended shirt), or untuck with closed-bottom. I still love open-version because it gave me more room for changes (more vertices)

I already did semi-tuck, and I need to know which base is better looking so I can make adjustment.
 

skeptik

Reserve Team
Nasi-lemak;2743687 said:
wah....lu memang ganaz la beb...untucked shirt paling cantik Shifty nak sama dengan fifa 10 ps3...perbetulkan strecth Shifty square dark kat nombor kit blakang....cantek!!!!!btw ko orang mlayu ke?

terima kasih bro. Aku tengah cubalah baiki apa yang dapat. Aku orang melayulah.
 

Outsider 87

Starting XI
skeptik;2745068 said:
I don't know. Close end version is actually using original FIFA10 demo without any change on normalization (in oedit recalculate normals). Last time, I do recalculate normals and ended up box shadow.

As for open ended version. I did normal recalculation using oedit on first earlier version, and I use it as a base for editing.

So, which version are you prefer, if you wish to create kit switcher, untuck with open-bottom (open-ended shirt), or untuck with closed-bottom. I still love open-version because it gave me more room for changes (more vertices)

I already did semi-tuck, and I need to know which base is better looking so I can make adjustment.
Surely I like more open-bottom one ;)
 

Stevi G

Senior Squad
Outsider 87;2745028 said:
I don't know... I should take a look at Fifa 07 files to know it!

ok mate........ let me knw if u need anything from fifa 07 ;)

and i will provide u with my untucked shirts as well ;)
 

Evolution

Reserve Team
thanks for the patch, cant wait for the update. but the game shows the players using goalkeeper gloves when the level of detail is low and it runs a little slow when there are lot of players around. please help
 

skeptik

Reserve Team
Evolution;2745176 said:
thanks for the patch, cant wait for the update. but the game shows the players using goalkeeper gloves when the level of detail is low and it runs a little slow when there are lot of players around. please help

Yes, that is a little thing about lower details. If that is the case, just overwrite m200__.o instead. But of course, players will be back to normal. Maybe other solution?
 


Top